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Chapter 24 by BreaktheBar BreaktheBar

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Game Day and Session 3 Begins

The girls came in together this week, and it was like a flurry of energy had gotten injected into my house. All three of them were beaming smiles as they flounced through the door, and ‘flounce’ was the only way I could really describe it. They weren’t sauntering, or skipping, or strutting. It was somewhere between all three. Each of them had a sort of bouncing, energetic saunter going on that worked their hips and matched their grins.

And they came with gifts of food and kisses. My favourite.

Rhia came through the door first, her bright smile lighting up the hallway as it felt like all three of them were talking and calling their greetings at the same time. She took one of those flouncing steps, her incredible bust bouncing, and then crashed into me in a hug that practically punched me in the chest with her tits as she planted a quick kiss on my lips. She was carrying a big Tupperware container in one hand and she said something about heading for the kitchen.

Tori was next, the gorgeous Indian girl bouncing a little less but smiling just as wide. Just like when they had left after the last game she hugged me firmly, if not quite as ferociously as Rhia had, and gave me a kiss on the cheek. Her hands were full of a container as well, but this one I could see held freshly baked cookies and she slipped into the Game Room to set them down and unload her stuff before going to change into her costume.

Last, and certainly not least, was Elyse - the lithe girl’s quirky smile was a little more serene than the other two, and maybe she ‘flounced’ a bit less but then she didn’t exactly have the same assets that flouncing tended to affect. Her hug was no less ferocious than Rhia’s though, and her kiss was more than a peck. No tongue, but I could feel her lips vibrate with a soft, happy hum as she went up on her toes to kiss me. She then followed Rhia towards the kitchen with her own container.

“I appreciate the snacks,” I said to Tori as she came back out of the Game Room with just her bag. “And the cookies smell delicious, but what are the other two troublemakers doing?”

Tori chuckled and shook her head. “We figured after pizza last week we should just bring dinner,” she said. “And that maybe if we bring dinner, you’d be down for extra game time?”

I’d had a feeling that, by opening the door, I’d set myself up for this. When we’d originally set up the timing of the game we’d only planned for about four hours - that was the limit most groups held to in my experience since four hours of roleplaying, creativity and mental gymnastics could be pretty draining. Thankfully I was well-practised in longer sessions since the Game usually ran at least six hours, and could trail all the way up to ten if there was a particularly climactic fight happening in the same session as one of our other encounters.

“We’ll see what makes sense,” I told her. “And how good those cookies are. But I’m not against it.”

“Awesome,” the beautiful girl said, flashing me that energetic smile again. She really was a looker, and as she headed towards the back washroom where she and the others would get changed I shook my head again at how things were playing out. If Rhia got her way, I’d have sex with that gorgeous, witty coed by the end of the summer.

The girls all changed and came back out to the Game Room, Rhia fetching them each a beer from their stash in my garage fridge. Elyse had done some more work on embroidering her robe, but otherwise, there weren’t any dramatic changes to costumes for the third week of gaming. They settled in and we did a quick recap of the events so far.

The three adventurers and their companion-

“Hot and rugged silver fox lumberjack companion,” Rhia interrupted me with a chuckle.

I rolled my eyes.

The three adventurers and their beleaguered companion Fergus weren’t disturbed through their first night in the bandit camp. Whether it was because of their decision to set up near the now-friendly Red Bronson family, Jade’s showing in the fight pit the previous day, or the fact that they’d been buying drinks for folks in the alehouse for much of the evening they couldn’t know. One thing they did find as they woke up though was that the camp wasn’t entirely peaceful - as soon as they stepped out of their tent they saw a man wheeling a handcart piled with four corpses. The topmost one was the bandit from the Risen Wolf Gang they’d killed the previous day so he couldn’t report that he recognized them… and that they’d dumped near the Red Bronson area of camp before they made friends with them.

“Well, fuck,” Olivia said, watching the cart trundle past. “Hopefully we didn’t cause any problems for potential allies.”

“I don’t know if I’d go so far as to say ‘potential allies,’” Renee de l’Ombre said. “They are still a family of bandits.”

“I guess it’s all relative,” Jade sighed. She’d spent most of her time getting into their good graces after fighting Big Red Bronson, so-

“Hah!” Rhia laughed. “I see what you did there.”

It took me a long moment to connect that the Red Bronsons were an extended family, and Tori had said ‘it’s all relative.’ Elyse must have gotten it at the same time as me because we groaned in unison.

“Thank you, thank you,” Tori chuckled.

I had sent the ladies a document over the weekend with the details of what they’d learned during their evening carousing in the alehouse, and Renee’s magically-induced interrogation of the male camp prostitute. It was an outline of every major and minor bandit group and personality that had shown up at the meeting, along with a smattering of rumours regarding different individuals and wild guesses at what the meeting was supposed to be about.

The adventurers decided to take the morning to split up and do some more digging, following up on the different rumours and trying to make more contacts, while Fergus could go scout the surrounding area in case they needed to try and make a quick escape. I thought it was an interesting plan, and felt a little bad about how I would inevitably be creating some more characters that would seem like friends but who were at the end of the day their enemies. Bandits were people too, sure, but they were still murderers and thieves.

Olivia, as a Paladin of Revelry, decided to head back to the alehouse and use the atmosphere of ****, gambling and the occasional pit fight to her advantage. Jade decided on a similar path, linking up with some of the Red Bronson’s who were going out hunting that morning. That would let her keep building on her previous successes and hopefully cement an ‘alliance’ between the groups. Renee, meanwhile, hadn’t had much luck the previous night with playing the ‘mysterious witch’ so she wanted to take a dramatically different path; the shadow sorcerer went out looking to cause trouble.

It was a risky play, but she had a decent stealth score and wanted to use some of her cantrips to her creative advantage.

We roleplayed a couple of scenes with each of them, but they all rolled moderate to poor on their first skill checks so they didn’t learn anything else, and Olivia managed to piss off one of the Risen Wolf Gang members and was challenged to a duel in the pit - the female lieutenant of the gang, the tall woman, ordered that it was only to first blood. The combat lasted a few rounds, as I ruled they had to make dexterity checks on a successful hit to actually strike somewhere that would ‘draw blood.’ Olivia came out the victor, which mitigated some of her dramatic failure on the initial check, but left her with a member of the Risen Wolves who held a grudge against her.

The next round was more interesting, at least for me. Jade decided to start flirting with Big Red Bronson, the man she’d fought the previous day, on their way back to the camp. It was fun playing the big, somewhat oafish bruiser as he slowly clued in that the hare-person was making comments riddled with innuendo at him. Just as they reached the camp Jade even hopped up and gave the man a peck on the lips, mirrored outside of the game by Tori leaning in, giving me the same peck and then winking as she pulled away.

Renee had gotten up to her tricks successfully, having taken her time watching the other scenes to create a plan that included the variety of odd effects the Prestidigitation spell could conjure. What she wasn’t counting on was other people who could use magic being in the vicinity, and I made a secret roll to see if any of the few hedge witches and wizards in the area spotted her. Renee ended up getting approached by a dwarf who was a member of a small group called the Coalblacks - they were less bandits than they were wandering barbarians, seeking out ancient mines as they sought a mysterious goal they refused to talk about. There were five of them, four female dwarves who daubbed themselves in runic war paint every morning and the Runeworker male dwarf who seemed to possibly be the husband of all four.

Elyse was immediately interested in finding out what, exactly, they were looking for but settled for learning some more about what the Runeworker knew about the other magic-users in the camp.

Olivia, having just come off of the adrenaline of a pit fight, decided that she was feeling extra alive for the moment and she (through a natural twenty on her performance check) managed to somehow organise a game of Spin the Whiskey Bottle.

Each of us around the table got kisses from Rhia as she described how Olivia was using each of her turns to try and insinuate some promises ‘for later’ to hook and reel in some unsuspecting dupes. When she came to kiss me she sat right in my lap, leaning in to press her ‘chainmail’ covered chest against mine, but also hiding the fact that her hand that was caught between us groped down over the front of my shorts. It didn’t last long, and she didn’t have much room to manoeuvre so the ‘groping’ didn’t do a whole lot, but she’d made it clear that she was intending to push things further. And that wasn’t even counting the look in her eyes as she pulled away from the kiss, her nose scrunched cutely as she looked at me with a simmering horniness.

The adventurers regrouped for the midday meal, traded thoughts and spent about half an hour discussing and arguing about what they should do - and I was totally fine with the girls spending that time arguing. It was, in fact, one of my favourite parts of running TTRPGs. I’d set the scene, created tension points and plot hook reasons for the players to care about things, and now they had to make a decision. It was a rule I’d brought into the way I ran my games from the scriptwriting class I’d taken all the way back in college. At some point the hero, or heroes, needed to make choices. The more important the choices felt, even if they weren’t actually that dire, the better you had done as a writer - or in my case, as a Dungeon Master.

In the end, the girls decided it was time to start being a little more active, and that after the risk of Olivia getting pulled into a duel, they probably shouldn’t split up quite so dramatically.

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