Onward into danger
Approaching the Delwald
Set the Scene
Complication: [1] Hostile forces oppose you
Altered Scene: [5] Altered
Alteration: [6] Add a Random Event
Random Event:
What happens: [9S] Command (mystical)
Involving: [QD] Equipment (technical)
With a magical barrier blocking access to the Delwald, Zeya will have to use Sir Henry’s artefacts to open a passage, but Daemons are guarding the entrance.
Action Focus
[QC] Assist (physical)
Lavorra will need to assist Zeya by taking on the Daemon guards.
—
The barrier lies before them, rippling with the same eerie purple energy that had empowered the Menhir, and overcast the surrounding skies.
Now it stretches across the petrified trees of the Delwald and the unruly Weald within. Even without the swirling energies before them, Lavorra and Zeya would find it hard to see through the thicket of dead undergrowth. But they know that somewhere in those depths in the Daemons’ stronghold, and any unfortunate prisoners they have taken.
Zeya points wordlessly to a concentration of the unnatural energy, forming a door-like oval pattern, marked with Daemonic glyphs. Lavorra nods, her own eyes taking in the pair of patrolling Daemonspawn. Between the Reculus Staff and the Ring of Translation, Zeya should be able to open the path to them.
Which just leaves her to deal with the Daemons.
She flexes her fingers around the pommel of her sword, tracking the guards as they pass by the “doorway”, following the curve of the Delwald’s treeline, moving out of sight of the entrance.
Together, the girls hop up, setting off in different directions, racing for their targets.
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