Chapter 38
by
Zingiber
Describe who you've interrupted, then resolve GET OUT OF TROUBLE or DANGER
The Master of Devices and Dorothy the Porter
You keep one hand grasped round Aurelia Sterling's forearm as you tumble through the ether, pulled by a synchronistic attraction, toward another couple climaxing at the same moment. Ms. Sterling's mouth is wide and her eyes rolled up in ecstatic release. Your member keeps pulsing, shooting white-hot bolts of magically charged seed in all directions as you spin and turn. For a moment your gaze fixes on the couple bellowing out their own ecstasy -- Dorothy, Boarbristle's redhaired half-giantess porter, and standing upright between her spread thighs, is Master Elbegast, a short, bearded, squarely built mage, grasping the handles of a peculiar device and thrusting his cock hard into its barrel, magnifying each thrust into the motion of a mighty brass piston sliding in and out between Dorothy's huge, gaping red cunt lips.
And then all is a crash and a head-over-heels and thump and bump and drops of hot slick fluid and blasts of steam and shouts of surprise.
You end up underneath a dazed Aurelia Sterling, her golden cunt fleece matted from spurts of your seed, looking up at a worried Dorothy and a vexed Master Elbegast, frowning and tugging at his beard as the last spurt of his climax twitches out of his short thick cock.
Roll +AMBITION(-1) to GET OUT OF TROUBLE:
⚂⚄ - 1 = 7.
On a 7-9, you get a stern lecture. Take a cost from WHEN YOU HAVE TO GET OUT OF DETENTION.
Get +1 XP, remedial work and a CONSEQUENCE.
Ms. Sterling is too flustered to help speak for you, so Dorothy lends her motherly assistance, cradling your instructress in her arms and pressing Ms. Sterling to her huge warm breasts. Dorothy coos to Ms. Sterling in a low, comforting voice. "Now, my dear, you'll feel better with a warm bath."
So you're left to face Master Elbegast by yourself. He sets you on your feet with his powerfully muscled arms and gestures with his wand, freezing you into the next best thing to a statue. But you can still see and hear and breathe very shallowly. Mostly you concentrate on breathing as tingling sensations swirl through your body from your magical, ward-breaking erotic explosion. A moment later and Ms. Sterling would have received the injection of energy she was prepared for, but your premature ejaculation had let your Wild Talent escape to make a mess of things. Again.
You come back to yourself with Master Elbegast berating you for your reckless carelessness. He steps back and traces a glowing sigil in the air, stares into it intently for a long minute, and reaches out his open hand toward the sigil. Another hand appears, grasps his, and is followed by the rest of Miss Hemstitch, your House's Tutor.
"Mr. Mothwing-Marshall," she says, looking to you. "Again." She sighs. She nods to Master Elbegast. "With Aurelia, again?"
He nods and snorts. "Yes. My apologies, I should have done this before I called." He makes another gesture with his wand, swinging his arm up and back, then forward, and finishing with a tug. A heavy smock, plucked perhaps from his workshop, flies toward Master Elbegast, and with a little twist, it falls down upon his head and covers his muscular, thick-bodied nakedness. Soaking up some of Dorothy's and the Master's fluids. You suppose it's no great matter.
"I appreciate your courtesy," Miss Hemstitch says. "Though you needn't worry on my account. I'll take charge of Mr. Mothwing-Marshall. Where is Aurelia?"
"Dorothy took her to the baths," Master Elbegast says.
"I'll send someone for her," Miss Hemstitch says. "And you, Eric, come with me." She reaches out a hand to take yours.
"Ah!" you say as voice and motion are restored. "I'm so sorry," you say. Your cheeks flush hot. They must be crimson. To your chagrin, your member twitches and starts rising again.
"Mmgh," grunts Master Elbegast. "You work on those wards, sonny. And that Wild Talent of yours. Or someone is really going to get hurt." His lips curl in the midst of his thick beard. Though you're taller than him, it feels like he's looking down on you from a height.
"Yes, M-Master Elbegast," you say.
"Mmgh," he replies. "See what you can do with him," he tells Miss Hemstitch.
Miss Hemstitch parades you from Dorothy's cottage -- a former carriage-house furnished with Dorothy-sized bed, chair, table, and washbasin -- across a stone and gravel courtyard, cold and rough on your feet, through the main halls of Boarbristle Academy, past the kitchen and refectory, to the entrance to House Beavertail. You go from flushed to chilled, and your member can't decide if it wants to shrivel up and disappear or stand straight out to compound your embarrassment. Some scholars avert their eyes. Others - Nadia among them - give you a sympathetic glance. Some point and laugh. None of them from House Beavertail, at least. It's agonizing, but what can you do? Nothing that won't make things worse.
Miss Hemstitch lays a charm on you to wash up, go to bed, and see her in the morning. Sleep comes quickly. You resist the pull of the charm long enough to dress in a fresh Beavertail robe of gold-trimmed brown and visit the lavatory before your feet turn themselves toward Miss Hemstitch's office. Sandevin the Prefect is already waiting there.
"I concur with Master Elbegast that you must work on perfecting your wards," Miss Hemstitch says. "I've assigned Sandevin to be your instructor."
You think it might be some sort of punishment for the blond, breezy Prefect who was your first acquaintance at Boarbristle, guiding you from the hidden waypoint on the road. From the look on his face, anyway.
"Well, come on, Mothwing-Marshall," Sandevin says. "Let's get to work."
He walks you down to the practice cells below House Beavertail.
"Wand ready," he says. "Let's start with a simple circle ward."
"Yes, Prefect," you say.
He winces a bit at the formality, but that is his role here. Still, you feel a tightness in your stomach watching his reaction.
You clear your throat and begin.
Treat the remedial assignment as if it were GET OUT OF DETENTION.
You have the CONSEQUENCE: EMBARRASSED (-1 to Move rolls) from being berated by Master Elbegast and paraded naked through the halls of the academy.
You have Ambition -1, Bravery 0, Cunning +2, Diligence +2.
Gain +1 XP. You have 6 XP and can apply ADVANCEMENT once you have a chance.
You are in PATERNITY, with Boarbristle's Enchantments professor Aurelia Sterling carrying your seed, the embryo's life-spark woven tightly into her aura after your wild talent pierced her fertility wards.
Aurelia Sterling is also your FRIEND and assigned tutor in mastering your Wild Talent. Probably still your assigned tutor, anyway.
You have a FAVOR from Miss Wormwood the Nurse.
Roll +DILIGENCE (+1) (+2 Diligence, -1 CONSEQUENCE) using GET OUT OF DETENTION for your remedial work.
Roll +DILIGENCE-1(+1) to GET OUT OF DETENTION as you study Warding. Then DEAL WITH YOUR HANGER-ON.
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Lusty Magical Academy
Student wizards, psychics, mutants or monsters care about sex more than study
Choose or design an academy for young folks with paranormal powers to gain in strength, reputation, and sexual experience, and follow the adventures of a budding wielder of inhuman forces! Whether they're witches and wizards, mutant superheroes, young psychic talents, or even monsters, the only thing they care about more than studies is sex! Oh, and rivalries within the academy. As you gain experience, you gain strength but also enemies. Better have some friends and favors on your side. Or maybe you're a troublemaker with a grudge against the school. Will the rival academic houses compete for the betterment of all, or will petty disputes spoil the school's harmony? Are the professors to be trusted, or will their vanity, pique, and forbidden drives lead to downfall? What dangers threaten the students, or the academy itself? What happens when you graduate? An RPG inspired by SwampThing's Slut World
Updated on Jan 31, 2026
by Zingiber
Created on Jan 10, 2016
by Zingiber
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