Want to support CHYOA?
Disable your Ad Blocker! Thanks :)

Chapter 4 by SkyDreamer SkyDreamer

The various kinds of encounters one might... encounter

Bestiary

The most notorious of all encounter types are monsters, as they'll likely be what you'll spend most of your time running from.

Pretty much all monsters from Hyrule, D&D, and wider fantasy are viable options here, so it would be a horrendously monumental task to convert every single one into a stat sheet for this game.

However, whenever one GM decides that they want to use a certain monster, they can create a page on here to create and note its stats for them to use while controlling it. Then future GMs can utilise their work to use that monster again. Or, if future GMs disagree with the stat block that the first GM created, then they can create Variant pages branching off from the monster's original page. Then future future GMs can pick from multiple stat options for the same creature. And so on.

This section also covers regular animals and generic unnamed humanoids such as bandits.

Here's a quick-access blank stat block to copy:

NAME:

APPEARANCE:

INVENTORY:

ARMOR:

XP GIVEN:

FERTILITY:

LIBIDO:

STATS

HEALTH:

STAMINA:

WILL:

MANA:

TRAITS

STRENGTH:

QUICKNESS:

PRECISION:

KNOWLEDGE:

CAUTION:

SOCIABILITY:

ABILITIES:

SPELLS:

Behold, the menagerie!

Want to support CHYOA?
Disable your Ad Blocker! Thanks :)