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Chapter 5
by Trom1806
Monster in the city...
You are settling into your new place of residence.
You walk through the dark corridors of this rich three-story mansion.
The frightened and submissive merchant Oran hurriedly walks ahead, looking back at you every now and then. In his ingratiating gaze you feel animal fear and a slavish desire to please. He really wants to please his master. To you.
Oran holds a small lamp in his hands, which illuminates his path. After all, it’s night now and the corridors are very dark. But only this merchant needs the light of the lamp. You don't need any light. You can see all objects perfectly in complete darkness. Your vision allows you to discern the smallest details...
You walk along the corridors and you look at paintings in elegant gilded frames, elegant pieces of furniture made of rare wood, expensive ceramics - vases, decanters, dishes...
You also see cabinets that are filled with books that are elegantly bound with gilding and inlaid with precious stones.
You think, “That idiot Oran probably hasn’t read any of these books. He acquired the books in order to gain a solid reputation as a collector and art connoisseur in the high society of the city of Onteria. It is also possible that he is engaged in speculation in the resale of especially valuable books at inflated prices.”
Meanwhile, you finish your journey through the corridors of the mansion. The merchant leads you down a wide stone staircase.
Ten minutes later you descend into an underground cellar with brick walls. You are looking around this room. Along the perimeter of the cellar, along the walls, there are wooden racks filled with oak barrels with some kind of liquid.
You sniff and it becomes obvious to you that these barrels contain wine. Moreover, it is a very good wine, a wine aged for many years.
What a pity that in your current state you cannot enjoy ordinary drinks...
The merchant begins to mumble something: “You see, master... This is a dark room. I keep excellent wine here that has been aged for 15 to 20 years. Wine should be stored in darkness... Wine does not tolerate light... The room should be moist and cool..."
Still, you don’t like that this wine cellar is a bit cramped and that access to this room is quite easy for uninvited guests.
You imposingly approach this fat idiot. You touch his neck with your hand. Long and sharp claws grow on your fingers. You lightly drag one of your claws along the merchant's neck. A small cut appears on the neck from which a drop of blood flows.
You say in a completely calm tone: “You probably want me to gut your fat belly right now. Is this what you want, Oran? Or are you just a very stupid **** and you don’t understand that I need increased “confidentiality”? I wouldn’t want my hiding place to be exposed because during the next party a group of your guests will come to the wine cellar...”
Oran begins to tremble and stutter. He says in fear: “No... I... No! Please! That's not what I meant! I’ll show you the best option now!”
After these words, the merchant removes a large ring from his finger. This ring has a strange pattern in the center: this pattern looks like two palms holding a gold nugget.
Then, Oran approaches one of the wooden shelves. He touches the ring to the brick wall, which is located near the edge of the wooden shelf. You look closely and you notice that he is placing the ring into one extremely small and inconspicuous hole in the wall. After this you hear a rustling sound. You see a piece of the wall being moved to the side. Oran goes into the resulting passage. You follow him.
You have to go down the stone steps again.
Finally, the merchant leads you to a small stone room. There are no windows at all in this room; this room is completely immersed in darkness. In the center of this room there is a marble pedestal on which an ancient sarcophagus is located. This sarcophagus is made of some type of stone unknown to you. The sarcophagus is covered with elegant bas-reliefs and inscriptions in a language you do not understand. The inside of the sarcophagus is empty. The stone lid of the sarcophagus lies on the floor.
Oran says: “I was going to use this secret room to store especially valuable objects of art. But I only managed to get this sarcophagus from the ancient elven fortress Trefoil... I was going to find a buyer who would buy this sarcophagus at a good price... But now I ask you, sir, to use this sarcophagus for your needs... Just like this room... A secret passage in the wall opens and closes with the help of this ring... There are holes for the ring in the walls on both sides of the passage..."
The merchant holds out his palm, on which this ring lies. You take this ring. You place the ring on the index finger of your right hand.
Then you say to the merchant: “You can leave now, ****. I'll let you know when I need anything."
The fat merchant timidly bows and leaves. When he left the underground chambers, you find a hole for the ring on the inside of a secret passage. You are closing a secret passage. Then you go down and you lie down inside the sarcophagus.
What happens next?
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Xadana
Fantasy world.
A world of wars, intrigue and magic. The world is full of contradictions and conflicts. Try to survive and rise from the bottom of the social pyramid. In this world, there are no simple solutions, no unambiguous persons, no independence from society, and often... there are no serious chances to survive...
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Updated on May 13, 2025
by Trom1806
Created on Sep 8, 2023
by Trom1806
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