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Chapter 4 by sicklyhare sicklyhare

That was a doozy, now that you're somewhat safe, where to next?

[Chapter 2 Character Sheets]

Level 5 Lesser Minotaur
Monster, Male, Minotaur, Explicit
Barbarian
Experience to level up - 500
Attributes

Strength 18 Dexterity 15 Endurance 18 + 1
Charisma 9 Manipulation 15 Appearance 14
Perception 11 Intelligence 12 Wits 11
Skills
Brawler 20
Athleticism 35
Presence 22
Lore 25
Stealth 5
Dodge 40
Feats
Monstrous Appearance – when attempting to use Appearance in a positive way on creatures without the Monster subtype, count it at 10 points lower until the target gets used to you.
Hardy Endurance - Racial trait. Increases stamina gained during level up. Stamina refills faster during rest. Stamina decreases slower during exertion.
Bull Rush - You can charge through obstacles or target pcs/npcs to double your movement (30 feet) This deals 50 hp x Level. If you are stopped by an obstacle or a contest of strength success(contesting athleticism check) then you will be dazed for 2 seconds per 10 feet short of the target distance.
Enrage - Once at half hp you will become enraged dealing triple damage but
halving dodge chance.
Toughen Up - You gain a constant passive bonus to Endurance that increases for every combat encounter you both take damage in, and survive.

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Level 5, Alystera1, Human
Level 3 Druid, Level 2 Wizard
Human, Female, Inactive *permanent*, Explicit
Experience to level - 500
Attributes
Strength 7 Dexterity 14 Endurance 13
Charisma 13 Manipulation 21 Appearance 17
Perception 16 Intelligence 21 Wits 18
Skills
Athleticism 2
Stealth 10
Lore 35
Occult 58
Dodge 20
Crafting (Cooking) 43
Gather 45
Feats
Abandoned by God - Your Player has deleted you from their account, you now act according to your preset settings and learned behaviors.
SpellSlinger - Your spells can now be cast faster (1/2 cds timer)
Favor of the Wilds - Woodland creatures are more likely to come to your aid in tracking, escaping danger, and finding food based gathering spots.
Cooks Grace (npc obtained) - Cooking skill does not degenerate over time.
Favored Fay (Wood Nymph) - As a Druid, you’ve come across and aided many creatures of the wood, both material and immaterial alike, you gain favor in every interaction with your chosen creature.
Sustainable Farm (Quest Obtained) - While on allied claimed territory, gain a buff to farming crops that shorten growth time.

[Spoilers]

With the setup of this chapter, we're introduced briefly to the points of interest that'll come about with this arc and the next two after. I'm expecting this arc to be between 10 and 15 chapters long but it could be longer because of how loosely I've planned it but that’s what I’m aiming for.

The goblin village is more immediately important as in a few chapters the rest of the cast will be arriving at our cave from there. The Water Drake is planned to eventually be a problem for a later arc but be involved across the three in some way. The Ancient statue is a part of the threat within the second Arc.

When our Minotaur finally gets access to dungeon facilities I'll be letting readers decide between 3 options with some information but not all that'll influence how the dungeon will be aesthetically.

These are not final but this is generally where I'm going with it:

1) The Daedalus Fortress - Receive Pasiphae's Curse, not entirely sure what this will entail but the bonuses would include handling multiple party invasions at once while aesthetically standing more like a kingdom protected by a complicated maze. Also affecting liegelord to bring in more human-like monsters like Goblins, Kobolds, Duergar, and the like

2) The Mushroom Grove - Given access because of the newly captured Druid whose favor is with Wood Nymphs, it allows for a more natural cave system and effects liegelord, pulling in Fae more often, the bonuses fit for potion crafting and providing food for forces within.

3) The Deep Mines - The dungeon is close enough to ore nodes held within the mountain and may convert the dungeon to stand as a confusing series of tunnels not unlike an anthill. This allows access directly to mineral nodes without having to leave the dungeon and favors Undead and Insect creatures for liegelord.

What's next?

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