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Chapter 134
by
4og8zzjkc
What's the Afternoon Like?
End of Round 2 Transformations
Tina Campbell
Measurements:
Height: 5’6” (not counting ears)
Weight: 147 lbs
BWH: 40D – 30 – 38
Age: 25
Other Characteristics:
Hair: Long, curled blond hair
Eyes: Baby blue
Ethnic Origin: Nordic
Occupation before the show: Magician’s assistant
Transformations:
You Can Pull Me Out of Your Hat Anyday – Tina wants magic bad enough to give up her humanity, who are we to stop her? Tina becomes a bunny girl. Her human ears are relocated and morphed into literal rabbit ears and she grows a cottontail (not the stereotypical poof ball of a Playboy bunny, an actual tail from a rabbit). Her jumping abilities and libido are also increased (Bunny Girl).
The Naked Illusion – It’s complicated, okay. See character sheet using the chapter link below (Sorceress Class – Level 8).
Magic Model – Tina complained about needing a better agent; be careful what you wish for. Tina now has a contract with Harem Hotel’s talent agency (Hotel Concierge, Inc). Her agent will present her with contracts nightly. While on the show, these contracts will pay Tina BP, in proportion to her efforts and the difficulty of the contract thereof. Tina must successfully take and complete at least 1 contract a round or suffer severe BP penalties. Tina will be unable to get out of her contract until she secures better representation after the end of the show, unless she is eliminated (There’s No Business Like Show Business).
Bosoms Burn for Buxom Bunnies +1 – Tina now innately knows how to cast the sorceress cantrip Fire Bolt as described in the Sacred Texts of Gygax, along with the spell Fireball. The projectiles from these fire spells shall be shaped like rabbits. Whenever a creature takes fire damage from one of Tina’s spell effects, they will spend their reaction to move towards her (invoking attacks of opportunity as appropriate) in an attempt to mate with her (Bunny Girl).
Name Up In Heights – Tina wants to see her name up in lights at a big casino on the Strip. Well, here is the next best thing. Tina learns the spell Skywrite as described in the Sacred Texts of Gygax. This spell counts as a sorceress spell for Tina. Of course, her text will always be embellished with clouds shaped like Tina performing perverse acts. Need to put a face to the name, right (There’s No Business Like Show Business)?
Erotic Illusions – Tina seems to never pick combat magic, does she? Well, let’s make her more functional in combat, the Harem Hotel way. Whenever Tina cast an illusion spell, if she shapes the illusion into a sexual fantasy, she can use her bonus action to cause one creature to lust after it. If she succeeds in a Charisma check, the creature takes erotic damage equal to twice the level of the spell; if she fails, she takes the damage instead (Sorceress).
Scarlet “Cinnamon” Smythe
Measurements:
Height: 5’5”
Weight: 136 lbs
BWH: 37B – 26 – 35
Age: 24
Other Characteristics:
Hair: Long, straight redheaded
Eyes: Green Obsidian (formerly a normal shade of green)
Ethnic Origin: Oread (formerly Irish)
Occupation before the show: Grad student (psychology) & stripper
Transformations:
The Magic of Student Loans +1 – Why should Scarlet have access to knowledge she has yet to pay for? Scarlet will lose the ability to recall any non-sexual fact or technique she has learned throughout her college career until she has completely paid off her current student loan balance. Scarlet will be unable to relearn information gotten from college; attempts to relearn information will result in increased arousal instead. This transformation does not otherwise affect Scarlet’s intelligence. Before the game ends, she may use BP to pay off her debt at a conversion rate of 1 BP = $1000; later transformations may allow Scarlet to earn BP by stripping. Any debt that remains when the game ends must be paid for by Scarlet earning money from adult entertainment performances (Bimbo; Progress: 143/319).
Work/Study Girl – Scarlet has been neglecting her part-time job. Perhaps returning to the working world would do her some good. On evenings that she does not have a date with the Master for the rest of the game, Scarlet must perform at least one striptease in the hotel tavern. Scarlet will be able to earn BP from other contestants and hotel staff based on her performance. As part of her work/study program, the tavern will pay a bonus (equal to 10% of her tips, with a minimum of 1 BP/day) directly towards her loan (Working Girl).
Dancer of Destruction – Want Scarlet’s smokeshow status honored on a more subtle way? Fine. Scarlet is now an oread, a nymph residing in volcanoes that celebrate eruptions and lava flows with joyous dances. She gains the fire/lava damage immunity, fey knowledge, oread spells, and ability to be invisible when fully immersed in either fire or lava. Can Harper handle the heat (Smokeshow)?
Skye Kimura
Measurements:
Height: 4’11”
Weight: 115 lbs
BWH: 32B – 26 – 34
Age: 100 (Apparent Human Equivalent Age: 18)
Other Characteristics:
Hair: Shoulder-blade length, straight silver hair (formerly black)
Eyes: Violet (formerly brown)
Ethnic Origin: Drow (formerly Japanese)
Occupation before the show: Farmhand
Transformations:
Embarrassed Clothed Female +1 – How does one embarrass somebody who grew up being naked and unashamed? By making them feel shame clothed. Skye will now feel embarrassed by the concept of wearing clothing. The more worn clothing she is around, the more mortified she will feel. Embarrassment levels will also increase based on how emotionally close she is with the wearer; she will literally faint in shame if she sees The Master wear any clothing. Exceptions are made for jewelry, accessories, and safety equipment when worn appropriately (???).
Agent of Eilistraee – Again, it’s complicated. Check the character sheet here (Duelist Class – Level 4).
Tie Me Up! – While Skye certainly has the mindset of a surface-loving drow, she really should experience the more dominant drow culture. Skye gains +1 Dexterity, a proficiency in Sleight of Hand, and an expertise in Knot Tying. In addition, she will be unable to fall into her reverie unless someone (either herself or another) within 30 ft of her is immobilized in the drow equivalent of shibari knots. The immobilized person will still be able to sleep (or fall into reverie) and will suffer no ill effects from the ropeplay session. The person who spends the night tied up will naturally feel more horny and submissive to Harper (and Skye, if Skye did not tie herself up) for the following 24 hours (Drow).
Dinah Hornblower
Measurements:
Height: 5’7”
Weight: 136 lbs
BWH: 36C – 28 – 36
Age: 37 (Apparent Age: 28)
Other Characteristics:
Hair: Bob cut brown hair
Eyes: Green
Ethnic Origin: German, English
Occupation before the show: OB/GYN
Transformations:
Hyperpregnancy Induction Syndrome – Dinah was once barren, but now she has HIS. Dinah’s fertility issues are not only reversed, but her reproductive system is magically modified to where there is a chance that any vaginal sexual contact Dinah has with another person can result in pregnancy. The chances of pregnancy goes up based on the nature of the sexual act (Dinah receiving oral or fingering is less likely to get her pregnant than vaginal to vaginal/penile sexual contact). Odds of pregnancy doubles if the sex act is with another contestant; it quintuples if the sex act is with The Master. If the odds exceed 100%, pregnancy is guaranteed, and the excess odds are used to determine whether the pregnancy will result in multiple births (and how many). Dinah still cannot become pregnant if she is already pregnant (Patient Zero).
A Solution to the Team Cohesion Crisis – Dinah will begin to produce milk and lactate at a constant rate as if she is nursing a newborn. This breast milk will have a special characteristic when consumed by adult females, namely, that is serves as both an aphrodisiac and puts the consumer in a suggestive state. The Master, if female, can choose to be immune to this effect. Dinah will feel a compulsion to nurse others in the harem when she feels they are not contributing enough to the team environment she is trying to create. Both Dinah and any adult consumer of her milk shall derive sexual pleasure from the nursing process (Team Mom).
A Solution to the Involuntary Fecundity Crisis – Dinah and her partner can now control her fertility. She cannot become pregnant unless both parties consent to it. Odds of pregnancy outlined in HIS still apply. Dinah’s children will all be born without genetic defects, nor will they suffer any negative consequences from Dinah’s current or final state in the harem (Team Mom).
The Team That Breeds Together, Leads Together – So, you didn’t like Dinah being multi-breasted? How do you feel about multi-wombs? Dinah’s HIS is modified such that she has sufficient wombs to house a pregnancy for each other member of the harem simultaneously. This will have no negative anatomical or physiological effect on Dinah. Think a bunch of specialty bags of holding in parallel if you must. Dinah will, of course, feel increased sexual pleasure while she is pregnant. The more children she carries from more harem members, the more the pleasure increases (Team Mom).
Josie Wulf
Measurements:
Height: 5’7”
Weight: 138 lbs
BWH: 33B – 29 – 34
Age: 26
Other Characteristics:
Hair: Black, straight, fashionable short haircut
Eyes: Emerald Green
Ethnic Origin: Anglo-Briton
Occupation before the show: Pharmaceuticals sales rep
Transformations:
Abs of Nerve Endings – Josie already has excellent abs, now they are going to be so much more fun to touch. All of her ab muscles are now erogenous zones with increased sensitivity. Her obliques are as sensitive as her nipples and her rectus abdominus (that 6-pack ab muscle, for the non-nerds in the audience) are as sensitive as her clit. The Master and contestants are drawn to touch and play with Josie’s abs; the longer she has gone without an orgasm, the more drawn people are to play with them (Gym Bunny).
Never Skip Leg Day – Josie never skips leg day, nor should you. To help encourage you to remember to exercise your legs, Josie can no longer wear more clothing than what the average thong covers from her hips to her ankles. That’s good motivation, right? Thought so (Gym Bunny).
An American Wolf-Girl in Harem Hotel – Then again, Josie does like the keep her pack together. Perhaps we should lean that way instead? Josie will become a wolf girl, with the pointy teeth, claws, and fluffy tail one would expect. Her strength will increase proportional to the number of participants she convinced to have group sex with her the previous night (Pack Enforcer).
How About Some Dynamic Stretches? – Because flexibility equals sex ability. Josie gains +1 Dexterity, a proficiency in Acrobatics, and expertise in Hot Pilates. In addition, once per day, she can grant +1 Dexterity to a member of the harem for 8 hours by leading them in a session of Hot Pilates. If both Josie and the member of the harem orgasm during this session, the dexterity gain becomes permanent; the permanent effect cannot be applied more than once per harem member (Gym Bunny).
Pack Tactics – The pack enforcer hunts with her pack. When Josie is within 5 feet of another member of her pack and neither are incapacitated, she gains advantage on attack and seduction rolls. Josie can claim additional women for Harper’s harem by claiming them as her Mistress’s property during a successful pack group seduction effort, with the following stipulations: the woman in question must be sexually attracted to both Josie and her Mistress; the woman in question must be able to be romantically interested in the Mistress; and Josie must perform the check in her Mistress’s presence. Any woman claimed in this manner shall not be entered into the show’s contest, instead being treated as if she has earned exactly 100 VP during the show. The Mistress shall create an appropriate number of transformations to make them full-fledged harem members (Pack Enforcer).
Daphne
Measurements (Human Form):
Height: 5’2” (lost a foot of height due to effects of Challenge 2 retroactive transformation)
Weight: 110 lbs (lost 70 pounds due to effects of Challenge 2 retroactive transformation)
BWH: 34C – 24 – 36 (BWH measurements shifted somewhat downward, also gained 2 cup sizes)
Age: 74 (Apparent Human Equivalent Age: 18)
Other Characteristics:
Hair: Black, with natural streaks of blue and indigo, reaching the small of her back
Eyes: Aqua
Ethnic Origin: Mermaid (Human part appears Greek, Fish parts appear mostly Betta Fish)
Occupation before the show: Hotel staff
Transformations:
Legs Are Required For Jumping, Dancing. Strolling Along Down The, What’s The Word, Street – The Master is notoriously terrestrial, so Daphne needs to be terrestrial too. When not submerged in water, Daphne transforms into a human form over a span of 5 minutes. She keeps her sharky teeth, webbed fingers, arm fins, and some decorative scales along her legs. Her mermaid reproductive system, if not removed from other transformations, is held in suspended animation; she cannot consume semen to develop mermaid eggs while in human form, thus removing the desire to do so. While in human form, Daphne gains appropriate knowledge, skills, and memories of what she would be like if she were born a human woman. During the game, Daphne can only gain VP while in this form (The Little Human).
The Master Becomes the Assistant – Good news, Dungeon Mermaid lovers! Dungeons for Damsels will continue regardless of Daphne’s continued employ at the hotel. Bad news for Daphne, this transformation is the only way she’ll be allowed to work on her baby again if she’s in the harem. Daphne is demoted to assistant at her shop instead of just being fired and replaced. She will earn a portion of BP of items sold in the shop as a commission. In exchange, the Master gets to be, well, the Dungeon Master, making all future decisions about the dungeon. If he changes something while someone is in the middle of a run, any changes made will start applying the next run (Dungeon Mermaid).
Time for a Restock – The staff has complained about how often the party goes through consumables. Shouldn’t the shop assistant do something about it? On evenings when she does not have a date with her Mistress, Daphne must spend at least 1 hour producing items that she would sell in her store (scrolls, potions, weapons, et cetera). She will gain access to the appropriate equipment and an artisan tool proficiency of her choice for the time period, though they may work a little more perversely than normal (Dungeon Mermaid).
Mattie McMattersen
Measurements:
Height: 5’5”
Weight: 130 lbs
BWH: 32C – 29 – 34
Age: 42 (Apparent Human Age: 25)
Other Characteristics:
Hair: Wavy, Almost Black Hair, in a pixie cut that meets US Army Hair regulations
Eyes: Chocolate Brown
Ethnic Origin: Hawaiian, Spanish
Occupation before the show: US Army Captain
Transformations:
Secret Agent (Wo)man – Mattie is basically a spy for the US Army. She should look the stereotypical part. Mattie is only allowed to wear skin-tight leather or latex clothes. To get her started, she gets a magic leather catsuit. Mattie is also de-aged to her physical peak and given proficiency in light armor (Spy – Level 0).
Invert the Polarity – Normally, arcane magical power is drained from orgasming. No longer will that be so with Mattie. To regain SP, she must now masturbate to orgasm with at least 1 other observer present (other limitations to regaining SP apply). Once a day, if the other observer cums while watching her, they both regain all SP (Paranormal Investigator).
Shouldn’t Cantrips Be Free? – What’s the fun it that? Fine. Mattie now can learn cantrips as per the usual rules of DoD. She is also given an egg vibrator. The vibe starts with 3 charges, regaining charges when it is used to bring herself to orgasm. She can spend a charge to power the vibe either on or off. When inserted and powered on, the vibe allows her to cast any cantrip she knows without spending SP. The vibe does grow in size and vibrational power every time she does so, shrinking back to it’s original size when powered down (Paranormal Investigator; Artificer – Level 0).
Aelene Copse-Wood
Measurements:
Height: 5’7”
Weight: 142 lbs
BWH: 34A – 25 – 34
Age: 217 (Apparent Human Equivalent Age: about 27)
Other Characteristics:
Hair: Straight, copper colored hair, usually in a bun
Eyes: Gold
Ethnic Origin: High Elven
Occupation before the show: Knight-Commander
Transformations:
Bikini Armor – As a Mirror Knight, Aelene must be armored well; as a **** slut, she needs to look good. Aelene loses her proficiency with heavy armor, replacing it with proficiency in bikini armor, armor pieces that exposes at least 85% of her body, but provides protection as if she were in full plate armor. To help her, she will be given a starter set of bikini armor (Mirror Knight).
Ultimate Selfcest – Aelene becomes sexually attracted to her own body, especially when she summons her Mirror Knight reflection. She will seek to use her reflection in sexual acts. When she does so, she gains 1 XP per other participant, or 2 XP for her Mistress (Mirror Knight).
Through the Looking Glass – Aelene receives a modal Vorpal Double-Bladed Scimitar. It has two modes: a weapon mode and a sex toy mode. When she crits with it in weapon mode, the blade instantly decapitates the foe struck. Immediately out of combat after a crit, the weapon will lock itself into sex toy mode until it is used to bring Aelene and another member of the harem to orgasm. When used in sex toy mode, Aelene can use her bonus action to make a Seduction check; on a critical success, both users of the toy orgasm simultaneously (Mirror Knight).
Añil “Indigo” Rodriguez
Measurements:
Length: 38” from snout to tip of a tail (-20” because now a fox)
Weight: 8 lbs (-122 pounds because now a fox)
Age: Irrelevant (because now a Feywild creature that doesn’t age)
Other Characteristics:
Hair: Mostly red, but white fur along the belly and tip of tails and black fur on the limbs and tips of the ears
Eyes: Amber
Species: Feywild Fire-fox (modeled after the Sierra Nevada Red Fox, but with 2 tails)
Occupation before the show: Virtual streamer
Transformations:
De Maga a Mascota – What kind of wizard does not have a familiar? Harper learns the spell Find Familiar as described in the Sacred Texts of Gygax. She can cast it without Spell Points or material components. The familiar in question shall be Añil. Harper cannot use the Find Familiar spell to dismiss Añil from her service and she must cast it to return her to the Material Plane as soon as it is safe to do so if Añil falls. Añil’s default form shall be a fey fire-fox, but Harper can use the Find Familiar spell to temporarily change Añil’s form; Añil will return to her default mode after 1 hour (unless it would be dangerous for her to do so). While Añil shall retain aspects of her personality that makes sense for her new form, her mind is simplified to a state of a particularly cunning fox. Do note that Añil is INCAPABLE of being used for any sexual activity of any sort. All other transformations are removed from Añil (Elimination Transformation).
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Harem Hotel
A reality show to alter reality
A reality show in which contestants compete for one lucky man or woman's affections, and are changed until they can.
Updated on Jun 15, 2026
by legolus
Created on Jan 9, 2022
by AliC
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