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Chapter 25
by
Zingiber
Choose what to practice with Nadia and roll to resolve.
Work on technique. +DILIGENCE
"Eric, what do you think?" Nadia asks. "You up for some practice tonight?"
"Um, I'd be happy to," you say. "I could use some time getting the basic moves down for Enchantments. I don't want any more surprises in class."
"Oh, good, I could use a review myself," Nadia says. "Let's find a practice room."
A Prefect directs you to a magical practice room. Modest magical damping usually prevents fumbled spells from getting away, and Beavertail always has someone on duty with a Suppression spell primed. You've heard the other Houses are not so diligent on this point.
Your practice room shows signs of use. Though Beavertail's watchword is keeping things tidy, you can see dribbles of wax and bits of salt, ash, and chalk. You busy yourself cleaning up while Nadia sets up the tools and spell formulae on the worktable.
Nadia goes through a set of exercises, getting more confident as she proceeds.
"Now it's your turn, Eric," Nadia says. "Start with this one."
Roll +DILIGENCE (+2) to practice your basic technique.
On a 10+, gain +1 XP and +1 Forward.
On a 7-9, gain +1 XP and and choose one:
- You fumble during tomorrow's Enchantments class. Someone loses their clothes, maybe you. If it's you take a CONSEQUENCE; if someone else GET OUT OF TROUBLE.
- You mix things up and get embarrassed in front of Nadia. Take a CONSEQUENCE from your confusion and embarrassment. You may ENCOUNTER Ms. Sterling after class to help sort things out.
On a Miss, your attention wanders. Describe how Nadia is cross with you (but no game-mechanic consequence).
Roll +DILIGENCE (+2) to resolve and describe the consequences.
Lusty Magical Academy
Student wizards, psychics, mutants or monsters care about sex more than study
Choose or design an academy for young folks with paranormal powers to gain in strength, reputation, and sexual experience, and follow the adventures of a budding wielder of inhuman forces! Whether they're witches and wizards, mutant superheroes, young psychic talents, or even monsters, the only thing they care about more than studies is sex! Oh, and rivalries within the academy. As you gain experience, you gain strength but also enemies. Better have some friends and favors on your side. Or maybe you're a troublemaker with a grudge against the school. Will the rival academic houses compete for the betterment of all, or will petty disputes spoil the school's harmony? Are the professors to be trusted, or will their vanity, pique, and forbidden drives lead to downfall? What dangers threaten the students, or the academy itself? What happens when you graduate? An RPG inspired by SwampThing's Slut World
Updated on Jan 31, 2026
by Zingiber
Created on Jan 10, 2016
by Zingiber
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