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Chapter 8
by
SkyDreamer
Let's go into more detail on each type of ZCG
One-on-one showdowns
These are games between one chip holder and one zero-chip player. If the zero-chip player wins, then they receive the buy-in of chips that the chip holder put on the table at the start of the game.
However, if the chip holder wins, then the zero-chip player must make good on whatever ante they bet at the start of the game. Usually, this will take the form of sexual favours.
These games will usually have a buy-in of fewer than 10 chips, to ensure that the zero-chip player cannot acquire their freedom immediately even if they win.
Here is one example of such a game. More examples can be added in the following chapters.
Body chess
Chip holder buy-in: 5 chips.
A standard game of chess. Chip holder plays white. If the zero-chip player check-mates the chip holder, then they receive the buy-in.
However, the zero-chip player's non-pawn pieces represent parts of their body. If they lose these pieces, then they lose ownership of their corresponding body parts to the chip holder for 24 hours, even if they win the game. The chip holder can do whatever they want with these body parts and the zero-chip player cannot stop them.
The left and right rook each represent the left and right breast.
Each knight represents an ass cheek, and losing both will grant the chip holder ownership of the zero-chip player's ass between the cheeks too.
Each bishop represents a testicle, and losing both will grant the chip holder ownership of the zero-chip player's penis too.
The queen represents the zero-chip player's vagina and womb.
If the zero-chip player manages to get a pawn across the board and transforms it into a piece they have lose, then they regain ownership of the corresponding body part.
If the zero-chip player is defeated in check-mate, then they lose ownership of their entire body, and the duration is increased from 24 hours to a week.
The game does use a chess clock, but it is much more generous than standard competitive clocks, to allow the chip holder to have some fun with the zero-chip player's body parts during the game.
Post your ideas for one-on-one showdowns down below
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IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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