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Chapter 52
by
Zingiber
What's your next move?
Curl up and hide with Sapienta, hoping to sleep off DRAGONFORM
It's not technically out of bounds. You hope that the Assistant Warder will properly carry the message. But between your restless night caught in a dream loop instead of visiting Dorothy's dreams, and your fatigue followed by Rebecca's catastrophic elemental conjuration that touched off a lightning-throwing magical storm, you just can't even.
Miss Wormwood has declared the Infirmary's baths closed, stoked the heat, and left you and Sapienta to curl up together.
Roll +BRAVERY(+4) to ENCOUNTER Sapienta and recover from, well, everything.
⚁⚂ + 4 = 9.
When you HAVE AN ENCOUNTER, on a 7-9, you have to convince them or expend a FAVOR.
Use Miss Wormwood's FAVOR to recover from your CONSEQUENCE.
You feed Sapienta from a little cut on your wrist. More awkward and difficult with your scales, but your claws dig in deeply enough. With her fed and settled, you enlist her help in recovering from your long, terrible day. But the warmth of the heated stones and her full belly of blood make her drowsy, and as closely tuned in as you are, the two of you are soon fast asleep, curled up together in the refuge of the Infirmary's detached private baths.
You startle awake, hissing.
Miss Wormwood nods. Her dust-dry voice holds a note of amusement. "You'll want to practice with Sapienta more, before you have another day like that."
Before you can open your jaws to reply, Miss Wormwood's finger touches the tip of your snout.
"I expected this," she says. "Open up."
She pours a bitter draught into your mouth and compels you to swallow by the **** of her steel-wire strength and two of her full-head crown of snakes tickling their tongues into your nostrils. The potion runs through you like a dose of her venom. You're cramping, shaking, sweating, and convulsing in her embrace.
She bears you up and immerses you in the waiting bath.
"Prefect from your house left a basket for you," Miss Wormwood says. "Ishtar Stellaris." A smile plays about her lips. You think it's a smile. Was Ish another one of the Nurse's, well, pets? Or perhaps Ish had had occasion to seek treatment here for reasons that amused Miss Wormwood.
You splash a bit in the bath. Morning light shines across from a window onto a glossy tiled mosaic, lighting its figures with gleam and glory. You're starting to feel good to be in human form again.
Miss Wormwood adds, "Ah, and Golondrina? Your Prefect is gone, but your suitemate, Miss Honeybee, she's waiting."
You were feeling good for a moment there. Well, it's not like you were doing anything else right away. But you could think of something.
DEAL WITH YOUR HANGER-ON.
Roll +AMBITION (-2) to PUT OFF or to APPEASE your HANGER-ON Rebecca Honeybee.
⚄⚅ - 2 = 9.
On a 7-9:
- You may PUT OFF Rebecca Honeybee. She's a persistent distraction, but eventually you shake her off. Take -1 Forward on your next ACTION.
- You may APPEASE Rebecca Honeybee. She's annoyingly clingy, and gets in the way of concentrating. Take -1 Forward on your next ACTION.
Dorothy the Porter, Marina Madeline, Housemaster Fergus Firetail, and Miss Wormwood are your FRIENDS. Dorothy owes you a FAVOR. Your serpent familiar Sapienta also counts as a FRIEND.
Rebecca Honeybee is your HANGER-ON (-1 to rolls against her).
You have 1 XP, -1 AMBITION, +3 BRAVERY, +1 CUNNING, and +0 DILIGENCE.
You know the spell DREAM SENDING.
Describe how you APPEASE or PUT OFF Rebecca. What's your next MOVE?
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Lusty Magical Academy
Student wizards, psychics, mutants or monsters care about sex more than study
Choose or design an academy for young folks with paranormal powers to gain in strength, reputation, and sexual experience, and follow the adventures of a budding wielder of inhuman forces! Whether they're witches and wizards, mutant superheroes, young psychic talents, or even monsters, the only thing they care about more than studies is sex! Oh, and rivalries within the academy. As you gain experience, you gain strength but also enemies. Better have some friends and favors on your side. Or maybe you're a troublemaker with a grudge against the school. Will the rival academic houses compete for the betterment of all, or will petty disputes spoil the school's harmony? Are the professors to be trusted, or will their vanity, pique, and forbidden drives lead to downfall? What dangers threaten the students, or the academy itself? What happens when you graduate? An RPG inspired by SwampThing's Slut World
Updated on Jan 31, 2026
by Zingiber
Created on Jan 10, 2016
by Zingiber
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