Chapter 11
by
StabilizerEmerald
What's next?
[GM/P] - Dalisae begins plotting her escape
[XP: 100/220]
GM - Dalisae sees that the keys are left in the locks of the cages for the convenience of the slavers. Most girls, it seems can’t reach their key in their bindings, but Dalisae’s unconventional arm binder leaves her hands freer. Combined with her nimble, elven fingers allow her to turn her key if she wants to.
P - Dalisae turns her key to unlock the door but stays in her cage for the moment. Right now, she doesn’t know who might be out there so she needs to observe some.
GM - Roll Caution.
P - 5.
GM: you find the perfect time to escape…
What's next?
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IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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