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Chapter 77
by
Zingiber
Roll +BRAVERY (-2) to ENCOUNTER the Warden and explain yourself.
On a 7-9, the Warden has to be convinced.
⚅⚃ - 2 = 8.
For an ENCOUNTER, on a 7-9, you have to convince them:
Expend a FAVOR.You have none, and you already have a GOAL from the Warden.- They'll do it if you have sex with them. HAVE SEX (Roll +BRAVERY), and on a 7+, they'll do what you want.
- Describe what you do to convince them, in character, to go along with what you want.
Cast a spell on them like CHARM or COMMAND.(You wouldn't dare).
You have +2 Ambition, -1 Bravery, +2 Cunning, +0 Diligence. You have 4 XP. Your FRIEND is Fay.
What do you do to convince the Warden?
What's next?
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Lusty Magical Academy
Student wizards, psychics, mutants or monsters care about sex more than study
Choose or design an academy for young folks with paranormal powers to gain in strength, reputation, and sexual experience, and follow the adventures of a budding wielder of inhuman forces! Whether they're witches and wizards, mutant superheroes, young psychic talents, or even monsters, the only thing they care about more than studies is sex! Oh, and rivalries within the academy. As you gain experience, you gain strength but also enemies. Better have some friends and favors on your side. Or maybe you're a troublemaker with a grudge against the school. Will the rival academic houses compete for the betterment of all, or will petty disputes spoil the school's harmony? Are the professors to be trusted, or will their vanity, pique, and forbidden drives lead to downfall? What dangers threaten the students, or the academy itself? What happens when you graduate? An RPG inspired by SwampThing's Slut World
Updated on Jan 31, 2026
by Zingiber
Created on Jan 10, 2016
by Zingiber
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