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  1. Maidenhead

    Mark and his wife have been playing a game… a game where he has been dressing up as her maid, Lacy, and allowing himself to fall more and more into a feminine persona. His wife, Trish, had taken to the game easily and grown more and more dominant as time went on. Little did Mark know just how dominant she had become. By Lissa Daniels. I am the original author of this story.

  2. International Relations

    A young man from everywhere and nowhere ends up dating several young women from all around the world

  3. Strafe muss sein

    Wenn antike Götter strafen. Zeit und Geschlecht sind relativ.

  4. Jumpchain: Journey Through a Curated Multiverse

    To put it simply: "Jumpchain might be described as a “singleplayer, GM-less roleplaying game”. It’s not a CYOA in the traditional sense, where you have a pre-written story and you make choices to go down certain paths. All Jumpchain content is fan-made. You make a character, choose abilities and powers and whatnot, decide on problems and situations for them to face, and then the actual story is made up by you. The basic premise is that the Jumper (who can either be a self-insert of yourself or a separate character) is Jumping from world to world, from one fictional setting to another, making one big Chain of Jumps. Jumps generally last for 10 years, after which you head to another Jump. You are able to purchase things like Perks, Items, and Companions in each Jump, using a points budget. Perks can be things like enhanced skill, powers like flight or magic, or bonuses like enhanced luck. Items are special items, such as an enchanted sword, a spaceship, piles of gold, etc.. Companions are characters that follow you to new Jumps, they can be canon characters who you convince and recruit to join you or original characters that you create. You keep whatever purchases you make as you go through different Jumps, accumulating them over time. If you run out of points and want more, you can take Drawbacks, problems to face, such as being framed and becoming a wanted criminal or losing access to your powers. Drawbacks do not carry over between Jumps. Once the Jump is over, they go away and you are free from them. The documents that detail Perks, Items, Drawbacks, Companions, and so on are generally called Jumpdocs. They are how you play Jumpchain. After making purchases and creating the build for a Jump, the story of what actually happens in the Jump is for you to decide. Jumpchain by itself does not have rules or mechanics dictating what can and cannot happen. It’s totally up to you. You can imagine what you would do in the situations you face and find ways to solve them, make it like a story with plot, add your own rules and mechanics to play it like an normal RPG, or just do a power fantasy or daydream where you use your knowledge of canon and your purchases from Jumps to do whatever you want. The very first Jump ever made was the Pokémon Trainer Jump by someone named Quicksilver. It may be a good introduction and starting-off point if you want to play Jumpchain. It’s linked in the “Main Drive” in the pinned post I mentioned before, under “Quicksilver’s Jumps”. Other important Jumps for starting off are the Body Mod Supplement, which allows you to create a new body for yourself and acts as your base level, and the Cosmic Warehouse Supplement, which gives you a place to store anything you want over the course of your Jumps. Many Jumps will have stuff connecting to your Body Mod and Cosmic Warehouse." - Reddit user Qjvnwocmwkcow Source: https://old.reddit.com/r/JumpChain/comments/kizx1j/what_is_jump_chain/ggudezl/

  5. Ambassador

    Twenty years after first contact with aliens, humanity is finally ready to take it’s first steps out of the solar system. After winning the lottery to determine who should be Earth’s ambassador to the stars, Dustin Smith finds that for the galaxy at large the “building relationships” part of being an ambassador is rather more literal than he’d expected. Now he’s handling interspecies politics, managing a growing harem of alien women and working to get humanity it’s seat at the galactic table. But there’s more in space than just the peace the galactic council has governed over for an eternity, and it’s only a matter of time before Dustin and his crew get pulled into dealing with what lurks in the darkness.

  6. The Super Sluts Club

    They call themselves the Super Sluts. Not as a joke, but as a fact. Carrie, Laura, and Sarah. Three women in their early thirties who married their men young and then discovered that love and fidelity don't have to mean the same thing. Carrie is married to Carl. It started as a conversation in bed one night, her hand wrapped around his cock, her voice casual as she told him she sometimes thought about other men. She expected him to get upset. Instead, he got hard. Harder than he'd been in months. They talked all night, her stroking him slowly as they mapped out the boundaries, the rules, the possibilities. Now he loves whoring her out to their fuck buddies. He sets up the meets, sometimes picks the men, watches her get passed around and joining in. She loves cock. She loves spunk. She loves coming home to him with spunk in her holes. Laura is married to Josh. She wasn't always like this. She was shy, vanilla, content with missionary and the lights off. Then Carrie got to her. A slow seduction over months—lingering touches, shared secrets, a kiss that changed everything. Carrie turned her out, showed her what she was missing, introduced her to the life. Now Laura is Carrie's girlfriend as much as she's Josh's wife. They fuck without their husbands, and share their husbands together. Josh watches sometimes. Josh fucks Laura while Carrie holds her, whispers in her ear, tells her what a good slut she is. She's a slut for a thick cock and a hot load. Sarah is married to David. She wasn't always a slut either. She was a good wife, a faithful wife, but a totally sexually frustrated one. until one night at a golf club bar. She met Carl and Josh there, after a few drinks they bought her , they charmed her, and by the end of the night they had her in their room for hours, taking turns fucking her senseless in every hole. She came home sore, satisfied, and utterly ruined. Carl gave her Carrie's number. Carrie took her under her wing, showed her the ropes, taught her how to be a proper slut. The last test was a gangbang, 7 of Carrie's fuck buddies at Carrie's home. Sarah took every single one of them, swallowed every load, every hole filled to the brim and came out the other side grinning. Now she's a fully fledged cum whore. She needs cock like oxygen. She craves spunk like water. She's never satisfied with just one. They are not broken. They are not unhappy. They are three women who love their husbands and love cock, who have found a balance that works for them. They have rules. No lies. No secrets. No coming home without a story to share. They compare every load, every fuck, every filthy detail over wine, and text their husbands with updates. Carrie. Laura. Sarah. The Three Super Sluts. Highly sexed. Always hungry. Always full.

  7. How Far Will She Go?

    Images Included! What happens when a hot girl knows all about her boyfriends perverted fantasy, but it involves his big dick best friend? Early access available on my Patreon!

  8. X-Men: Playboy

    Professor X discovers a new mutant in a small Northeastern US town. His powers may not be the best in a combat situation but do come in handy when trying to find a date or start your own super-heroine harem.

  9. Replication

    Erased of both his manhood and his heritage, Julian masters the ability to remake his female body into any woman. He engineers a campaign of raw seduction and gentle intimacy to destroy his rival and deceive his ex. But the deeper he sinks into these exquisite, tactile performances, the more their habits and tastes bleed into his mind, permanently rewiring his personality.

  10. Perverting St Perpetua's

    Having lost your girlfriend, your parents and your job in the matter of months, you head back to your hometown to start a job teaching history at St Perpetua’s, a private all-girls sixth form college. With you is a box of magical items that you know work because one is already transforming you into a sex god. What trouble do you want to get up to?

  11. The Queen Of Hell

    A-list Hollywood superstar Donna Wyatt seems to have everything: movie star looks, a great career, a loving husband, the respect of her fellow actresses and the adoration of millions. However, everything changes when she meets Damien Blake, the handsome, charming, charismatic director of her newest movie.

  12. A New World! Your Party of Hopeless Hotties

    Click "Start Game"! You've been mysteriously brought over to an RPG-style world of sexy elves and powerful magic, but things aren't as easy as you first imagined. The only adventurers that you're able to recruit into your party are cute girls that are entirely hopeless, and kinky as hell! Hopefully you don't die because of them. (This story was inspired by Konosuba. Cover is from Sakura Knight. Also known as YPoHH.) ----- We have a wiki now! Too many characters to keep track of in this setting? Check out the constantly under-construction reference site here: https://www.worldanvil.com/w/absoterra-fiftyfiftyfifty