Dungeons & Dragons: Wizard's Realm

Dungeons & Dragons: Wizard's Realm

Through or Words

Chapter 1 by BlackHammerWhiteAnvil BlackHammerWhiteAnvil

You are a young human wizard named Aurelion Kraa. Born and raised into the lesser aristocracy of Yarrum, the great mage-city on the northern coast of the Lands of Xhell, you were inducted into the Academy at a young age and educated in the arcane arts. Not as naturally talented as most of your peers, you were able to graduate through sheer perseverance and hard work.

Upon graduating from the prestigious academy, you took on a job as a house-wizard of Lord Drathys, one of the wealthy nobles in the court of the High Praetor. Your ambitions caused you to become entangled in one of the lord's many schemes, aiding him in obtaining military intelligence for the intent of selling it to an orc host on the Empire's borders. Unfortunately, the plot was uncovered by the Praetor's spies and the conspirators were to scatter to the winds lest they find themselves in the dungeons.

Thankfully, you had taken precautions. Perusing the Academy's library, you found a tome detailing a number of now-abandoned outposts in the primitive lands of Forhoss to the east. You selected one of these, a small tower secluded in the woodlands, as a potential hiding spot should the need to flee arise. Tipped off by your former employer, you had only a few minutes to gather your possessions and flee Yarrum. Lord Drathys had already arranged for his ship to take off, and while he planned to return to his ancestral estate in the south of Xhell he was willing to drop you off at Port Eruul in Forhoss.

From there, you spent much of your gold purchasing a horse and provisions for the journey to the castle, deep in the wilderness. After a month-long journey you finally arrived at the tower.

What's next?

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