More fun
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Chapter 11

Read over your sheet or get right down to business?

Fore Warned is Fore Armed

You quickly pull up your sheet, which has changed somewhat...

/============================================================\

Italics Marks Changes To Your Sheet.

Name: Pack Leader Z2#1
Race: Ghoul
Class: Footpad Rogue
Level: 3 -> 4

VITAL STATISTICS

STR: 70
DEX: 80
CON: 50 (Race Locked)
APP: 22
CHA: 55
WIS: 65
INT: 80

Stat Points To Spend: 1

DERIVED STATISTICS

HP: 52.5 -> 70
MP: 60 -> 80
MV: 23 -> 24
SS: 17.2 -> 18.2
LR: 16.7 -> 17.7
AG: 27.5 -> 29.5
PC: 21.5 -> 22.5

RACE ABILITIES

Undead: Harmed by Positive Energy, Healed by Negative
Energy. CON is 'race locked' and cannot be increased with
stat points earned from leveling.
Ghoul's Touch: Spend 10 Mana when making an attack
with claws or teeth on a living target: causes PARALYSIS
100% of the time minus target's CON score.
Ghoul Hunger: Must consume fresh raw meat to reduce
HUNGER: however does not die if HUNGER reaches 100%.
Holy Vulnerability: you take X3 damage from HOLY
attacks and weapons.

CLASS ABILITIES

Backstab: Increase damage dealt from attacks against a
target's AFT quadrant by 10% times Level.
Pickpocket: (10MP) Steal an item from the Target's pack 10%
of the time Times Level Minus Target's Agility.
Evasion: If your Agility is greater than the Agility of someone
using an area effect attack against you, you take half damage.

SPECIAL ABILITIES

Trapsense: You notice any trap with a concealment rating
less than your Perception from a range of 10 Times Level feet.
Boobie Traps: (20MP) you produce a trap that lasts 10
Minutes per level, dealing (Level to Level-times-5) damage
against a single target. It's concealment rating is equal to your
Level Times 5.
Dungeon Aegis: In the dungeon of >Cassowary's Crypt<, on

Level 2< and up, you may take command of any un-commanded
Ghouls< and make them part of your retinue. You may command
no more than >7< total >Ghouls< in this way, none of whom may
have class levels or be NAMED CHARACTERS.

\============================================================/

Well, this is a welcome surprise! That "Evasion" ability actually looks useful, at least against roughly equal opponents... ~Who am I kidding?~ You think resignedly, assigning the extra stat point to appearance, as you intend to keep doing until you are at least average looking, ~The kind of adventurers that come through here these days? Not one of them would have Agility lower than mine.~

And Yet, yesterday had been a banner day, you killed a whole party and gained a level, who's to say today wont be Just As Fun?

Who IS to say today wont be Just As Fun?

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