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Chapter 26
by
StabilizerEmerald
What do the ghosts do?
[GM] They’re none too happy about their leader being attacked.
The duke is furious that you took a swing at him and so goes for you again [11 vs 9; 4 to block. -1 stamina] The women grab at her arms, trying to hold her in place [Strength: 10 vs 7 and 9 vs 12]. One of the women grabs her arm but the other is waived off. The two men go for her legs, trying to pin her again [Strength: 20 vs 1; -1 stamina. Strength: 15 vs 16]. One of the men grabs her by her thigh and for a moment she feels like the blood is being blocked from her leg. She manages to kick the other off, but is now held in place by one arm and one leg. [Disadvantage to all rolls]
What do you do?
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IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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