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Chapter 99
by
Zingiber
Choose one and describe the circumstances.
Asteria is snatched by centaurs
A wave of Asteria's climax catches you unprepared, and you lose balance, falling upon the ground in a climax of your own. You roll with the wave, feeling heat and pleasure flow through your body. You tighten your aura to defend your integrity, closing your psychic gates, and sit up, flushed and moist.
The sound of a lone flute, soft and yearning, sounds through the clearing. The melody is so beautiful, you can't help but listen. You sit, entranced by the haunting tune, until it slowly fades. Startled, you come to yourself again.
Pip is still there, sprawled dreamily on the spread-out robes. But where's Asteria, the Assistant Warden? Focusing the aura vision you cast upon yourself to watch Pip and Asteria's sexual encounter, you catch a glimmer of Asteria's aura disappearing into the forest in the company of several large creatures. Your nose tingles, catching a whiff of horse. Well, horse manure, anyway. And that flute?
Centaurs.
"Pip, get up!" you say. "Centaurs came, charmed us. They took Asteria."
Roll +CUNNING(+2) to ENCOUNTER Pip and get her help with tracking Asteria and the centaurs.
⚂⚃ + 2 = 9.
Pip is ****. You'll have to convince her or arrange a trade.
"Chasing centaurs in the middle of the night?" Pip says. "You worry too much, Morgan. She'll be fine."
"Please, Pip, we have to make sure she's all right," you beg.
"Oh well," Pip sighs. If it weren't dark, you know she'd be fixing you with a glare. "But you'll have to owe me, Woodbine."
Take +1 Forward with Pip's help, but owe her a FAVOR to be detailed.
You have 2 XP.
You have +2 Ambition, +0 Bravery, +2 Cunning, +0 Diligence.
Your FRIENDs are Fay and the Warden of Leontes. The Warden owes you a FAVOR.
You owe Pipistrelle Clawson of Minerval a FAVOR (yet to be detailed).
Roll +BRAVERY(+1) as you track Asteria and the centaurs to GET OUT OF DANGER.
Roll +BRAVERY(+1) to GET OUT OF DANGER as you track the centaurs.
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Lusty Magical Academy
Student wizards, psychics, mutants or monsters care about sex more than study
Choose or design an academy for young folks with paranormal powers to gain in strength, reputation, and sexual experience, and follow the adventures of a budding wielder of inhuman forces! Whether they're witches and wizards, mutant superheroes, young psychic talents, or even monsters, the only thing they care about more than studies is sex! Oh, and rivalries within the academy. As you gain experience, you gain strength but also enemies. Better have some friends and favors on your side. Or maybe you're a troublemaker with a grudge against the school. Will the rival academic houses compete for the betterment of all, or will petty disputes spoil the school's harmony? Are the professors to be trusted, or will their vanity, pique, and forbidden drives lead to downfall? What dangers threaten the students, or the academy itself? What happens when you graduate? An RPG inspired by SwampThing's Slut World
Updated on Jan 31, 2026
by Zingiber
Created on Jan 10, 2016
by Zingiber
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