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Chapter 12
by
Wulfblade
What's next?
Meet the barmaid in the back alley
DM: You exit the tavern and head out into the street, bathed in lantern light and bustling with activity in the early evening. You walk along the outside of the tavern until you reach the opening of an adjacent alleyway, which you follow before turning another corner to arrive at the back of the building. There you see the barmaid already waiting for you, next to the backdoor. She’s still garbed in the illusion, though perhaps it’s a little bit glitchy without the bard’s active effort to make it fully adhere to her body. Still, to an observer who isn’t paying too much attention it looks like there’s nothing out of the ordinary.
She beckons you over. ”I’ll admit you certainly are a clever lot. This is one first impression that I don’t expect any candidates to surpass any time soon”, she says with an excited flush on her face.
ROGUE: ”We aim to please, and we please with our aim.”
BARD, out of character: Oh that was terrible. Please leave the talking to me from now on.
DM: The barmaid continues. ”If you go over three more alleyways you’ll find a hidden doorway. When you go downstairs you’ll find Lana. Just tell her you came from the tavern, she’ll understand.”
BARD: ”Sounds like clear-cut instructions we can’t mess up, thanks! Let’s get going then!”
DM: ”Good luck, be sure to impress her. By the way…” She gestures at her illusory outfit, ”…where’d you leave my real clothes?”
What's next?
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Boudoirs and Beholders
Revealing quests in a tantalizing D&D campaign
Follow along as a group of adventurers embark on a unique and risqué Dungeons and Dragons campaign that pushes the boundaries of both their imaginations and their characters. In this tale, the players find themselves delving into a world where mischievous pranks and tantalizing encounters take center stage. As the players delve into a vibrant fantasy realm, they discover that their characters possess a mischievous streak. They use their wits, spells, and clever tactics to engage in playful seductions, cheeky banter, and provocative encounters with non-player characters, using the options available to them to strip the characters they encounter. The narrative mimics a genuine Dungeons and Dragons campaign, with detailed descriptions of magical items, spells, and scenarios that enable the characters to push the boundaries of the game.
Updated on Dec 3, 2025
by Wulfblade
Created on May 24, 2023
by Wulfblade
With every decision at the end of a chapter your game state can change. Here are your current variables.
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