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Chapter 64 by 4og8zzjkc 4og8zzjkc

Day 8 Done? Or Is It?

End of Round 1 Transformations

Tina Campbell

Measurements:

Height: 5’6” (not counting ears)

Weight: 147 lbs

BWH: 40D – 30 – 38

Age: 25

Other Characteristics:

Hair: Long, curled blond hair

Eyes: Baby blue

Ethnic Origin: Nordic

Occupation before the show: Magician’s assistant

Transformations:

You Can Pull Me Out of Your Hat Anyday – Tina wants magic bad enough to give up her humanity, who are we to stop her? Tina becomes a bunny girl. Her human ears are relocated and morphed into literal rabbit ears and she grows a cottontail (not the stereotypical poof ball of a Playboy bunny, an actual tail from a rabbit). Her jumping abilities and libido are also increased (Bunny Girl).

The Naked Illusion – It’s complicated, okay. See character sheet using the chapter link here (Sorceress Class – Level 1).

Magic Model – Tina complained about needing a better agent; be careful what you wish for. Tina now has a contract with Harem Hotel’s talent agency (Hotel Concierge, Inc). Her agent will present her with contracts nightly. While on the show, these contracts will pay Tina BP, in proportion to her efforts and the difficulty of the contract thereof. Tina must successfully take and complete at least 1 contract a round or suffer severe BP penalties. Tina will be unable to get out of her contract until she secures better representation after the end of the show, unless she is eliminated (There’s No Business Like Show Business).

Scarlet “Cinnamon” Smythe

Measurements:

Height: 5’5”

Weight: 136 lbs

BWH: 37B – 26 – 35

Age: 24

Other Characteristics:

Hair: Long, straight redheaded

Eyes: Green

Ethnic Origin: Irish

Occupation before the show: Grad student (psychology) & stripper

Transformations:

The Magic of Student Loans +1 – Why should Scarlet have access to knowledge she has yet to pay for? Scarlet will lose the ability to recall any non-sexual fact or technique she has learned throughout her college career until she has completely paid off her current student loan balance. Scarlet will be unable to relearn information gotten from college; attempts to relearn information will result in increased arousal instead. This transformation does not otherwise affect Scarlet’s intelligence. Before the game ends, she may use BP to pay off her debt at a conversion rate of 1 BP = $1000; later transformations may allow Scarlet to earn BP by stripping. Any debt that remains when the game ends must be paid for by Scarlet earning money from adult entertainment performances (Bimbo; Progress: 0/319).

Work/Study Girl – Scarlet has been neglecting her part-time job. Perhaps returning to the working world would do her some good. On evenings that she does not have a date with the Master for the rest of the game, Scarlet must perform at least one striptease in the hotel tavern. Scarlet will be able to earn BP from other contestants and hotel staff based on her performance. As part of her work/study program, the tavern will pay a bonus (equal to 10% of her tips, with a minimum of 1 BP/day) directly towards her loan (Working Girl).

Skye Kimura

Measurements:

Height: 4’11”

Weight: 115 lbs (+3 pounds from added curves)

BWH: 32B – 26 – 34 (BWH shifted slightly, also went up a cup size)

Age: 100 (Apparent Age: 18)

Other Characteristics:

Hair: Shoulder-blade length, straight white hair (formerly black)

Eyes: Violet (formerly brown)

Ethnic Origin: Drow (formerly, Japanese)

Occupation before the show: Farmhand

Transformations:

Embarrassed Clothed Female +1 – How does one embarrass somebody who grew up being naked and unashamed? By making them feel shame clothed. Skye will now feel embarrassed by the concept of wearing clothing. The more worn clothing she is around, the more mortified she will feel. Embarrassment levels will also increase based on how emotionally close she is with the wearer; she will literally faint in shame if she sees The Master wear any clothing. Exceptions are made for jewelry, accessories, and safety equipment when worn appropriately (???).

Agent of Eilistraee – Skye is transformed into a Drow elf. She gains the light-sensitive darkvision, knowledge, and skills of a Drow. Her devotion to Eilistraee changes to include a component of sexual adoration. Skye is granted a magical short-sword with the following additional characteristics: the short-sword has a throwing range of 60 ft. The sword has 3 charges. A charge can be spent while throwing the blade to guarantee a critical hit on a target or a charge can be spent while not in Skye’s hand to have it return. Charges can only be regained when Skye uses the sword hilt to masturbate to orgasm (Duelist Class – Level 0).

Añil “Indigo” Rodriguez

Measurements:

Height: 4’10”

Weight: 130 lbs (+2 pounds for the new tail, plus maybe eating too much junk food?)

BWH: 36DD – 24 – 36

Age: 19

Other Characteristics:

Hair: Messy, shoulder-length dark brown hair

Eyes: Hazel

Ethnic Origin: Cubana

Occupation before the show: Virtual streamer

Transformations:

Time for a Model Upgrade – Añil uses a digital avatar for steaming, now she becomes it in real life. Añil’s body proportions shall change to match the body type descriptions for her VStreemer model as found on the official Monstergirl Menagerie website. In addition, The Master and all contestants except Añil shall receive an app to play with Añil’s body. Contestants will have to buy tokens with BP to play; Añil will receive a portion of BP token sales in the app. The Master has a lifetime premium subscription. All play commands are on cooldown timers, so no spamming play actions to cause a DDoS attack (VStreemer).

New Feature: Permanent Shibari – Indigo thinks she is so adorable that she will always be forgiven, but the hotel staff knows better. Indigo’s undergarments will be replaced with a semi-sentient shibari rope. This rope will refuse to be undone and will retie itself at will. The more irritated nearby members of the harem are at Indigo, the tighter and more movement restrictive the rope shall become. This is especially true of the Master; Indigo will find herself completely unable to move if the Master has the slightest annoyance with her. Rope adjustment options will be added to her Playtime app (Punishment – Toy Addict).

A Fox in the Hen-house – Indigo has a fetish for kitsune? She deserves a little indulgence, don’t you think? Indigo becomes a kitsune. She gains the fun fox ears, pointy teeth, and floofy fox tail one would expect. She also gains bonus spell points from consuming the sexual fluids of others. Later transformations may grant her additional kitsune powers and tails (Fox Girl).

Dinah Hornblower

Measurements:

Height: 5’7”

Weight: 136 lbs

BWH: 36C – 28 – 36

Age: 37 (Apparent Age: 28)

Other Characteristics:

Hair: Bob cut brown hair

Eyes: Green

Ethnic Origin: German, English

Occupation before the show: OB/GYN

Transformations:

Hyperpregnancy Induction Syndrome – Dinah was once barren, but now she has HIS. Dinah’s fertility issues are not only reversed, but her reproductive system is magically modified to where there is a chance that any vaginal sexual contact Dinah has with another person can result in pregnancy. The chances of pregnancy goes up based on the nature of the sexual act (Dinah receiving oral or fingering is less likely to get her pregnant than vaginal to vaginal/penile sexual contact). Odds of pregnancy doubles if the sex act is with another contestant; it quintuples if the sex act is with The Master. If the odds exceed 100%, pregnancy is guaranteed, and the excess odds are used to determine whether the pregnancy will result in multiple births (and how many). Dinah still cannot become pregnant if she is already pregnant (Patient Zero).

A Solution to the Team Cohesion Crisis – Dinah will begin to produce milk and lactate at a constant rate as if she is nursing a newborn. This breast milk will have a special characteristic when consumed by adult females, namely, that is serves as both an aphrodisiac and puts the consumer in a suggestive state. The Master, if female, can choose to be immune to this effect. Dinah will feel a compulsion to nurse others in the harem when she feels they are not contributing enough to the team environment she is trying to create. Both Dinah and any adult consumer of her milk shall derive sexual pleasure from the nursing process (Team Mom).

Josie Wulf

Measurements:

Height: 5’7” (+2 inches height due to wolfing out)

Weight: 138 lbs (+10 pounds, mostly muscle and bone, some tail fur)

BWH: 33B – 29 – 34 (BWH shifted slightly, also went up a cup size)

Age: 26

Other Characteristics:

Hair: Black, straight, fashionable short haircut

Eyes: Emerald Green

Ethnic Origin: Anglo-Briton

Occupation before the show: Pharmaceuticals sales rep

Transformations:

Abs of Nerve Endings – Josie already has excellent abs, now they are going to be so much more fun to touch. All of her ab muscles are now erogenous zones with increased sensitivity. Her obliques are as sensitive as her nipples and her rectus abdominus (that 6-pack ab muscle, for the non-nerds in the audience) are as sensitive as her clit. The Master and contestants are drawn to touch and play with Josie’s abs; the longer she has gone without an orgasm, the more drawn people are to play with them (Gym Bunny).

Never Skip Leg Day – Josie never skips leg day, nor should you. To help encourage you to remember to exercise your legs, Josie can no longer wear more clothing than what the average thong covers from her hips to her ankles. That’s good motivation, right? Thought so (Gym Bunny).

An American Wolf-Girl in Harem Hotel – Then again, Josie does like the keep her pack together. Perhaps we should lean that way instead? Josie will become a wolf girl, with the pointy teeth, claws, and fluffy tail one would expect. Her strength will increase proportional to the number of participants she convinced to have group sex with her the previous night (Pack Enforcer).

Daphne

Measurements (Human Form):

Height: 6’2”

Weight: 180 lbs

BWH: 36A – 28 – 38

Age: 74 (Apparent Age: 18)

Other Characteristics:

Hair: Black, with natural streaks of blue and indigo, reaching the small of her back

Eyes: Aqua

Ethnic Origin: Mermaid (Human part appears Greek, Fish parts appear mostly Betta Fish)

Occupation before the show: Hotel staff

Transformations:

Legs Are Required For Jumping, Dancing – The Master is notoriously terrestrial, so Daphne needs to be terrestrial too. When not submerged in water, Daphne transforms into a human form over a span of 5 minutes. She keeps her sharky teeth, webbed fingers, arm fins, and some decorative scales along her legs. Her mermaid reproductive system, if not removed from other transformations, is held in suspended animation; she cannot consume semen to develop mermaid eggs while in human form, thus removing the desire to do so. During the game, Daphne can only gain VP while in this form (The Little Human).

The Master Becomes the Assistant – Good news, Dungeon Mermaid lovers! Dungeons for Damsels will continue regardless of Daphne’s continued employ at the hotel. Bad news for Daphne, this transformation is the only way she’ll be allowed to work on her baby again if she’s in the harem. Daphne is demoted to assistant at her shop instead of just being fired and replaced. She will earn a portion of BP of items sold in the shop as a commission. In exchange, the Master gets to be, well, the Dungeon Master, making all future decisions about the dungeon. If he changes something while someone is in the middle of a run, any changes made will start applying the next run (Dungeon Mermaid).

And, Since the Master Transformation List is Like 2 Pages Long At This Point...

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