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Chapter 7 by Ben Rosewood Ben Rosewood

*What kind of character will you build, and who will you lead into Arulco?*

A Shooter, and you hire Ice, Wolf, and Fox

Being in bit of a violent mood, you decide to create an Auto Weapons specialist who also dabbles in night ops, allowing you to see further and night, and sleep less often. You make sure to max out Wisdom for quick leveling, Marksmanship for accuracy and the starting MP5K submachine gun, and boost your Health, Agility, and Dexterity to a healthy amount. You decide to sacrifice any ability with Explosives and minimize your ability with Leadership, Medical, and Mechanical.

To compensate, you head to the Association of International Mercenaries to fill out the rest of your team. First, you hire Ice Williams. The street-wise African American is known for his friendly attitude and skills with automatic weapons. Beyond that, he has experience in training other soldiers, making him a valuable asset to raising much-needed militias.

Next up, you pick Peter 'Wolf' Sanderson. A tough as nails all-rounder, Wolf spends his off time training a civil militia in the USA. Beyond his experience with teaching and night sorties, he's decent with a wrench and the SPAS-15 shotgun he will bring along.

Knowing that bullets fly two ways, you also hire Cynthia 'Fox' Guzzman, a former nurse who recently featured in "Babes and Bullets", with her article on controlling hemorrhaging in battlefield conditions proving to be almost as popular as her centerfold layout. She's also rather friendly with Wolf, so you know they will work well together.

You hire each mercenary for one week, and also pay for their extra equipment. Ready to deploy, you leave the computer menu and suddenly black out.

Wh-what? Are those helicopter blades?

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