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Chapter 5 by tk420 tk420

What would you like to see?

Attributes

Strength: 5
If fighting to protect sacred ground or priests: 5 + (50%) = 8
If fighting to protect innocent humans: 5 + (50%) = 8
If fighting to protect sacred ground or priests and innocent humans: 5 + (50% + 50%) = 10

A measure of how physically strong you are. Each point in it increases max and min physical damage possible for all Strength based weaponry.

Dexterity: 5
If fighting to protect sacred ground or priests: 5 + (50%) = 8
If fighting to protect innocent humans: 5 + (50%) = 8
If fighting to protect sacred ground or priests and innocent humans: 5 + (50% + 50%) = 10

A measure of how quick and nimble you are. Each point in it increases maximum movement speed, chance to dodge attacks, as well as the max and min physical damage for all Dexterity based weaponry.

Constitution: 5
If fighting to protect sacred ground or priests: 5 + (50%) = 8
If fighting to protect innocent humans: 5 + (50%) = 8
If fighting to protect sacred ground or priests and innocent humans: 5 + (50% + 50%) = 10

A measure of how resilient and hardy you are. Each point increases max health, as well as your resistances to poison and environmental conditions. It also slightly increases maximum LP.

Intelligence: 5
If fighting to protect sacred ground or priests: 5 + (50%) = 8
If fighting to protect innocent humans: 5 + (50%) = 8
If fighting to protect sacred ground or priests and innocent humans: 5 + (50% + 50%) = 10

A measure of your collected knowledge and academic performance. Each point increases max and min magical damage for offensive spells, and slightly increases max MP.

Wisdom: 5
If fighting to protect sacred ground or priests: 5 + (50%) = 8
If fighting to protect innocent humans: 5 + (50%) = 8
If fighting to protect sacred ground or priests and innocent humans: 5 + (50% + 50%) = 10

A measure of your practical insight and reasoning. Each point increases max MP, and slightly increases max and min damage for offensive spells. It also increases max and min health restored from healing spells.

Charisma: 5
If fighting to protect sacred ground or priests: 5 + (50%) = 8
If fighting to protect innocent humans: 5 + (50%) = 8
If fighting to protect sacred ground or priests and innocent humans: 5 + (50% + 50%) = 10

A measure of how charming and convincing you are. Each point decreases item buy price and increases item sell price at shops. Each point also increases the effectiveness of followers you have with you. It also slightly increases the max and min effect possible for all lust actions.

Libido: 5
If fighting to protect sacred ground or priests: 5 + (50%) = 8
If fighting to protect innocent humans: 5 + (50%) = 8
If fighting to protect sacred ground or priests and innocent humans: 5 + (50% + 50%) = 10

A measure of how sexually active and perverted you are. Each point increases the max and min effect possible for all lust actions. It also increases max LP, as well as the max amount of times you can orgasm before being depleted.

What's next?

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