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Chapter 312 by voidcaller17

What Happens Within?

Training Two Dragons!

Rock Dragon Spike Lvl 1

Rock Dragon Spike creates a spike made of stone. It can shoot from the ground around you. It can appear from anywhere within a five-foot radius with you as the center. The spike will be around five feet tall. It can just grow from the ground or shoot into the air. It can only be cast while your feet are touching the ground. It deals ((Intelligence * 2) + Strength). MP Cost: 50.

Rock Dragon Roar Lvl 1, Passive

Rock Dragon Roar lets you roar with the power of a Dragon. This roar will be very loud and draw the attention of all who hear it. Any monsters or creatures of a similar level will be more likely to attack you. Any monsters who are lower level will flee out of fear. If they're at a higher level than you, they'll see this as a challenge and become enraged.

Rock Dragon Strength Lvl 1(MAX), Passive

This skill gives you the power of a Rock Dragon. This increases your body's natural defense by 25. It also gives you +30 STR, +20 END, +20 INT, +10 WIS, and +10 CHA.

Rock Dragon Stone Breath Lvl 1

This spell lets you use a Rock Dragons Stone Breath. It turns the mana in your lungs into tiny rocks. You then blow these rocks out and they grow using the mana outside your body. The rocks fly out of your mouth at a high speed. They deal ((Strength + Intelligence) * 2.5) as damage. MP Cost: 150.

Create Dungeon Crit!

There will now be two Dungeon Monster types and Two Dungeon Bosses! All experience and money gained increased by 15%! Item Drop chance increased by 15%!

I smile while reading the spells before pausing once I read the Crit description. Two types of monsters? So there's going to be something other than Nature Elementals? That's fine, and this increased experience and items are going to be great. I just need to be careful. I don't want to lose either of my Familiars here. Especially when I consider that the monsters here will be around level 70. I think before taking out my Familiars. They each look around and we leave the clearing. We start walking through the forest when I hear Eimbis growl. He gets low and slowly walks ahead. I follow him while crouching and Barai does the same. After a few seconds, I see what caught Eimbis's attention. It's a Nature Elemental and another monster I haven't seen before. Despite not seeing it before, I can recognize it. It's a small blue Slime about as tall as my knee. I Observe them both while petting Eimbis and Barai, partially to keep them back.

Nature Elemental Lvl 70, Class: Druid, Title: Guardian Of The Forest, RP: -195, Hearts: 0, Weak: Fire

HP: 4500/4500 MP: 6500/6500

Slime Lvl 70, Class: NONE, Title: Weakest Monster. RP: -219, Hearts: 0, Weak: None

HP: 2500/2500 MP: 3000/3000

I smile when I see their HP. I send an order to Eimbis to have him climb the tree next to us. I have him go above them and start the fight by breathing fire onto the Elemental. At the same time, I make Barai attack the Slime with her Stone Spikes skill. Unfortunately, they heard Eimbis running on the branches before the attack. So we didn't get the Sneak damage buff. Eimbis hits first, but Barai attacks with two spikes.

-772 Dmg(Weak)

-520 Dmg

-520 Dmg

Eimbis jumps out of the tree while breathing more fire.

-772 Dmg(Weak)

He cuts the Elemntal's chest with his front two claws and he lands. He immediately jumps back.

-281 Dmg

-281 Dmg

As soon as Eimbis jumps back, stone spikes impale the two monsters. Three spikes for each and the Elemental gets lifted from the ground.

-520 Dmg

-520 Dmg

-520 Dmg

-520 Dmg

-520 Dmg

-520 Dmg

Slime Slain +3450 Exp, + 1152$

Common Material Drop

Eimbis breathes fire again and keeps it up until the Elemental dies.

Nature Elemental Slain +5750 Exp, 3310$

Rare Material Drop

I pick up and store the drops before turning to my Familiars. I Observe them and am shocked to see Barai has used up almost half her mana. I cast Mana Fusion and send some of mine to her. Eimbis has used up nearly two hundred of his mana. He can support that though, having nearly two thousand max MP. We continue traveling through the forest. We encounter the monsters in the same pairs, one Slime and one Elemental. We take down eleven more pairs. We use the same strategy, Eimbis sneaking in from above and Barai trapping the Elemental. The Slime always goes down quickly. Only a few manage to get an attack off before being trapped, but they were easy to dodge. We get 101,200 Exp, 49,247$, ten Common Slime Material Drops, one Common Slime Item Drop, six Common Elemental Material Drops, three Rare Elemental Material Drops, and two Rare Elemental Item Drops. We find the Boss pair and I Observe them.

Divine Nature Spirit Lvl 80, Class: Divine, Title: Supreme Spirit, RP: -250, Hearts: 0, Weak: Fire, Darkness

HP: 12500/12500 MP: 10000/10000

King Slime Lvl 80, Class: NONE, Title: King Of Weaklings, RP: -250, Hearts: 0, Weak: None

HP: 7500/7500 MP: 5000/5000

I smile while reading them and turn to my Familiars. I cast Mana Fusion and fill their MP up to max. I drink a simple Mana Recovery potion Ramia gave me. It doesn't give me any mana, but it significantly boosts my mana recovery. I remember testing it after she gave it to me, and I recovered a thousand MP in five minutes. I have Eimbis climb the tree again while Barai and I walk closer. We get in range and Eimbis begins the attack. Barai immediately attacks with her spikes, three for each of the Bosses.

-720 Dmg(Weak)

-520 Dmg

-520 Dmg

-520 Dmg

-520 Dmg

-520 Dmg

-520 Dmg

Eimbis lands on one of the spikes and jumps back. He lands next to us and I see the Spirit struggling to break free. The Slime on the other hand just slides through them. I see Eimbis get ready to run and stop him. I cast Rock Dragon Stone Breath and aim for both of them. I feel something small and solid run its way up my throat and out of my mouth. I see small pebbles pop out before quickly growing larger than my head. They grow while traveling through the air.

-2,475 Dmg

-2,475 Dmg

The Slime King keeps coming and I cast Rock Dragon Spike. Barai does the same and we fill the slime with spikes. We each cast it three times.

-520 Dmg

-1,505 Dmg

-520 Dmg

-1,505 Dmg

-520 Dmg

-1,505 Dmg

Slime King Slain +10350 Exp, 4523$

Rare Item Drop

Dungeon Boss 1/2 Slain!

The Spirit roars and gets engulfed in light. The light destroys the spikes and it stands up. It rushes us and I run for it. I draw my weapons and duck under its punch. I'm about to attack when I feel the mana below it change. I jump back as six spikes impale it. Before it can break free Eimbis burns it. I ignore the damage notifications as he kills the Boss.

Divine Nature Spirit Slain +17250 Exp, 13824$

Epic Item Drop

Dungeon Boss 2/2 Slain!

Rewards: +23000 Exp, The Companions Necklace.

I smile and turn to my Familiars. I see them running around happily and start looking through the loot.

What Did You Get?

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