Behold, the menagerie!
Goblins
NAME: Goblin
APPEARANCE:

INVENTORY: Loincloth. Basic melee or ranged weapon. Rope. Green flasks.
ARMOR: 0
XP GIVEN: 100
FERTILITY: 6
LIBIDO: 6
STATS
HEALTH: 4
STAMINA: 4
WILL: 2
MANA: 0
TRAITS
STRENGTH: 2
QUICKNESS: 4
PRECISION: 3
KNOWLEDGE: 0
CAUTION: 2
SOCIABILITY: 0
ABILITIES:
Capture
If an enemy has 0 HEALTH or STAMINA, the goblin can make a PRECISION roll contested against their QUICKNESS to capture them with rope or a sack. If an enemy has 0 WILL, this can succeed without a roll.
Green Flask
The goblin uses PRECISION roll contested against their QUICKNESS to throw a green bottle of goblin pheromones at a target. If it hits, the target gains +10 HORNINESS. This can only be used once.
SPELLS:
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