Chapter 2 by Debbuger
Cinematic scene over
Changelog and characters [Game Development Branch]
Update 7: V0.5
Changelog:
* Completed melee fighting system.
* Tournaments and open pitched battles complete.
* Added Capital siege cinematic as proof of concept.
* Character creation received 4K textures and high-poli map.
* Added character unique armour.
* Body physics implemented.
Known issues:
* Navmesh in siege battle is problematic where biomes collide, fall through ground can happen, will be fixed next.
* Hero magic messes up with game engine, a fix is needed.
To do:
* Story campaign at 20%.
* World map 40%.
* Town Maps: Capital 40%, Camp 100%, Village1 50%, Village2 50%.
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Debugger Prince
Being in Early Access can be frustrating.
The protagonist of an Early Access game had enough with the incompetent programmers and takes control of the game engine.
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Updated on May 9, 2023
by Debbuger
Created on Sep 17, 2020
by Debbuger
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