Sex World

Sex World

A writing/roleplaying game

Chapter 1 by Zokko Zokko

BIG FAT NOTE: This is a work in progress that has recently been heavily updated. As such, most of the linked chapters are obsolete. I will get around to fixing that eventually.

Sex World is intended to be a mixture of game and writing exercise heavily informed by the tropes of porn movies. It's also inspired by Slut World by SwampThing and the Powered by the Apocalypse family of roleplaying games.

You will create a character and set them up in a situation, but how that situation develops depends not only on what choices you make but also on dice rolls.

I will update the rules posted here as I figure out things during playtest, and I'll gladly take any comments. Note that things have changed significantly since the previous version.

Characters have six stats: Hot, Cold, Hard, Soft, Square, and Freaky.

Hot shows how attractive and desirable you are. A character with high Hot can be flirty, seductive, forward, and eager.

Cold measures your ability to manipulate and dominate others using words and emotional leverage. A character with high Cold can be calculating and manipulative, and may be good at , insults, and belittling others.

Hard is your capacity for brute and , as well as your enjoyment of using others for your own pleasure. A character with high Hard can be rough, forceful, strong, and demanding.

Soft shows how good you are at comforting and pleasuring others. A character with high Soft can be gentle, caring, and giving.

Square shows how good you are at seeming ordinary. A character with high Square can be innocent, vanilla, or trustworthy... or at least seem to be.

Freaky shows how kinky and clever you are. A character with a high Freaky cares little what others think of them, and can be brash, needy, sneaky, and tricky.

Characters can also have a number of kinks. In this context, a kink is a particular sexual or sex-related activity they like to indulge in that goes beyond vanilla sex, whatever counts as vanilla in the world you're playing in. This can be anything, but it should be something that's a bit forbidden or taboo in the world you're creating, but not something you require in a scene for it to be fun and entertaining. For example, if you're writing a story that's heavily BDSM-themed, "dominance/submission" might not be a suitable kink since that should be part of the baseline, but perhaps "size queen" would be appropriate. Conversely, if your protagonist is a very well-endowed penis carrier and what you enjoy about writing them is how everyone they encounter likes their big dick but you also want to dabble in power play you might make the opposite choice.

Many actions in the game require you to make a move. Moves are pieces of game mechanics that may involve a die roll, a choice, or just a change to the game state.

When you make a move, you will typically make a roll with one of the stats. Most moves let you choose which stat to use, but you can't voluntarily pick a stat that has been blocked.

Unless the move notes otherwise, any miss blocks the stat you rolled with. This happens before you deal with any other consequences resulting from that failure, so if you need to make another move directly after a miss you can't use the same stat you used with the first move.

Stats can be unblocked when a move says so.

Anytime the game tells you to "roll", you roll two regular six-sided dice and add them up. If you're instructed to roll "with" something, you add that as a modifier to the roll. If you're rolling "with any stat", pick a stat to use before you roll.

Any result 7 or higher is a hit, and anything below that is a miss. A result of 10 or more will give you some kind of bonus or better result, while a 7-9 may be a qualified or mixed success.

Sometimes you roll with advantage, or have advantage with a roll. That means you roll three dice and use the two highest for your total. Similarly, when you roll with disadvantage you roll three dice and use the two lowest. (You still add whatever modifier is relevant.) If you have both advantage and disadvantage they cancel out, no matter how many you have of each.

Other characters don't have stats and they don't make moves, only you do that. Characters other than the one you're playing are divided into three categories: Potentials, neutrals, and threats.

Potentials are characters you are interested in having sex with, threats are characters who are dangerous to you in some fashion and whom you want to avoid, and neutrals are ones you don't care about either way.

Usually your goal in a scene is to have sex with a potential, but before you can do that you need to fulfill two conditions.

The first is that there can be no threats present in the scene.

The second is that the potential has to be ready, willing, and able to have sex with you.

A character is able when there are no external factors preventing them from having sex. Hindering factors are typically the presence of other characters or the risk of being discovered doing something they shouldn't.

A character is willing if they are okay with having sex with you. This doesn't have to mean enthusiastic consent (though it certainly can), but it does mean they can't be entirely unwilling. Yes, this does exclude outright , which is consistent with the vast majority of porn. Most porn that has some kind of story involves unhealthy power dynamics, inappropriate couplings, , or trickery in some form, but it's very rare for it to depict violent - by the time you get to putting naughty bits together, everyone is onboard.

Finally, a character is ready when they are physically ready to have sex - dicks are hard, pussies are wet, and there are no clothes in the way.

Typically, you will start by trying to make the potential you're after willing, then able, and finally ready, but it's not necessary to do it in that order.

See the chapter on Basic Moves below for more information on how to play the game.

NOTE: Any chapter below marked "OLD" follow an older version of these rules. I've left them here in case anyone wants to read them, but those storylines won't be continued. Chapters marked "NEW" contain new versions of older storylines, playtested with the new rules.

Let's get started!

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