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Chapter 17
by
Trom1806
So what happens next?
Events happen that you guessed about.
Your hunting sense tells you that...
That your enemy is much more intelligent than expected.
That your enemy will be furious over the destruction of the altars.
It means that…
Suddenly, you hear a loud wolf howl.
It is evening (around 6 pm), night has not yet come. Judging by this wolf howl, you can understand that the wolves have come too close to the village. This is not typical for ordinary animals.
Again the wolf howl.
Much louder than before.
You shout to the innkeeper: “Take defensive positions! Enemies will attack soon!”
You run to the northern part of the village. You need to check the readiness of the militia who have taken up defensive positions in the temple.
As you run, the wolf howl gets louder.
Continuous wolf howl.
It seems that evil bloodthirsty animals surround the village from all sides.
It's like some kind of nightmare.
But, unfortunately, this happens to you in reality.
When you reach the temple, you manage to see something... something terrifying... moving towards the outskirts of the village from the west (from the direction of the forest).
Your keen hunter's vision allows you to see details...
Crowd of creatures...
Wolves...
Lots of wolves...
Several large packs of wolves.
Next to the wolves are anthropomorphic and horned creatures with hoofed legs covered with thick animal hair.
Satyrs...

These horned creatures are holding some kind of primitive savage weapon in their hands.
Something like wooden clubs with spikes. It was as if the branches of a large tree were deliberately growing in such a way as to create a weapon for killing.
Some of the satyrs are holding bows and arrows with bone tips that are coated with some strange greenish liquid.
These arrows are probably poisoned...
You run inside the temple.
You shout to the militia: "Barricade the entrance to the building completely! Block the door! The enemies are coming!"
A pair of militia drag a large wooden cabinet to the front door to block the entrance.
You look around.
The windows are blocked by barricades.
There are probably a couple dozen peasant-militiamans inside this building. Or a little more.
You demand from one of the militia that he show you where the staircase is that leads to the roof.
He takes you to the stairs.
You rise quickly.
There is only one position for archers on the roof, reinforced with barricades.
You see a small barrel with a supply of arrows inside.
Four peasant archers look at you fearfully.
You **** yourself to smile and say, “The enemies will attack soon. But we have an advantageous position. We will kill so many of these stinking scums that the remnants of their gathering will shit themselves from fear! I'll help you guys! Aim for the heads of these shit-eaters!”
You go to the barrel and take yourself a couple of dozen ordinary arrows with iron tips. Your own arrows are coated with a layer of silver. So you don't want to waste those arrows too quickly. Silver is useful for... “special” targets.
The thought of meeting these “special” targets makes you feel a mixture of fear and disgust.
You hear one of the peasant archers shout: “Look, guys! This is incredible! A crowd of satyrs and many packs of wolves - they are coming towards the village from the forest! I only heard about satyrs from my grandmother's stories. I thought they were already...”
This young guy with beautiful blue eyes didn’t have time to finish his sentence.
The sound of an arrow flying.
The bone arrowhead pierces deep into the peasant's eye.
A heart-rending cry of excruciating pain.
His body falls.
The body twitches in convulsions.
Blood and mucus flow profusely from the disgusting wound, staining everything around.
Another of the peasant archers panics and tries to run towards the stairs.
However, you manage to catch up with him. You roughly grab this coward by the neck and turn him around to face you.
Slap in the face.
He's almost crying out of fear.
You shout: “Take cover behind the barricades! Aim quickly! Hide immediately after the shot!”
You quickly drag the cowardly peasant back to the archers' position.
With your back against the barricade, you threateningly tell the peasants: "Any coward who tries to escape will die. Or this coward will be torn into bloody pieces of meat by the monsters that are now attacking the village. Or I'll kill this coward myself. Therefore, the only chance to survive is to defend firmly. Do you understand me, guys?"
The three peasants nod fearfully.
They then begin firing arrows at the crowd of enemies approaching the village.
You also peek cautiously from behind the barricade.
What you see is not encouraging.
There are many enemies.
There are hundreds of them.
And the effectiveness of shots from peasant archers is extremely low.
You see arrows hitting a pair of wolves.
The bloody bodies of these beasts lie on the ground in a state of agony.
But other enemies simply don't pay attention to this.
The crowd of monsters continues to move.
They are already about 150 meters from the village.
You quickly draw the strings of your combat bow. You take a simple arrow with an iron tip.
You are aiming...
Shot!
An iron arrowhead pierces the throat of one of the large, muscular satyrs, who was holding a spiked wooden club. The satyr drops his weapon and grabs the own's throat with his hands. He tries in vain to remove the arrow. Hand movements are simply convulsions of the body. Creature simply did not have time to realize its ****. A moment later, the satyr falls to his knees. Then his body collapses to the side, convulsing in agony and oozing streams of scarlet blood.
You quickly take cover behind the barricade.
You feel the rapid movement of an object through the air.
An arrow with a bone tip flies at a distance of ten centimeters from the barricade. This arrow flew in the place where your face had been a moment before...
If you had waited another fraction of a second, then it is quite possible that now your bloody body would be lying next to the corpse of that unlucky peasant guy who said that he had only heard about satyrs from the stories of his grandmother.
You mentally curse: “Damn! Why the hell were so few forces allocated for the defense of the temple?! There are only three peasant archers left on the roof of the temple!”
Amendment.
Not three peasant archers.
Only two peasant archers.
That frightened guy who tried to escape leaned out from behind the barricade.
He even managed to shoot.
However, the next second, three bone-tipped arrows pierced his body at once.
Into the throat. Just above the collarbone. And on the right cheek.
You see a greenish liquid that is smeared on the bone arrowheads of satyrs.
The fallen body of the peasant shudders in convulsions. He's trying to say something. But he can't. Foam starts coming out of his mouth. This is similar to an epileptic seizure. Obvious effects of poison.
You turn away so as not to watch the excruciating agony.
You move away from the barricade again.
You shoot quickly without stopping walking.
It will be more difficult for enemies to hit a moving target.
You fire your combat bow as fast as possible.
One shot. One of the satyrs, who are armed with bows, is **** to throw his weapon to the ground. He is clearly uncomfortable shooting his bow due to the fact that his right palm is pierced by an iron arrowhead.
Second shot. Another satyr archer falls to the ground. Your arrow pierced right through his stomach.
Third shot. An iron arrowhead leaves an ugly scar on the forehead of one of the satyr archers. The arrow also appears to have torn off a piece of his left ear. The satyr stops shooting and runs towards the houses on the outskirts of the village, seeking cover from your archery.
While you were shooting, four enemy arrows fly near you.
One arrow hits your body, but thanks to your scale-mail coat, you manage to avoid harm to your health.
The second arrow flies extremely close to your face. But you're in luck. The arrow only tore the edge of your cloak.
The other two arrows fly past.
You fall into a prone position to protect yourself from enemy arrows.
You then crawl towards the barricades that cover the positions of the peasant archers.
Meanwhile, the sounds of an approaching crowd of enemies make it clear to you that monsters are already entering the village.
You look at the peasant archers and you want to say that...
But you don't have time.
Something is bothering you.
Powerful wolf howl.
This sound is too loud.
It wasn't a wolf that made that sound.
It was someone much more dangerous.
You know who it is.
Werewolf.
So what will you do next?
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Xadana
Fantasy world.
A world of wars, intrigue and magic. The world is full of contradictions and conflicts. Try to survive and rise from the bottom of the social pyramid. In this world, there are no simple solutions, no unambiguous persons, no independence from society, and often... there are no serious chances to survive...
Updated on Jun 15, 2026
by Trom1806
Created on Sep 8, 2023
by Trom1806
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