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Chapter 4
by Adventive
Recalibrate?
Yes.
Item Number: Entity 725
Object Class: Yellow
Overview: Entity 725 is a nigh-omnipotent reality warper with no discernible set identity. It possesses extraordinary abilities to manipulate reality, exert control over individuals, alter environments, and engage in various other reality-altering actions. Entity 725 is known for its mischievous nature, often indulging in pranks and toying with the perceptions of individuals.
Description: Entity 725’s is an anomalous entity that possesses extraordinary reality-warping abilities. Its appearance and identity are indeterminate, constantly changing to suit its whims. It can assume various forms, often preferring a humanoid shape when interacting with its surroundings. The entity's powers allow it to effortlessly alter the fabric of reality, distorting space, time, and individuals within its vicinity.
One of the entity's prominent traits is its tendency to manipulate people's minds, often for its own amusement. Entity 725 can exert control over individuals, influencing their thoughts, actions, and perceptions toward sex. This mind control can range from subtle manipulation to complete domination, depending on the entity's intentions.
Furthermore, Entity 725 enjoys playing dirty pranks on unsuspecting targets, employing its reality-warping abilities to create elaborate illusions and surreal experiences. It takes pleasure in confusing, disorienting, and instilling shame in its victims, utilizing its powers to blur the line between reality and illusion.
Though Entity 725 mostly lacks consistent characteristics, it consistently exhibits a god complex. It believes itself to be superior to others, reveling in its vast powers and using them to assert dominance and control. It displays a dismissive and apathetic attitude toward human life, often viewing individuals as mere playthings or pawns in its elaborate schemes.
One of Entity 725’s favorite usage of their powers is transforming people. The transformed individuals may find themselves unknowingly aiding Entity 725 in its sexual schemes. It is worth noting that these transformations can range from minor alterations to complete changes in appearance, memories, and personalities. Entity 725 derives immense amusement from observing the confusion and chaos caused by its disturbances, further fueling its god complex.
Entity 725 also has an affinity for Hollywood and celebrities. Entity 725 would infiltrate film sets, event gatherings, or celebrities' homes so that it may engage in sexual activities and/or alter their bodies and minds. It's estimated that over 80% of Hollywood's celebrities have been directly or indirectly impacted by Entity 725. Despite being prolific in the area, Entity 725 was never caught until the HECC stepped in.
Containment Procedures: Containing Entity 725 poses significant challenges due to its reality-warping capabilities and unpredictable nature. The following containment procedures have been established to mitigate the risks associated with the entity:
- Entity 725 is to be contained within a humanoid chamber specifically designed to withstand its reality-altering abilities. The chamber should be equipped with reinforced walls, floors, and ceilings, composed of reality anchor materials capable of nullifying the entity's reality-warping effects.
- The containment chamber must be equipped with an advanced surveillance system to monitor Entity 725's activities continuously. This system should consist of both visual and audio recording devices capable of capturing any changes or anomalies within the chamber.
- It is imperative to maintain a dedicated research team within the containment facility. This team should comprise individuals well-versed in reality manipulation anomalies and their effects. Their primary objective is to study and understand Entity 725's powers, behavior, and potential vulnerabilities.
- Regular physical and psychological evaluations and counseling sessions must be conducted for all personnel assigned to Entity 725's containment. The entity's ability to manipulate the bodies, minds, and perceptions necessitates a vigilant approach in ensuring the physical and psychological well-being of the team members.
- As a precautionary measure, all personnel entering the containment chamber must wear reality anchor suits to protect themselves from potential reality-altering effects. These suits should be regularly inspected for any signs of wear or damage and promptly replaced when necessary.
- In the event of a containment breach or a suspected compromise of personnel, a Level 4 alert should be immediately initiated. Personnel exposed to Entity 725's reality-warping effects must undergo isolation and extensive physical and psychological evaluation. Efforts to re-contain the entity should be made a top priority.
- Research into methods of neutralizing or limiting Entity 725's reality-warping abilities should be prioritized. This includes the development of countermeasures, reality anchor technologies, and potential methods of disrupting or suppressing the entity's powers.
Continue to List of Notable Incidents and Interview Log?
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Hazardous Erotic Containment Center
Some sexual entities need to be contained!
Tales from the H.E.C.C where agents track, capture and contain hazardous erotic entities.
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- ghost, invisible, possessed object, entity, amorphous, energy, creature, wind skirt, euf, exhibition, poltergeist, wind, skirt, Marilyn Monroe, white dress, store, telekinesis, entities, facility, agents, erotic, hazardous, mind control, shape shifting, changeling, items, succubus, vampire, paranormal, shape shifter, shapeshifter, morphing, roleplay
Updated on Sep 16, 2024
by hypocriticalme
Created on Jun 4, 2023
by MonsterInNeed
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