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Day 17
If you like squick this is the place for you! The story picks up 17 days after an event that quickly became known as the "Springfield Lights". When strange lights and flashes lit up the skies over Springfield, a medium sized city that could be anywhere. Although there were as many theories as there were witnesses no one suspected the real truth behind them.
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Flea Market Treasure
College student Wendell Watt finds a strange and mystical device at a flea market: a raygun that can turn anyone into a wearable costume. He can look like and sound like anyone he can lay his eyes on. How will he use this power? Get on his bullies? Take over campus? Bang the hottest cheerleader? BE the hottest cheerleader?
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Jumpchain: Journey Through a Curated Multiverse
To put it simply: "Jumpchain might be described as a “singleplayer, GM-less roleplaying game”. It’s not a CYOA in the traditional sense, where you have a pre-written story and you make choices to go down certain paths. All Jumpchain content is fan-made. You make a character, choose abilities and powers and whatnot, decide on problems and situations for them to face, and then the actual story is made up by you. The basic premise is that the Jumper (who can either be a self-insert of yourself or a separate character) is Jumping from world to world, from one fictional setting to another, making one big Chain of Jumps. Jumps generally last for 10 years, after which you head to another Jump. You are able to purchase things like Perks, Items, and Companions in each Jump, using a points budget. Perks can be things like enhanced skill, powers like flight or magic, or bonuses like enhanced luck. Items are special items, such as an enchanted sword, a spaceship, piles of gold, etc.. Companions are characters that follow you to new Jumps, they can be canon characters who you convince and recruit to join you or original characters that you create. You keep whatever purchases you make as you go through different Jumps, accumulating them over time. If you run out of points and want more, you can take Drawbacks, problems to face, such as being framed and becoming a wanted criminal or losing access to your powers. Drawbacks do not carry over between Jumps. Once the Jump is over, they go away and you are free from them. The documents that detail Perks, Items, Drawbacks, Companions, and so on are generally called Jumpdocs. They are how you play Jumpchain. After making purchases and creating the build for a Jump, the story of what actually happens in the Jump is for you to decide. Jumpchain by itself does not have rules or mechanics dictating what can and cannot happen. It’s totally up to you. You can imagine what you would do in the situations you face and find ways to solve them, make it like a story with plot, add your own rules and mechanics to play it like an normal RPG, or just do a power fantasy or daydream where you use your knowledge of canon and your purchases from Jumps to do whatever you want. The very first Jump ever made was the Pokémon Trainer Jump by someone named Quicksilver. It may be a good introduction and starting-off point if you want to play Jumpchain. It’s linked in the “Main Drive” in the pinned post I mentioned before, under “Quicksilver’s Jumps”. Other important Jumps for starting off are the Body Mod Supplement, which allows you to create a new body for yourself and acts as your base level, and the Cosmic Warehouse Supplement, which gives you a place to store anything you want over the course of your Jumps. Many Jumps will have stuff connecting to your Body Mod and Cosmic Warehouse." - Reddit user Qjvnwocmwkcow Source: https://old.reddit.com/r/JumpChain/comments/kizx1j/what_is_jump_chain/ggudezl/
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Ambassador
Twenty years after first contact with aliens, humanity is finally ready to take it’s first steps out of the solar system. After winning the lottery to determine who should be Earth’s ambassador to the stars, Dustin Smith finds that for the galaxy at large the “building relationships” part of being an ambassador is rather more literal than he’d expected. Now he’s handling interspecies politics, managing a growing harem of alien women and working to get humanity it’s seat at the galactic table. But there’s more in space than just the peace the galactic council has governed over for an eternity, and it’s only a matter of time before Dustin and his crew get pulled into dealing with what lurks in the darkness.
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Satellites
An unusual ability lets you create clones of others.
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A man is practically a ghost in his own office
Martin didn't hear her, mostly because he was preoccupied with the temperamental coffee machine, but he caught the tail end of the laughter from the group of women gathered around the microwave
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"Its the cold I Swear!"
Stories about men with penis's of all shapes and sizes who find themselves shrinking to unpleasant degrees due to any matter of factors!
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An Unusual Gift
Jack receives a magical collar that can control its bearer's mind.
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Bleached Galaxy
It's the year 2200 and you are a 23 year old with a giant 15 inch BWC and have decided to take over the Galaxy and create a new empire
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Chained African Warrior's
A silent African warrior breaks his chains, kills the crew, and frees the captive women, claiming each with raw passion.
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The Gamer, Chyoa edition.
When he turned 18, John Newman received a gift from Gaia the world spirit. Starting now his whole life would become a video game. Follow him as he discovers his new powers and use them for his own purposes. Unlike what happens in the original The Gamer has some other priorities and will develop his powers to have a lot of fun with the ladies around him.
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Pet Play Paradise
You find yourself at a very unique resort, where its guests act like and are treated as the animal of their choosing.
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Halloween Latex Mask
On Halloween night, Elena buys a latex demon mask at a flea market - once it's on, it never comes off. A slow corruption and transformation serial: each chapter's Part 1 is free in full, later parts are previews. Full version on Patreon, Ream and SubscribeStar. This work is AI-generated.
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The Super Sluts Club
They call themselves the Super Sluts. Not as a joke, but as a fact. Carrie, Laura, and Sarah. Three women in their early thirties who married their men young and then discovered that love and fidelity don't have to mean the same thing. Carrie is married to Carl. It started as a conversation in bed one night, her hand wrapped around his cock, her voice casual as she told him she sometimes thought about other men. She expected him to get upset. Instead, he got hard. Harder than he'd been in months. They talked all night, her stroking him slowly as they mapped out the boundaries, the rules, the possibilities. Now he loves whoring her out to their fuck buddies. He sets up the meets, sometimes picks the men, watches her get passed around and joining in. She loves cock. She loves spunk. She loves coming home to him with spunk in her holes. Laura is married to Josh. She wasn't always like this. She was shy, vanilla, content with missionary and the lights off. Then Carrie got to her. A slow seduction over months—lingering touches, shared secrets, a kiss that changed everything. Carrie turned her out, showed her what she was missing, introduced her to the life. Now Laura is Carrie's girlfriend as much as she's Josh's wife. They fuck without their husbands, and share their husbands together. Josh watches sometimes. Josh fucks Laura while Carrie holds her, whispers in her ear, tells her what a good slut she is. She's a slut for a thick cock and a hot load. Sarah is married to David. She wasn't always a slut either. She was a good wife, a faithful wife, but a totally sexually frustrated one. until one night at a golf club bar. She met Carl and Josh there, after a few drinks they bought her , they charmed her, and by the end of the night they had her in their room for hours, taking turns fucking her senseless in every hole. She came home sore, satisfied, and utterly ruined. Carl gave her Carrie's number. Carrie took her under her wing, showed her the ropes, taught her how to be a proper slut. The last test was a gangbang, 7 of Carrie's fuck buddies at Carrie's home. Sarah took every single one of them, swallowed every load, every hole filled to the brim and came out the other side grinning. Now she's a fully fledged cum whore. She needs cock like oxygen. She craves spunk like water. She's never satisfied with just one. They are not broken. They are not unhappy. They are three women who love their husbands and love cock, who have found a balance that works for them. They have rules. No lies. No secrets. No coming home without a story to share. They compare every load, every fuck, every filthy detail over wine, and text their husbands with updates. Carrie. Laura. Sarah. The Three Super Sluts. Highly sexed. Always hungry. Always full.
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Becoming Alison
This is the story of 51-year old Walter, who somehow became 18-year old Alison!
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Small penis stories
Your character has a small penis, what will happen?
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Seaside Cove
It’s senior year, and a group of friends is about to discover just how far they’re willing to go. As hidden desires come to light, the lines between friends, family, and lovers begin to blur. All characters are 18+. This story leans into heavy kinks and group dynamics, with things unfolding over time. disclaimer i use ai for editing only.