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Chapter 17
by
Wulfblade
Maybe there's something else we should be focusing on, like the actual quest
The Bard would like to provide the answer
SORCERER, straightening up: "Alright, enough tomfoolery. While the Rogue's busy with her 'situation' we can't forget our real objective. The barmaid challenged us to find out the color of her underwear - and we've already solved it! We've got the answer sitting right here in a ball of string!"
BARD: "Point taken; why don't I just go up to her and show her." And I stand up and grab the ball of string off the table, and make my way to the bar. "Can I spare a moment of your time, madam?"
DM: You get up and head to the counter. The barmaid is back at her station, tending to patrons. As you approach her expression flickers between suspicion and expectation.
BARD: Hmm, am I getting hostile vibes from her?
DM: You can roll an Insight check for that.
BARD: > Dice clatter < A fourteen.
DM: She quickly lets you know what's on her mind, as she gestures with a nod of her head towards the backdoor down where the Rogue just fled. "Not really impressing me with your discretion so far, I'll have to admit." You can tell that while she's not necessarily hostile towards the party, these escapades have made her more skeptical whether you're the right group for the job. Convincing her of your worth might be a touch harder than it was a minute earlier.
BARD, glaring: Nice job, Sorc.
SORCERER: >unapologetic shrug and a blatant gander at the Bard's exposed chest<
What's next?
Boudoirs and Beholders
Revealing quests in a tantalizing D&D campaign
Follow along as a group of adventurers embark on a unique and risqué Dungeons and Dragons campaign that pushes the boundaries of both their imaginations and their characters. In this tale, the players find themselves delving into a world where mischievous pranks and tantalizing encounters take center stage. As the players delve into a vibrant fantasy realm, they discover that their characters possess a mischievous streak. They use their wits, spells, and clever tactics to engage in playful seductions, cheeky banter, and provocative encounters with non-player characters, using the options available to them to strip the characters they encounter. The narrative mimics a genuine Dungeons and Dragons campaign, with detailed descriptions of magical items, spells, and scenarios that enable the characters to push the boundaries of the game.
Updated on Dec 3, 2025
by Wulfblade
Created on May 24, 2023
by Wulfblade
With every decision at the end of a chapter your game state can change. Here are your current variables.
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