[GM: Roll knowledge]
[P] 7. [GM] You enter, but at a disadvantage
Lionore had come to the clearing with an old map that supposedly showed the interior of the dungeon. It marked which room was supposedly first, but not how to enter the keep itself. As she runs her hands along the cracked and pitted stone, she’s blinded by a flash of blue light.
You find yourself in a small stone room. At the south end are two wooden doors. They appear locked, but you see tracks that allow them to slide to one side so you suspect they’ll be easy enough to escape. A stone dias sits along the north wall filled with sparkling blue water.
Out of the dias, a watery humanoid begins to take shape. Lionore is fascinated by the elemental figure. The creature steps free from the pool and regards her.
“Finally,” the thing gurgles, “the master has sent me prey.”
The creature lunges forward.
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