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Chapter 5 by SkyDreamer SkyDreamer

Behold, the menagerie!

Sin Eater

Sin Eaters are corrupt beings of light who have a singular burning desire to create more Sin Eaters through both impregnation and corruptive transformation. If a transformed Sin Eater does not have a penis when they are first transformed, they will grow one upon their next short or long rest. If a Sin Eater did not have wings before they were transformed, they will earn them after they have created 10 other Sin Eaters.

NAME: Sin Eater

APPEARANCE: Please log in to view the image

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INVENTORY:

ARMOR: 1

XP GIVEN: 400


FERTILITY: 90

LIBIDO: 9


STATS

HEALTH: 3

STAMINA: 3

WILL: 1

MANA: 4


TRAITS

STRENGTH: 6

QUICKNESS: 2

PRECISION: 0

KNOWLEDGE: 0

CAUTION: 4

SOCIABILITY: 1


ABILITIES:

Corrupting Cum

The semen of a Sin Eater possesses corruptive properties. Any living being that takes the Sin Eater's semen into their body will begin to transform into a Sin Eater. Once the transformation is complete, they will gain the spells and abilities of a Sin Eater, and they will be compelled to seek out other living creatures and create more Sin Eaters. They will also become addicted to the cum of the Sin Eater that transformed them.

The amount of semen required to fully transform a creature into a Sin Eater depends on the size of the creature, but a single Sin Eater load is usually enough to fully transform even a large humanoid. A partial transformation into a Sin Eater is a purely cosmetic change, though it is still permanent.

Dual Blade

When casting Light Blade, the Sin Eater can summon and dual-wield two swords instead of one. This allows them to make two attack rolls with a single attack, rolling damage twice if they both connect.

Need to Breed

FERTILITY cannot be below 90, and LIBIDO cannot be below 9. Their greatest desire is to impregnate and transform any fertile females they encounter.


SPELLS:

Light Blade

Level 2

Casting Time: 1 bonus action

Range: Self

Components: V, S

Duration: Concentration, up to 1 minute

You weave together threads of light to create a sword of solidified glow in your hand. This magic sword lasts until the spell ends. It counts as a simple melee weapon with which you are proficient. It deals 2d8 psychic damage on a hit and has the finesse, light, and thrown properties (range 20/60).

If you drop the weapon or throw it, it dissipates at the end of the turn. Thereafter, while the spell persists, you can use a bonus action to cause the sword to reappear in your hand.

At Higher Levels: When you cast this spell using 3 MANA, the damage increases to 3d8. When you cast it using 5 MANA, the damage increases to 4d8. When you cast it using 7 MANA, the damage increases to 5d8.

I haven't played FFXIV far enough, so all of my knowledge is derived from porn

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