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Chapter 22 by Trom1806 Trom1806

Onwards

Your caravan continues its journey north. You notice a mysterious thing.

The day after the aristocrats' party, your caravan was supposed to continue its journey in a northern direction. Before sending the caravan on its further journey, you gave all the necessary commands to several novice guards whom you were training.

So, your large trade caravan left early in the morning from a building that belongs to the local trade guild.

You, along with the rest of your caravan, were **** to spend a couple of hours due to the long procedure of leaving your heavy carts through the northern city gate of the city of Teinlund.

Finally, your caravan left the city of Teinlund and your caravan continued along the great trade route to the north.

You felt the cool wind blow on your skin. Today the temperature has become noticeably lower and you were colder than yesterday. You covered yourself with your fur cloak.

You looked at merchant Jodaz, who was riding next to you in one of the carts. Jodaz's fat and red face looked in such a way that you could easily guess that Jodaz was currently experiencing the unpleasant sensations of a hangover.

Dwarf Belknab notices your sympathetic gaze as you look at merchant Jodaz.

Belknab grins and says: “When you went to the human aristocrats party, Jodaz and I chatted for about an hour about what you could expect at this party. Then, Jodaz wanted to walk around the city and visit several shops that sell various rarities. However, I convinced him to do something more exciting with me! Ha! Ha!"

You ask: “What exactly was Jodaz doing with you yesterday?”

Belknab says: "I offered Jodaz a competition to see who could drink the most variety of alcoholic drinks without passing out! What's especially important is that each round was accompanied by increasing monetary bets! Ha! Ha! We drank dwarven gray brandy, Morthemian vodka , wine from the Flame Islands, frosty ale from the island of Nefgrold and much more. I think you only need to look at Jodaz's face and my face to understand which of us remained conscious last night and which of us took a significant amount of money as a win ! Ha! Ha! "

The satisfied face of the dwarf Belknab, his red nose and his breath, in which **** vapors were clearly felt - all this confirmed the truth of the story Belknab told.

Hour after hour, the caravan's journey continued.

You looked around the area and you thought about the pleasant events of the recent past.

You were now dressed in the same set of steel field plate armor that was among the gifts received from the depraved human aristocrats. Also next to you was a second gift - a huge two-handed axe. These facts are explained simply: the size of this steel field plate armor and this huge two-handed ax makes it impossible for almost anyone in your caravan to use it except you. For the vast majority of other caravan guards, these things are too large.

However, you decided to give one of the gifts to someone else, so as not to cause excessive envy of yourself and to maintain friendly relations. You gave the dwarf Belknab a powerful crossbow and its bolts. You understood that Belknab was an experienced warrior and that his status as the chief of the caravan's guard required his opinion to be taken into account on any significant issue during the journey of your caravan. Therefore, you would want to maintain good relations with the dwarf Belknab.

You thought about the events that happened: “A week ago, I would have said that this is absolutely incredible! I received such valuable armor and weapons that I probably would never have been able to buy due to lack of money! But I received them because I have a big dick! And because the corrupted human female aristocrats are voluptuous bitches who will happily suck off a greenish half-orc dick and who will squeal with pleasure when this huge greenish half-orc dick fucks their cunts!"

However, you soon felt that some thoughts appeared in your mind besides pleasant thoughts about the past.

The reason for these thoughts is that in the inside of the steel field plate armor that you are currently wearing, you found a small envelope that is similar to the envelope that contained the invitation to the human aristocrats' party.

No one except you discovered this hidden envelope. You opened this envelope at night and you found in it a small note and a beautiful ring with a mineral of unknown origin inlaid into it. The metal from which this ring is made has a silver tint. This metal is covered with some strange patterns. The mineral that is inlaid in this ring has a light blue tint. You get the impression that this ring seems to have a deliberately discreet appearance that won't attract too much attention.

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In the note, which smelled of an exciting feminine perfume, you read the words written in an elegant female handwriting: “This ring has magical properties that increase the luck of the person who wears it. Please accept this gift. Please wear this ring constantly. We wanted to see such a strong person like you again. And we would very much like to again feel your colossal "dignity", which plunges us into respectful awe."

After these words, you read the caption: “Ladies known to you and loving you.”

So, you continue your journey in a northern direction with the caravan and at the same time as the wheels of the moving carts creak, you think about this ring.

What should you do with this mysterious gift?

Consider your options for behavior.

Firstly: you can fulfill the request of beautiful ladies. You will not tell anyone about this ring. You will immediately put this ring on your finger so that its magical properties will help you in difficult situations. For example: during a fight.

Secondly: You can ask advice from someone more knowledgeable about interacting with magical items. You may ask what the dwarf Belknab thinks of this ring. Or you can ask merchant Jodaz for advice.

Thirdly: you don't have to tell anyone about this ring. But you also won't wear this ring out of an abundance of caution. You just try to sell this magical item in some settlement. The money will definitely come in handy.

Fourth: you can simply throw this ring into the nearest ravine near the road. No one in your caravan will know about it. Let some poor drunkard find this ring. You mentally grin at the possibility of such an act, which will express your contempt for human aristocrats and the unpredictability of your character.

You continue to think about your options.

So what decision will you make? What will you do with this ring?

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