No Game No Panties

No Game No Panties

Click "Start Game"! In the world of Disboard, everything is decided by games. Any bet must be upheld, no matter how humiliating.

Chapter 1 by Fiftyfiftyfifty Fiftyfiftyfifty

(If you don't click "Start Game" before reading, things might look confusing at times due to some pages requiring certain conditions.)

"This is the Utopia that you guys dreamed of, the world on top of a game board, [Disboard]--everything here is decided by a game, even one's life and country borders!" ― Tet, the One True God

In the land of Disboard, the reason everything is decided by games and not bloodshed is due to the god Tet. He established what are known as the Ten Pledges, which are absolute, and when enacted, caused a fascinating change in the world. There were no more murders, and no more theft, but only in a direct manner of speaking. Entire parts of kingdoms were lost as the result of games, and if one is clever enough, they can achieve pretty much anything.

The Ten Pledges are as follows:

  1. All , war, and robbery is forbidden in this world.
  2. All conflict in this world will be resolved through games.
  3. In games, each player will bet something that they agree is of equal value.
  4. As long as it doesn't violate pledge three, anything may be bet, and any game may be played.
  5. The challenged party has the right to decide the rules of the game.
  6. Any bets made in accordance with the pledges must be upheld.
  7. Conflicts between groups will be conducted by designated representatives with absolute authority.
  8. Being caught cheating during a game is grounds for an instant loss.
  9. In the name of god, the previous rules may never be changed.
  10. Let's all have fun and play together!

You've always found it fascinating how much one can accomplish with cleverness alone. Anything can be bet, from articles of clothing, to one's full enslavement. As long as both parties agree, the losing party has but to fulfil the bet, no matter how terrible it is. One could lose a bet, and have to wear embarrassing dog ears, and be tied to a pole on the street. It's probably happened before, as weird as it sounds.

Of the sixteen races, as a flügel, you are of the sixth to strongest beings in the world. Considering the first few are effectively gods and concepts, that isn't bad at all. Your people have glowing rings above your heads as well as white wings protruding from your lower backs. Though they resemble angels, they're often more compared to demons due to their violent history and terrifying power. They also tend to be rather shameless, at least from the perspective of a human.

In a world where everything is a game, power is far less important, however. The only advantage it brings you now is long life, and for something more directly useful, magic. It's getting caught cheating that's against the Pledges.

You left your homeland of Avant Heim long ago, and opted to wander the lands as a vagabond, not entirely certain of your destiny. Perhaps you'll find that destiny one day. With your incredibly powerful magic, you've shapeshifted your body to stow away your wings and halo so that you won't draw too much attention to yourself. Even knowing you're a flügel in someone else's territory could cause all manner of political annoyances.

So, you wander, with a hooded robe around an outfit of baggy, deep blue pants with white decorative trim. You have a shirt to match, which stops around your midriff. Your outfit is barely seen however. It may open at the front like a cloak, but you keep it around you as to draw even less attention.

Your eyes are a bright orange, your hair is blue, and you have some fun to have. You are Remiel.

That's enough exposition.

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