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Chapter 10
by
Wulfblade
What's next?
Bard: Tell, don't show (yet)
BARD: "I think it's time to pluck this chicken for all she's worth, so to speak." I try to get the barmaid's attention and wave her over.
DM: You call the barmaid over to your table, and she approaches with curiosity. She did challenge you, and she's now eager to see if you've risen to the occasion, but you can tell she's maybe a bit confused you're already calling her over, as she hasn't seen you collect literally any of the clues she'd been seeding across the room. She asks you if you've had any luck with her challenge so far, or if this means you're just respectfully calling it quits.
SORCERER: "Actually the opposite, we took your challenge quite seriously. In our zealotry we may have made a few... alterations to your attire."
DM: The barmaid looks down at herself and then back at you, puzzled when she fails to see any changes. "W- what do you mean?" she chuckles politely.
ROGUE: "We've added a touch of magic to it, to make it all the more interesting."
BARD, with a sly grin: "And now, my dear, what you're wearing is not quite what it seems..."
DM: The barmaid's brow furrows in bewilderment, her eyes darting between all of you. "I... I'm not sure I follow. Are you playing a jest on me?"
SORCERER: "Not to worry, I think all will become 'clear' soon enough."
DM: The barmaid looks down at herself again, and her eyes focus on the fabric, and the ways it's ever so slightly 'off'. As her fingers reach out to touch the collar of her blouse, they silently pass through the material. You can see the barmaid's eyes widen and tell that she's pieced together the implications of your words. "You mean..." she stammers, "I'm actually standing here..."
SORCERER: "Like an owlbear without feathers."
ROGUE: "Bare-assed."
What's next?
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Boudoirs and Beholders
Revealing quests in a tantalizing D&D campaign
Follow along as a group of adventurers embark on a unique and risqué Dungeons and Dragons campaign that pushes the boundaries of both their imaginations and their characters. In this tale, the players find themselves delving into a world where mischievous pranks and tantalizing encounters take center stage. As the players delve into a vibrant fantasy realm, they discover that their characters possess a mischievous streak. They use their wits, spells, and clever tactics to engage in playful seductions, cheeky banter, and provocative encounters with non-player characters, using the options available to them to strip the characters they encounter. The narrative mimics a genuine Dungeons and Dragons campaign, with detailed descriptions of magical items, spells, and scenarios that enable the characters to push the boundaries of the game.
Updated on Dec 3, 2025
by Wulfblade
Created on May 24, 2023
by Wulfblade
With every decision at the end of a chapter your game state can change. Here are your current variables.
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