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Chapter 88 by Zingiber Zingiber

What's your next Move?

Take on the GOAL of conjuring a spirit into your hair

It's been an extraordinary experience, feeling like your hair has gone from an untidy shock of black strands to a new appendage of sorts, crackling with electricity and closely tied to your sense of balance.

"That is unusual, Miss Woodbine," Mrs. Travers comments. "So this happened to you after a duel, eh?" The Conjurations mistress inspects you more closely. "Very interesting." She looks up toward the ceiling, hunting a memory. "Yes. It's not unknown to conjure an animating spirit into a head of long hair, but it is a little whimsical, or perhaps even eccentric. I can recommend the basic texts, and of course you demonstrated your capabilities rather well when you were in my course." She opens one of her two silver-and-clockwork hands -- you'd never gotten a straight story of why she needed prosthetics -- and inscribes a list of books with the point of her silver metal fingernail. "I recommend you review these, exercising the main lines of conjuration before you attempt your act of whimsy." She looks up again. "Didn't someone say, that witches, in the main, are their own creations?" She steeples her gleaming silver fingers. "Perhaps it was your friend Fay. Bother. Well. Miss Caldwell might be able to give you guidance as to whether there are more specific texts regarding binding a spirit familiar into your body. Do let me know if it works."

Miss Caldwell has always been a bit chilly with you, so you wonder if Fay or Grace might be able to set things off on the right foot to get Miss Caldwell's help.


Take on a DIFFICULT GOAL (-3 vs. CUNNING) to conjure an animating spirit into your hair so that it will act as another pair of hands. On success, gain a one-time FAVOR, +1 BRAVERY and the use of your hair as another pair of hands, as long as your hair stays long.

You have +2 Ambition, -1 Bravery, +2 Cunning, +0 Diligence.

Your FRIENDS are Fay and Grace Winterthorn.

You have 2 XP.

Possible next moves:

  • ENCOUNTER Fay or Grace to get their help. Roll +BRAVERY(+1)(-1 Bravery, +2 FRIEND). You can ask to HAVE SEX and use the Leontes Sex Move CHARM to get a favor from them if things work out, or straight-up ASK FOR A FAVOR you can use to get on Miss Caldwell's good side.
  • Go straight to Miss Caldwell and ask for advice on other texts. ENCOUNTER Miss Caldwell: Roll +BRAVERY(-1) to ENCOUNTER her, then ASK FOR A FAVOR you can apply toward your GOAL.
  • Something else?

What's your next Move?

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