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Chapter 3
by OccasionalReader
Categories
City IDs
Below you can find the list of City IDs to help with anything which is a multi-city hub chapter (to limit chapter density, such as currency exchanges). The idea is to send people back to their central hub once done with a set of services. This will be implemented with currency exchange using if text, which means that for those not in game mode, currency exchange will soon cease to function properly without game mode. Every city has an ID, regardless of whether or not it uses this hub system. While the numbering may seem chaotic, I guarantee there is a system. If you did a naughty and you're a player reading this, now's your chance to figure out the plot-centric easter egg behind the numbering. To start you off, Cyllian is simply 1 because it's the first city being built, and there is no good reasoning for its number.
The variable used for City IDs is "City Number"
Cyllian: 1
Capitol Castle: 2
Gralgei: 3
Mynydduwchbenygoedwig: 4
Altheim: 5
Daysglow: 6
Aeroros: 7
Pawold: 8
Castow: 9
Booford: 10
Brapool: 11
Kinda: 12
Tono: 13
Fahyrst: 14
Thithlande: 15
Eren: 16
Falarast: 17
Shoofalls: 18
What's next?
- No further chapters
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Adventures in the Eternal Empire
And also Other Kingdoms on Gaea
Take the role of one of six individuals in a time of turbulence in and around the Eternal Empire. A rising threat seeks dominance and devastation against those they choose. Will you rise to become the hero the world needs? Or will you succumb to lusts, following your own desires and not even paying attention to the threats which conspire?
Updated on Dec 25, 2024
by OccasionalReader
Created on Nov 1, 2024
by OccasionalReader
With every decision at the end of a chapter your score changes. Here are your current variables.
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