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Chapter 41
by Zingiber
Take a -2 GOAL vs. Cunning to master your Wild Magic and roll to ACHIEVE YOUR GOAL (+0)
First time is NOT the charm. Miss.
A few days later, you stand with Sandevin and Nadia on the open top floor of a half-ruined stone tower within sight of the walls of Boarbristle. The Tutor of House Beavertail, Miss Hemstitch, is also in attendance. You, Sandevin, and Nadia wear Beavertail robes of brown trimmed with gold bands at cuffs, hem, and belt. Miss Hemstitch wears a more elaborate version with broader gold bands. Nadia carries a hand mirror in which you can see the image of Ms. Sterling's head and shoulders, so Ms. Sterling can watch from a safe distance. She wears a formally collared blue robe and her sapphire necklace.
"Hold your wand at guard, Nadia," Miss Hemstitch says. "Sandevin? Mr. Mothwing-Marshall?"
You snap your gaze away from Aurelia's face in the mirror and look at Miss Hemstitch.
"Good, I have your attention. You may begin." The Tutor nods.
Sandevin nods, rubs his sparse golden beard, and raises his wand. "Alright Eric, let's start with deflections. That should wake up your sleeping dragon. Guard, now."
You raise your wand and deflect Sandevin's STUN and STING and DAZZLE, keeping up as he quickens the pace of his attacks. You feel something stirring at the base of your spine. Sandevin's cheeks bloom pink as he keeps up the ****, putting more energy into his spells so you have to really work to deflect them.
Finally Sandevin hits you with a CLANG that comes at you from all sides, and your Wild Magic comes boiling up.
"Ground it, ground it!" Sandevin says.
⚂⚀ + 0 = 4, Miss.
Pick a result from a MISS on attempting Achieve Your Goal. You can't quite get it accomplished. Keep the GOAL. If this is an assigned task or a FAVOR owed to someone, roll to ENCOUNTER them at -1.
You channel the wild energy through your wand down into the stone floor of the tower. The stones tremble beneath your feet and you lose your footing, slipping and turning, your Wild Magic spraying out in a spiraling arc and raising a whirlwind that plucks at your robes, spinning you harder until you fall to the stones, stunned.
You sit up and shake off your dizziness to find yourself naked on the cold stones of the tower. A cloud of little gold and brown shreds drifts away downwind. Your willy is stiff and full and throbbing, as often happens when your Wild Magic flows.
"Eric!" Nadia complains. "I thought you had it all together now."
Nadia is naked, holding only her wand and a single shred of gold fabric twisted into the stiff hair of her dark bush above her deep genital furrow. Her nipples pucker and stiffen in the cold breeze.
"Ahh..." you voice. "Ehmm..."
"Someone else needs to practice his Warding," Miss Hemstitch says.
While Miss Hemstitch looks mostly unruffled, her lean, tall figure still fully dressed in brown and gold, Sandevin is as naked as you and Nadia.
"Yes, Miss Hemstitch," Sandevin says. His willy is shrinking in the cold breeze, while yours is still distractingly hard.
Nadia still holds the mirror in her hand. In the glass, Ms. Sterling is still visible, she's still wearing her sapphire necklace, but her hair looks windblown and her formally collared blue robe is gone and her shoulders are bare from chin down to cleavage.
"Aurelia, dear," Miss Hemstitch says. "You should keep the Principle of Contagion closer in mind while you are connected so closely to Mr. Mothwing-Marshall. I shall take these two in hand, and I give you Eric back. Do as you see most fit."
With a flourish of her wand, Miss Hemstitch dispatches you through a dizzying course through the Subtle Planes back to Ms. Sterling's room.
There you stand, eye to eye, each of you naked, holding a wand. Well, you suppose you have two, as a matter of fact, the second wand springing from between your legs, as stiff as the one in your hand, and as magic in its own ways.
As your GOAL is an assigned task to Aurelia Sterling, roll +DILIGENCE(+2) (+2 Diligence, +2 FRIEND, -1 HANGER-ON, -1 Forward).
⚃⚃ + 2 = 10, success.
Take +1 Forward with their help on your next Move.
"What happened, Eric?" Ms. Sterling says.
"I, I slipped when I was grounding the Wild Magic," you say. "So instead it hit everyone. Except Miss Hemstitch."
"She is skilled and well-prepared at deflecting magic of all kinds," Aurelia says. "A Tutor at Boarbristle needs to be so, as much as a Warden does."
"What did Miss Hemstitch mean about the Principle of Contagion?" you ask.
"You should be able to explain, Eric," she says, raising an eyebrow.
"Oh," you say. "Ohhhh."
Aurelia nods. "With all the time we've been spending together, particularly in intimate connection..." With my willy deep inside her, she means. "...we are also intimately connected at the subtle level. Not to forget our connection here," she says, patting her lower belly where an eruption of wild magic stripped Ms. Sterling of her prophylactic wards as you spurted your seed inside her, resulting in an unexpected conception. "So. Mere distance and prudent warding was not sufficient. When your robes blew away, so did mine."
"And that's what Miss Hemstitch meant," you say.
Her eyes stray to your willy, which is as stiff and throbbing as it's been since your Wild Magic erupted.
"What do you think I should do differently?" you ask. "I mean, I had it until my foot slipped."
She looks up and meets your eyes. "I have an idea," she says. "There may be a better way to raise your Wild Magic than sparring as if you're practicing for a duel. Miss Hemstitch's remark has given me an idea. We should have you try again soon. But for now, you should rest. Please lie back on the bed there."
You do as she tells you. "Why, ah...?" you ask. Aurelia is magnetically beautiful, golden-blonde with big bright blue eyes, and heavy breasts that quiver as she moves.
"CLIMACTICUS," she intones, pointing her wand at, well, your personal one.
A surge of arousal flows into you. Your hips thrust up toward the air, one two three, the knob of your willy swells up, and your climax bursts from the tip, spurting hot seed up as far as your chin. Ms. Sterling keeps her wand pointed, her lips moving as she mutters some incantation. You keep bucking, spurting, glowing all over with warmth and joy and pleasure.
You sink rapidly into a blissful sleep, barely perceiving Aurelia's soft hands blotting you with a thick, soft cloth.
You have Ambition -1, Bravery 0, Cunning +2, Diligence +2.
You have 7 XP and can apply ADVANCEMENT when you ACHIEVE YOUR GOAL or come to an apt point in the story.
You are in PATERNITY, with Boarbristle's Enchantments professor Aurelia Sterling carrying your seed.
Aurelia Sterling is also your FRIEND and assigned tutor in mastering your Wild Talent. Since your Wild Talent (Strip Magic) is already a Character Move, like a spell, you don't need to spend Advancement to bring it (mostly) under control, but choosing an Advancement related to your work would be appropriate.
You have a FAVOR from Miss Wormwood the Nurse.
Try try again, taking +1 Forward with Ms. Sterling's assistance in raising your Wild Magic without sparring. Roll +CUNNING(+1) (+2 Cunning, +1 Forward, -2 Moderate Task) to raise and control your Wild Magic.
Describe the testing scene and roll +CUNNING(+1) to try and ACHIEVE YOUR GOAL.
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Student wizards, psychics, mutants or monsters care about sex more than study
Choose or design an academy for young folks with paranormal powers to gain in strength, reputation, and sexual experience, and follow the adventures of a budding wielder of inhuman forces! Whether they're witches and wizards, mutant superheroes, young psychic talents, or even monsters, the only thing they care about more than studies is sex! Oh, and rivalries within the academy. As you gain experience, you gain strength but also enemies. Better have some friends and favors on your side. Or maybe you're a troublemaker with a grudge against the school. Will the rival academic houses compete for the betterment of all, or will petty disputes spoil the school's harmony? Are the professors to be trusted, or will their vanity, pique, and forbidden drives lead to downfall? What dangers threaten the students, or the academy itself? What happens when you graduate? An RPG inspired by SwampThing's Slut World
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Updated on Mar 14, 2025
by Zingiber
Created on Jan 10, 2016
by Zingiber
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