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Chapter 9 by Trom1806 Trom1806

“Help for allies” is more than just words. Organizing such assistance will be difficult...

Conversation with war chief Satlon.

So, you and Ben were able to return to home.

Thanks to your flying skills and experience in reconnaissance, your journey took only four days. You were as fast as possible.

However, the joy of returning home quickly fades due to the increasing burden of responsibility.

You made a promise to the inhabitants of Fred's Hangar.

Promises of alliance and mutual assistance.

Promises to fight a common enemy.

Now is the time to ensure those promises are kept.

So while Ben has gone to his hut, where he is now joyfully communicating with his relatives (his elderly mother was overwhelmed with happiness when she saw him alive; his young brothers and sisters also joyfully greeted him), you, together with the war chief Satlon, are **** to develop tactical and strategic plans until late at night.

The most experienced warriors and scouts of the tribe of Skyblooded gathered in the war chief's hut.

Their faces and bodies are covered with scars. Their wings are powerful and their muscles demonstrate regular and efficient physical training.

Military leader Satlon listens carefully to your story about the tragic events of the recent past.

Unsuccessful reconnaissance expedition into the ruins.

Enemy ambush.

Uneven battle.

Getting captured.

Days spent in humiliating slavery

Sudden release due to a combination of fortunate circumstances.

And connecting with new friends who freed you.

Information about various settlements of groundwalkers in the nearby wasteland region forces the war chief to think about various aspects of the planned military operation. His stern face expresses concern.

His blue eyes scan you as you describe in detail the settlements of wingless humans.

Satlon then tells you and the other windrider scouts present: “What we have learned about the enemies is alarming... There are too many of them. If the descriptions of Dar are true, then we are talking about settlements in which thousands of wingless assholes live. These vile grounders are numerous and well armed. Moreover, they can use some huge mutant monsters in a fight! Isn't that right, Dar?"

You nod and say: “A large three-meter green-skinned mutant attacked me in the ruins. The mutant looked like a vile, unnatural creature... a mountain of muscles with an ugly semblance of a face, disfigured by rage and madness. **** owners from the city of Babili can somehow control such monsters. And they will obviously use these monsters in battle..."

Satlon looks around those present and says: “Compare this information... An enemy who has hundreds (or maybe even thousands!) of warriors. An enemy who has mutant monsters under his control, whose strength is many times greater than that of an ordinary man. We need to fight against such an enemy... And we need to come up with a plan quickly... I already have ideas on how to increase our chances of success..."

One of the warriors-windriders present asks: “Why do we need to help some distant settlement of grounders? Let these groundwalkers sort out their problems themselves..."

You respond with an uneasy feeling in your soul: “But... A dangerous enemy can make our lives even more difficult if we allow him to completely dominate the flat lands of the wasteland! If the city of **** traders destroys the last sprouts of resistance in this region, then it will be more difficult for our tribe to hunt, and it will be more difficult to obtain food and water. During any reconnaissance expedition, during any sortie for supplies, our groups will expect numerous ambushes of babilian thugs! You all must understand that..."

Satlon interrupts your speech with a hand gesture: “Captain Dar is right. Our tribe needs to think about long-term strategy. If we do not inflict damage on the enemy in advance, then in the future these vile wingless grounders will be able to extremely complicate our supply routes. Hunting places. Water sources. Places where you can find useful materials. All this will be difficult to access. Or not available at all. In the event that we allow the enemy to dominate the flat lands of the wasteland. You all need to understand that our tribe cannot sit in a shelter on a high mountain forever! The outside world will sooner or later make us feel a powerful influence on the lives of each of us!”

You are relieved to see that the war leader's words sound convincing to most of those gathered here.

Probably, thanks to the support of Satlon, you will still be able to organize sending a group of windriders to help the village of Fred's Hangar.

However, the subsequent speech of the military leader gives a foreboding of problems.

He concludes his speech as follows: “Let the various groups of wingless grounders kill each other. This way they only weaken themselves. This is beneficial for us. We will help them in this matter. Our warriors will support one group of groundwalkers against another. And as a result, our tribe's influence will only increase. We need war experience. War builds character. War forces rapid development. War makes the strong even stronger. You are all warriors here. Each of you has experience in reconnaissance and hunting. Each of you knows what you have to fight for. We are windriders! We dominate the skies!"

The response to this speech was shouts of support from the windriders...

It's already night time. You need to sleep.

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