Want to support CHYOA?
Disable your Ad Blocker! Thanks :)

Chapter 25 by AeylinFaith AeylinFaith

What's next?

Green Slaad

Upon encounter roll a d20: 1-10 Slaad is disguised in a humanoid form. 11-20 It is in true form.

Green Slaadi are exceptionally intelligent and can shapeghange to appear humanoid.

NAME: Slaadi (Green Slaad)
APPEARANCE:
Please log in to view the image
Credit: LE_PAVANELLI on Zbrushcentral "Green Slaad"

INVENTORY: Staff Melee +7 to Hit 2d6 +4 Bludgeoning.
ARMOR: 10 Natural Armor

XP GIVEN: 750
FERTILITY: 30
LIBIDO: 2/10

  • STATS

HEALTH: 10/10 | STAMINA: 2/2 | WILL: 3/3 | MANA: 10/10

  • TRAITS

STRENGTH: 4 | QUICKNESS: 1 | PRECISION: 1 | KNOWLEDGE: 2 | CAUTION: 2 | SOCIABILITY: 2

  • ABILITIES:
  1. Shapechanger (Polymorph into a small or medium humanoid or back into true form).
  2. Magic resistance (Advantage on saving throws against magical attacks/effects)
  3. Regeneration (regains 5hp at the start of its turn if it has at least 1 HP AND MANA RESERVES)
  4. Essence: Action! Regain 1 mana.
  • SPELLS:
  1. Detect: Magic / Thoughts 1 mana
  2. Invisibility (self) 2 mana
  3. Fireball takes a turn to cast, special block: (KNOWLEDGE DC 14 save for 'half dmg': 4d8 Fire damage)
    5 mana ONE CAST PER DAY
  4. Misty step (Teleport anywhere within 20 ft instantly) 3 mana
  5. Ice spike Normal block/dodge (KNOWLEDGE DC 14 save for half dmg & 'Freeze' 2d8 Ice and FREEZE on fail)
    Freeze prevents opponents from taking action at their turn. 3 mana

What's next?

Want to support CHYOA?
Disable your Ad Blocker! Thanks :)