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Chapter 6 by Debbuger Debbuger

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Location Maps

Female Player's Prison

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DEBUG_HERO's prison in the "A voice in the Darkness" Path. The prison was the Royal Palace's dungeon, It opened into the inner courtyard and its design philosophy was to keep the prisoners in, but let them come to the guard if there was a breakout, only have one heavily protected exit from the dungeons.

The door could only be open from the outside, with the patrolman having keys to the cells but not the heavy doors, those on active duty in the atrium had keys to the heavy doors but not the prison doors, and the commander of the on call squad had the keys to the prison itself. Naturally, the only one with the keys to all the doors was the Guard Captain, but his sergeant was the one who actually held them.

The prison was designed to hold both nobles, who had more lavish cells, and the general population, but it was not designed to hold magic users. Arcane Spellcasters were usually sent to the citadel on the island of Bosham, designed to suppress the use of magic.

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