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Chapter 797 by Funatic Funatic

See you in two weeks.

The Two-Kind Combinations (Revisited)

Quick foreword:

This list was originally published when Combination first rolled around. At the time, it did not include Stirwin Combinations (because he wasn't around), nor did it have all of the Unleashes or Item Forms (because many weren't Tier 3 or 4 at the time).

I added Stirwin Combinations at a later date and have, finally, added the missing Unleashes and Item Forms. To have all of it in one place, I am re-releasing the list here. You will notice that some of the Observe sheets are done in a slightly different/older style. I am way too lazy to remake them for what is, effectively, a minor difference. When looking at the Stats, keep in mind that their weighting is accurate even if the current numbers in the story would obviously be higher.

I also left all of the other text untouched, because I am very lazy and these lists aren't fun and I'd rather continue writing the story. Anyway, here ya go.

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Hello again,

When I made the Combination skill I did so fully realizing that it would come with a lot of potential for shenanigans. I know that some of you like to be informed rather than just having to wait for me to pull out a combination that suddenly allows John to win.

SO, I am just going to publish all 10 of them. John knows about them, so why wouldn’t you? If you prefer to not know things and instead experience things as they are in the story, just skip this.

To answer a question I get a lot (and some other ones):

A fused elemental has the Tier of its highest fragment. A fused elemental can unleash when there is one Tier 3 elemental that is part of it. A fused elemental can assume the form of an item if there is one Tier 4 elemental that is part of it.

The fused elementals that DON’T have access to these mechanics right now will get them later, their personalities and looks will not change.

All fusions with Undine have the red scars running over the right side of her body in some shape.

Fusions with Siena are not subject to the

Now, let’s get down to it.

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Appearance: A warrior woman with a voluptuous body underneath a shoulder and backless, yellow dress, bladed and plated with plates of a grey metal that end in a loose, knee-high skirt. Brown eyes in red sclera with light brown skin and braided hair like the surface of a pool of lava.

Personality: Acts shy but is actually pretty assertive in getting what she want. Pretty easy to handle and straightforward. Will follow orders without questioning them in the moment.

Unleashed: Smlere halves the time she got left in Combination to enter an empowered mode. In that state she will radiate **** heat, dangerous for ally and enemy alike, while also turning whatever ground she walks on into lava.

Item Form: Equipment type. Smlere turns into a big round shield with a front surface of molten rock. Blocking with this shield will cause a gust of vengeful fire to blast out.

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Appearance: A small, thin and bald, woman of modest proportions with creamy, brown skin. Naked.

Personality: All over the place to the point of bi-polarity. While she is able to maintain focus on a single goal she doesn’t seem to be quite able to decide how to go about that goal.

Unleashed: If placed in a satisfyingly sandy environment, self-made or natural, Somi may assume control over that environment, becoming as one with it and thus drastically increasing her survivability and offensive strength.

Item Form: Environmental Type. Turns into a statue from which tremors go outwards. Particularly affects sand.

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Appearance: A girl of outstanding beauty with hair of an emerald richness with vines braided through. Her exterior is made off symbiotic plants that make up a completely closed dress of green and brown. She is of white complexity.

Personality: Shy and retreated. Will only speak if absolutely necessary and otherwise just go along with what is asked of her. However, she will speak up if something strikes her as deeply unfair for any party involved.

Unleashed: Permanently unleashed, her powers scale with the climate and accessibility to sunlight.

Item Form: Weapon type, a green whip made from vines that can extend to enormous lengths and act as the growing place for binding roots.

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Appearance: A average chested girl with dark grey skin, eyes and hair of only a mildly lighter tone, shoulder length. Of athletic build, muscles rippling directly under the skin. Only wears bandages wrapped around her chest and loose, oriental looking pants.

Personality: A perfect stalker, she will stay quiet for as long as necessary. However, if left to her own devices and if she thinks she can get away with it, she will start doing things that cause people to be (rightfully) paranoid, such as turning a cup when they aren’t looking. Moving in the corner of their eyes in a dark alley and other such petty things.

Unleashed: Permanently unleashed. Can stay hidden in the shadows even after leaving the shadows for a time that depends on how long she has been dwelling beforehand. This will create a rather obvious outline of herself on the surface she is occupying but allows her to jump between otherwise disconnected shadows without leaving the safety of her domain.

Item Form: Accessories Type. Turns into a ring that, while worn, causes the wearer to be difficult to look at. The eyes will naturally slide off or blur while looking in the direction or directly at the wearer.

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Appearance: A girl of light skin and pale red hair with a big chest. She has firefly wings made from actual translucent green flames. Her curves and crotch are hiding under yet more flames that take the shape of an ever-shifting leotard.

Personality: Very bubbly and straight-forward. Will swear more than necessary and be perhaps a bit too physical in conversations. Goes on and on about how she wants things to be explained to her. Will burn forests for cookies.

Unleashed: Permanently unleashed. Flat stat bonus.

Item Form: Equipment Type. A pair of wings that attaches to the back and allows the wearer to fly. However, heavy fire resistance is required to not take immense damage during this exercise.

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Appearance: A white steam cloud that assumes the shape of a curvy woman whenever she is not moving. Clear blue eyes are the only indication where her head would be when she is moving.

Personality: Always trying to get the Gamer to be honest with himself and do what is right and good. She is the figurative cricket on his shoulder telling him the do and don’t of life. Will also advise others if asked.

Unleashed: After channelling for 2 minutes, Saladina will cover a giant area in fog. Allies within that are will be slowly healed while enemies take minimal damage.

Item Form: Armour type. A white, almost translucent melon hat of milky colour. Whoever wears the head will be granted a massive boost to decision making speed (John will also have access to using her magic, as usual).

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Appearance: A tall, big-titted girl with dark red skin. Her black hair is growing upwards and flickers like a candle flame. The eyes have black sclera with white irises and yellow, snake-like pupils. Her fingers end in knife-like claws.

Personality: Extremely aggressive and with a constant wish to see things set afire. Hard to control and best only be summoned when there is something she can burn that isn’t friendly.

Unleashed: With the extremely easy to fulfil condition to have shadows around her, Shadowflame can turn these shadows into fire while also boosting her stats.

Item Form: Weapon Type. A staff of blackened wood with a red crystal at the top.

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Appearance: Porcelain white skin with a slight blue tinge to it. Naked. Sharply angled red scars run over the right side of her body. Golden eyes and fingernails that switch between light green and azure blue with each finger. She is pretty short but has an overly curvy body, earning her the description ‘shortstack’.

Personality: Will try to aggressively haggle with anyone that she feels is not doing John justice. Will literally never shut-up about anything.

Unleashed: After using either only healing or only offensive spells for a while, Menyh can then flip into one of two modes for the rest of the fight. Rain mode will turn all of her fingernails blue and will allow her to create personalized clouds who rain a healing liquid. Storm mode will turn all of her fingernails green and give her a massive boost to all stats and magic capabilities.

Item Form: Accessories type. Menyh becomes a pair of bells (one of them green the other blue) on a white string that can be bound to anywhere on the body.

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Appearance: A small, lean girl wearing a gothic-Lolita outfit. Black satin dress with way too many green frills, which start as pale green at the top but become progressively darker towards the bottom, ending in a loose miniskirt. Wears no panties. Vampirically pale of skin tone. Dark, greyish green hair that flows all the way down to her knees. She has double the number of usual canines.

She only has claws on her left hand, the right one being a normal hand sticking out of the long-sleeves of her dress. Sulfuric yellow eyes.

Personality: Extremely sadistic and chatty. Will constantly ridicule or otherwise annoy her opponents with her speech while being relentlessly aggressive in her pursuit of hurting them. Will draw out fights for as long as possible while maintaining an upper hand.

Unleashed: Can unleash at any time, boosting her magical capabilities, and summon the scythe of vice with it. The scythe forms by concentrating all shadows in the area into a single spot and cannot cut anything. Enemies whose blood she has recently ingested will be struck with enormous pain when hit, everyone else is safe.

Item Form: Weapon Type. A large, incredibly light scythe. It doesn’t draw blood and only inflicts minor pain, but can enable Edge to use her Unleash on a target after a connected hit and reverting to her human form.

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Appearance: A tall goth girl with big titties. Silky deep purple hair and clear blue eyes in grey sclera. An extremely curvy body and, on top of all that, a shapeshifter who can turn into any other woman around.

Personality: Acts all shy until she finally gets boned, in which case she becomes a mess of cliché lines of how her mind is going to break. When taking the shape of another girl she will emulate their personality, but as their slutty porn double.

Unleashed: Whenever a Cumslut receives a load of sperm she can divide into two of herself. The number of Cumsluts is reduced back to 1 by the next combination.

Item Form: Accessories Type. Turns into a strap-on that allows the wearer to accurately feel like they have a dick, including shooting a load.

And now that I am done with this I can officially say I wont do this for the 3 type combinations, cause holy shit this took long and that list would be even longer.

Addendum – Stirwin Combinations

Well, against my better knowledge I decided to do it anyway. It helped that I figured out something to lessen my workload tremendously. More details in the next chapter with three-kind combinations. For now, here are the remaining 2 kinds.

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Appearance: A normal sized girl with gold-blonde hair that is bound into one braid at the side of her head, left or right being different every time she is summoned. Otherwise she looks rather plain, were it not for the bronze scales at her hands and feet, becoming more sparse towards her torso. She wears a yellow, heavily decorated dress.

Personality: As her title implies, Genna is kind and always tries her best to make everyone around her happy. To that end, she often doesn’t take care of herself as well as she could and is a bit of a ditz when not unleashed, stumbling over her

Unleashed: Siphons mana of her mana summoner, massively increasing all of her stats. The mana cost starts at 1 mana per second but doubles every five seconds.

Item Form: Weapon type. A silver shotgun with gold decorations that look like flowing hair and a grip like an oversized crocodile tooth. This weapon unloads a shrapnel of glowing stones. The inbound light magic deals a lot damage to magic based entities, while the stones themselves shred apart physical bodies.

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Appearance: A man of giant stature, very muscular and overall imposing. His body is a mixture of androgynous features a crocodile. Scales cover most of his body, creating an aesthetically pleasing frame to his abs and providing him with natural weapons in the shape of teeth, claws and a prehensile tail.

Personality: Low intelligence and quick to anger make Staran an aggressive fellow that is not one for conversations that don’t end with someone getting his face burned off.

Unleashed: Combo Type. Every third consecutive hit he lands causes his next attack to be empowered with the fury of a thousand suns (metaphorically speaking).

Item Form: Weapon Type. Almost, but not quite a gauntlet, Staran turns into a ranged weapon that covers the whole hand halfway down the elbow. It has a grip inside and when activated it starts firing needles of sun fire. If the red-gold weapon is pointed at anything, the needles will track the target. Needles explode either after thirty seconds or on contact.

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Appearance: A serpent of about three metre length, Silara has no limbs and moves by wiggling through the air. Her scales come in gold, copper and silver while in the head different shades of green can be found, such as her emerald eyes and gemstone teeth.

Personality: Despite being pretty bright, Silara is not particularly bright. Her whole idea is to cozy up to someone and try to get snacks out of them. To that end she employs the majesty of a tiger, the big eyes of a puppy and the attitude of a common pigeon.

Unleashed: Once she has been feed enough, Silara may turn into a little sun. In that state she is extremely **** but, if protected, she will eventually burst out again in a massive shockwave that damages all foes and buffs all allies.

Item Form: Décor Type. Silara turns into a statue of a smaller version of herself. This form is useless in battle.

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Appearance: While small, the pliosaurus like creature can hurt everyone with the needle like teeth that protrude from its jaws. Whoever is caught in such a bite will then soon learn that there is a second row of teeth inside, set on a malleable jaw made from slime. Aside from that this murky bronze scaled creature has four fins that are sharp as blades at the front and a long tail. Undine’s scars run over the side like a bright warning.

Personality: Dendepthr is a monster. He has as much mercy or just general feeling as a shark. The only thing he will listen to are orders given by John, aside from that he is a hunter.

Unleashed: Growing type. For every second Dendepthr is in a body of water, his body size increases up to a length of his level divided by 2 in metres. The size increase can be limited, if the situation calls for it. Strength and Endurance rise with his body size up to a bonus of 250%

Item Form: Weapon Type. Dendepthr turns into a long barrel that can be latched onto any surface through four claws that dig or wrap around whatever it is placed on. It fires a continuous laser beam that is perfect to melt through thick armour. While it does have a basic size that is perfect to be mounted on John’s arms, the power of its attack increases with its size, which directly correlates with the size of Dendepthr in his regular form.

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Appearance: A girl with straight, long white hair, interwoven with greyish pink streaks and a face of snow white and lips of grey. Her dress is made from shifting black and white cloth and encapsulated her from neck to toe, only her black hands with white nails peeking out of the wide sleeves.

Personality: Arrogant and dismissive of most orders, Twilight is hard to get to do anything John wants. She much resembles Siena in her early stages of the contract. If her summoner is threatened, she will step in to save his life, but otherwise will need to be promised certain things in order for her to agree to anything.

Unleashed: A surroundings dependant unleash, either of her powers grow depending on the time of day, becoming more adapt at shadow magic (increasing her Wisdom and Agility) during the night and light magic (increasing her Intellect and Strength) during the day. These boosts peek during the highest point of the moon and the sun respectively. During a few minutes at sunrise and down both of the boosts become active at full ****. Artificial environments can not be abused for this unleash.

Item Form: Twilight turns into a handgun that shots either light or dark bullets, depending on her unleashed state. At twilight she turns into two guns instead.

Continued for the 3-type Combinations

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