Chapter 42
by
Zingiber
What's your next Move?
Keep on going with Praxilla the centauress using STAMINA. On a 7-9, choose a complication!
"Eric, you're still going?" Praxilla says. "Oh yes, oh yes, I've never had a stallion with this sort of stamina. Yes, yes, YES!" Her voice rises as she reaches the heights of another rolling climax. Her thrashing horse tail catches you across the face, and you hold tight as she presses you back against the stone wall.
The sun is fully down and the grassy downs at the edge of the Weirding Woods are lit by the blue glow of the clear twilight sky.
And you're still strong, still hard, still thrusting into the wild young centauress as the Love Grass sings in both your veins. The notion of a quick shag to clear your heads before she takes you to her village has long departed. Sex and magic swirl inside you, through you, through Praxilla and back again.
You have faint thoughts about forgetting to cast a ward, but Praxilla rather **** the issue.
Roll +DILIGENCE(+2) to HAVE SEX with Praxilla again: ⚂⚃ + 2 = 9.
On a 7-9, choose one; possibly apply your House Sex Move, STAMINA to continue again:
- Gain +1 XP. Your Wild Magic and mutual Love Grass intoxication may have made you impregnate Praxilla. See Pregnancy Scare rules.
- Gain +1 XP. Praxilla is sexually infatuated with you and will end up getting in your way a lot, especially during your work in the Weirding Woods with Care of Magical Creatures. Gain Praxilla as a Hanger-On. HAVE SEX again using STAMINA, at a -1, because Praxilla is now a HANGER-ON.
- Gain +1 XP. Receive a CURSE related to your Wild Magic, Love Grass, and/or centaurs. See Receiving a CURSE. If it makes sense, you may continue with HAVE SEX again using STAMINA.
- Or pick one of the regular resolutions for WHEN YOU HAVE SEX, on a 7-9, from the Boarbristle Rules.
You have Ambition -1, Bravery 0, Cunning +2, Diligence +2.
You have a FAVOR from Praxilla, one from Miss Wormwood, and a FRIEND, Aurelia Sterling, your Enchantments teacher.
You have 8 XP and may apply ADVANCEMENT.
Choose a complication and describe what happens.
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Lusty Magical Academy
Student wizards, psychics, mutants or monsters care about sex more than study
Choose or design an academy for young folks with paranormal powers to gain in strength, reputation, and sexual experience, and follow the adventures of a budding wielder of inhuman forces! Whether they're witches and wizards, mutant superheroes, young psychic talents, or even monsters, the only thing they care about more than studies is sex! Oh, and rivalries within the academy. As you gain experience, you gain strength but also enemies. Better have some friends and favors on your side. Or maybe you're a troublemaker with a grudge against the school. Will the rival academic houses compete for the betterment of all, or will petty disputes spoil the school's harmony? Are the professors to be trusted, or will their vanity, pique, and forbidden drives lead to downfall? What dangers threaten the students, or the academy itself? What happens when you graduate? An RPG inspired by SwampThing's Slut World
Updated on Jan 31, 2026
by Zingiber
Created on Jan 10, 2016
by Zingiber
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