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Chapter 12 by Defamir Defamir

How do you greet her "Friends"?

Rachel Armor & Weapons Stats- Standalone Chapter

Okay, I thought I would do this this way, to show of the Stats of the armor and the weapons stats for our most favourite corrupted chick this way, tell me watcha think 'bout it, also for now without comments to the stats if you want them in tell me too, but I wanted to keep it a bit simpler for the inventar stats, also this is more for myself to keep me somewhat in line with some things, but I wanted to post it so people who read my story might know what i am talking about with certain thingys, also because I really thinking about that stuff (as always there is a certain level of possible change included) and I definetly like to ramble (didn't know that already did you?) - for reverance I will be useing a modified system in its pure form used by DSA (the world where Aventurien is, Drakensang is one of the games in that world, it is something like D&D)

back to topic in my own thingamatchinks-canon there is 10 tiers of gear (for weapons and armor) with subtiers (like broken, complete, gilded, and so on) and stuff and gear that only exists on certain levels for example a holy weapon of a god would only exists in tier 10, while other weapons like for example a pitchfork would be only around tier 1-4

for another ranking system would work:

normal gear = tier 1-4
rare gear = tier 5-7
epic gear = tier 8-9
legendary/holy/godly gear = tier 10

for the first one - the cloak I will include complete names and no aberations, as well as a quick comment to what it means

  1. Cloak
    ###Armor-sheet###
    Name: Cloak of Shadows
    Class: Magic-Cloak (Corrupted only)
    Slot: Body Complete - The Slots can vary from clothing to clothing like a skirt lower in the ranking right now will use only part of the lower-body slot and similar for a bikini top or something like a tiara for the head-slot
    Tier: 5
    ### Stats ###
    Armor: 10 - This amount is subtracted from the damage done by a hit from an enemy to a character and only subtracted from a hit to an area that it covers, overlapping armor like for example a chainmail behind a solid breastplate the armor is combined
    MV-Hinderance: 2 - This amount is subtracted from MV if your character would wear like say a heavy chainmail suit it would slow him or her down, as Rachels outfit is very revealing and more made to distract then to protect a lot of her gear has no hinderance at all or close to none
    ### Special-Abilities### - In my mind non existent for tier 1-4, can include anything from Debuffs to Buffs to just plain old Descriptions without any affect at all
    Dark as Night: When in Nighttime and in PC of Shadowcreature reduce PC of HOLY and NOBLE NPCs and Player Characters by 10
  2. Armor
    ###Armor-sheet ###
    Name: Armor of Corruption
    Class: Magic Armor (Corrupted only)
    Slot: Upper Body
    Tier: 5
    ### Stats ###
    A: 15
    MV-H: 0.5
    ###Special-Abilities###
    Shadowkin: When in PC of Shadowcreature that is not either Submissive or Master of Wearer, Creature becomes temporary allie of Wearer if attacked
  3. Skirt
    ###Armor-sheet###
    Name: Temptress of Darkness
    Class: Magic Armor (Corrupted only)
    Slot: Lower Body/Waist
    Tier: 5
    ### Stats ###
    A: 5
    MV-H: 0
    ###Special-Abilities###
    Temptress: If worn at nighttime and if wearer in PC of NON-HOLY or NON-NOBLE NPC or PC, these characters get the Debuff 'Corrupted Temptation' reducing CHR by 20
  4. Bracers
    ###Armor-sheet###
    Name: Leather Archery-Bracers
    Class: Armor (Ranger only)
    Slot: Arms/Wrists
    Tier: 2
    ### Stats ###
    A: 2
    MV-H: 0
  5. Boots
    ### Armor-sheet###
    Name: Leather Boots
    Class: Boots/Legwear
    Slot: Feet+Lower Legs
    Tier: 1
    ###Stats###
    A: 2
    MV-H: -2 - In my mind it would make more sense for her boots to help her move instead of hinder her
  6. Mask
    ###Armor-sheet###
    Name: Mask of Corruption
    Class: Unholy Facewear (Corrupted Only)
    Slot: Face
    Tier: 6
    ### Stats ###
    A: 10
    MV-H: 0
    ###Special Abbilities###
    Corrupted Mind: If Wearer is submissive to Shadowcreature, said creature gets CHA+Wearer WIS and WIS+Wearer WIS - as opposed to what Rachel already has because of her 'Corrupted' Debuff where the shade gets her CHA added to his stats
    Declared Corruption: If Wearer in PC of HOLY, RENEGADE, NOBLE-NPC or Player-Character said Characters gain the 'Need-to-purify'-Buff, doubling all DMG

Next up her new weapons (again as before it is a slightly modified system used by that RPG i mentiond):

  1. Bow
    ###Weapon-sheet###
    Name: Demonscream Bow
    Class: Long-Range Weapon Bow (Corrupted Only)
    Slot: Long-Range - as for Weapons this only serves as kind of remebering tool what they are used for, not so much a problem with "normal" stuff but with gear with exotic names it might come in handy
    Tier: 5
    ###Stats###
    DMG/Hit: 20 + Strength + MP (5) used - The MP used thing only exists for magic and holy/unholy weapons the number in the braces is the maximal amount that can be used and is weaponlocked**
    Range: 20 + Strength + PPC + INT - Is counted in meter by myself and for daggers it's always 0, for swords it's 0.5 and for lances it is from 1-3 depending on the length (also varies)
    ###Special Abbilities###
    The Dark Hunt: If HOLY or NOBLE NPC or PC is hit three times in a row with arrows shot by this bow he or she becomes bound to the Shooter for (CHA+LEVEL+MP (5) -used) amount of time - MP used here is in connection with the dmg area
  2. Sword
    ###Weapon-sheet###
    Name: Dragonsarrow
    Class: Close-Range Weapon Sword (Corrupted Only)
    Slot: Close-Range
    Tier: 5
    ###Stats###
    DMG/Hit: 20 + Strength + MP (10) used/HP (10) used - this means that Rachel could either use her health or her mana to increase the dmg output of her weapon, in my headcanon there is no stopping her from killing herself for this, I am not sure though that if she comes back after killing herself this way she should get a debuff of some sort or not, also not how that debuff would look
    Range: 0.5
    ###Special Abbilities###
    Dragonbane: Weapon does double DMG/Hit too Reptilian Creatures
    Bloodkeep: If Victim is killed with this Weapon and HP was used by the bearer, double the amount of the lost HP is temporarily added, if health is over the base health of bearer amount is reduced to base by 1/min

Okay thats that, for this here I want to ask my frequent readers - you know who you are - to give me a bit of a feedback (I know how demanding of me)

and yeah that's that i guess thats that

Oh and with that all said and done, if someone wants to create a story starting from some point in the shades existance that I created feel free to do so, I would just like to ask that you keep his snarkiness as it is other than that make him what you want him to be, make him Rachel's **** for all I care, that could be fucking hot too, though

What's next?

More fun
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