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Chapter 7
by
Wulfblade
What's next?
Rogue: Trusty Daggers (natural 1)
ROGUE: ”Oh no, you misunderstand me… The secrecy is for your modesty.” With a flick of my wrists I pulled my daggers from my belt. ”Don’t worry, I’m a consummate professional. Now just hold still for a moment…” And then I start cutting through her clothes with my daggers, without harming her.
DM: Alright, you're dual-wielding, so give me two attacks to slice her clothes.
ROGUE: Here comes the first one Rolls a d20s. ...Oh no
BARD: What did you roll?
ROGUE, groaning: Natural 1.
DM: Haha, well okay.
You step forward with swagger, and draw your twin daggers with a flourish - a rather zealous one, as your left-hand dagger cuts to close to your own waist and slices clean through your own belt. Simultaneously as you brandish your daggers at the barmaid your breeches plummet to the floor, pooling sadly around your ankles. The contrast between your drawn steel and impromptu pantsing is comical. After a moment of silence the barmaid lets out a burst of bubbling laughter.
SORCERER: She said she was a professional. We just assumed she meant thief, not... exhibitionist!
ROGUE (burying face in hands): I hate you all. And I hate my dice!
What's next?
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Boudoirs and Beholders
Revealing quests in a tantalizing D&D campaign
Follow along as a group of adventurers embark on a unique and risqué Dungeons and Dragons campaign that pushes the boundaries of both their imaginations and their characters. In this tale, the players find themselves delving into a world where mischievous pranks and tantalizing encounters take center stage. As the players delve into a vibrant fantasy realm, they discover that their characters possess a mischievous streak. They use their wits, spells, and clever tactics to engage in playful seductions, cheeky banter, and provocative encounters with non-player characters, using the options available to them to strip the characters they encounter. The narrative mimics a genuine Dungeons and Dragons campaign, with detailed descriptions of magical items, spells, and scenarios that enable the characters to push the boundaries of the game.
Updated on Dec 3, 2025
by Wulfblade
Created on May 24, 2023
by Wulfblade
With every decision at the end of a chapter your game state can change. Here are your current variables.
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