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Chapter 5 by Rule.303 Rule.303

Behold, the menagerie!

Gith

NAME: Githyanki/Githzerai

APPEARANCE: Gaunt, seemingly malnourished, long pointy ears, sickly green skin, facial tattoos, flat nosed, humanoid in appearance.

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INVENTORY:

Githyanki: Longsword (1d10 + Strength Slashing) or Longbow (1d8 + Precision Piercing)

Githzerai: Mage's Staff

ARMOR:

Githyanki: 2 (Half-Plate +2)

Githzerai: 0

XP GIVEN: 150

FERTILITY: 4

LIBIDO: 4

STATS

HEALTH: 4

STAMINA: 5

WILL: 3

MANA: 3

TRAITS

STRENGTH: 3

QUICKNESS: 1

PRECISION: 3

KNOWLEDGE: 4

CAUTION: 0

SOCIABILITY: -1

ABILITIES

Never again (Githyanki only). A Githyanki after centuries of enslavement at the hands of Illithids in their cultural history vows to never again submit or be enslaved and may find unnatural sources of resolve to continue a fight with relentless fervour. When damage to will would bring their will to 0, their will once a day instead becomes 1 and they gain advantage on their next attack.

Natural Psionic: A Gith halves any psychically caused damage to their health.

SPELLS

Mage Hand (Cantrip). The caster summons a spectral floating hand up to 10m away that they can control. This hand can interact with objects and manipulate their surroundings, but cannot be used to directly attack other creatures.

Jump (1st Level) (Githyanki only). The caster enhances themselves with the ability to jump abnormal distances. For the next post, the caster will be able to jump to heights or distance of up to 15m. They do not take damage from falling so long as they fall no further than 15m.

Misty Step (2nd Level) (Githyanki only). The caster steps forth and disappears within a spectral mist, before reappearing instantly within a point they can see up to 30m away out of a spectral mist. Casting this spell does not cost an action, but you cannot cast this spell more than once in a single post.

Guiding Bolt (1st Level) (Githzerai only). The caster reaches forward with their hands or spellcasting focus and fires a beam of radiant energy at a single target that they can see. Make an attack roll using your knowledge stat. On a hit, the target takes 2d6 radiant damage. On a hit, the next attack made against the caster's target has advantage.

Lesser Restoration (2nd Level) (Githzerai only). The caster touches a creature and attempts to cure it of any ailments that the target is suffering from. The caster can cure any disease or poison affecting the target, as well as cure paralysis and stop blood loss.

What's next?

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