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Chapter 8
by
Succuboi
He has a window of opportunity, will he use it?
[P] He flees!
Krin holds his breath as the kobold stares just shy of his hiding place. Stars have mercy and keep me hidden... He prays not daring to even blink.
He lets out the breath he's been holding as she moves on, still trying to be as quiet and unobtrusive as possible. Slowly, barely moving more than his hand, he rolls the ring from his palm onto his finger. If he's lucky, it'll be some sort of magic that can get him out of this mess. A tingle of vigor races up his arm, the instinctive knowledge of how to activate the spell in the ring blossoming in his mind.
...I can work with that. It wasn't quite what he'd been hoping for. But he liked his chances better in the rain and the unknown. At least he'd have room to run.
Steeling himself, he waits for the kobold to turn her back. He can't afford to hesitate. He activates the ring's magic, bursting out of hiding and bolting for the door as fast as his heavy belly will let him.
[P] I roll QUI with advantage to flee. 2d20 (16, 1) + QUI 2 + HRN 3 = 21.
[GM] Spend one Stamina and she gives chase. 1d20 (9) + QUI 3 = 12. 150 xp for escaping sucessfully.
Can he outrun the sorceress?
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IMPREGNATAR | ANARCHY
A FREEFORM GAME OF SURVIVAL AND IMPREGNATION
An anarchy variant of IMPREGNATAR. While the original had a set handful of GMs, a canon timeline and balanced encounters, this version does away with balance by allowing anyone to GM any posts, including their own. This is an interactive survival story that's like a combination of D&D, Dark Souls, and Zelda. Your character awakens spawned into the middle of an unfamiliar forest. They have little memory of who they are or how they got there, and all but the faintest of survival assets. Post by post they will explore their surroundings hoping to gain skills, level up, and survive by avoiding any Bad End scenarios with a horrific (and probably kinky) fate. Or, in this case, probably experience as many Bad Ends as possible as they traverse multiple timelines.
Updated on Jan 1, 2025
by StabilizerEmerald
Created on Jul 26, 2021
by SkyDreamer
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