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Chapter 8
by Trom1806
So what will you do while the blacksmith is busy working on your armor and your weapons?
Visit to local priest Bernard. Perhaps his help will be useful to you...
Your thoughts wander to suspicions and fears about the nature of the threat posed by the beast that is the target of your hunt.
You think: “The situation is too strange... The differences in the testimony of witnesses... The fear of the local residents, which is permeated with a feeling of supernatural doom... I have already seen this monster. I barely managed to survive. This vile werewolf almost tore my throat out... However, I managed to come up with a way to fight this monster. I will use weapons coated with silver (all I have to do is wait until the blacksmith finishes his work). But vague suspicions are creeping into my mind that additional unpleasant surprises await me in the future... Perhaps I will encounter a danger that will exceed my expectations... Well... A visit to the local priest will clearly not be superfluous. Perhaps the priest can help me with something. What's his name? This old peasant woman mentioned him... Bernard! Yes... His name is Bernard."
You decide to go to the local temple. It still takes you a significant amount of time to wait for the work to be completed at the forge. It's much better if you use the waiting time to find useful information about the monster that is terrorizing this village. If you're lucky, Priest Bernard may be able to help you with something more useful than information.
Thinking about the difficult hunt ahead of you, you walk through the village. Thanks to the fact that the old peasant woman explained where you need to go, you can easily find the local temple.
However, this modest wooden building is not worthy to be called such a majestic term... “Temple” is too flattering an expression for this building.
Your gaze takes in this building, which looks like an ordinary house of a local peasant. An old fence that is broken in several places. The walls are made of poorly planed pine logs. Complete absence of any decoration or luxury. Only one thing indicates that this building has the status of a place of worship for the local population. This sign: the traditional religious symbol of the Church of the Equal Brother-Divines, which is mounted on the wall of the house (just above the door). This symbol is familiar to you, it is a figure of a ship and a tower against a background of waves (the symbol is probably made of cheap material - perhaps it is copper).
Due to the fact that your childhood was spent in one of the small orlanian villages, you have some superficial knowledge of a religious nature.
You remember how, as a child, you were **** to learn prayers to the god Orlan and the god Alaratos. However, you were a restless and mischievous child. You have always taken lightly the demands of adults regarding regular prayers and going to church services and other similar ceremonies. All this seemed boring to you, you often ran away to go for a walk or play with friends (the consequences of this were unpleasant: your father punished you in various ways; often the punishment consisted of beatings).
As a result, at the moment your knowledge on religious topics is superficial.
You approach the door and you knock.
No answer.
You touch the door. The door is not locked. You slowly walk inside the local temple.
The room is semi-dark. There are almost no lighting sources. Only one lamp, which is mounted on the wall near the altar, emits light. You move through a room filled with benches for visitors.
However, you don't see anyone. You look around.
Inside, everything looks extremely modest. One might say that the atmosphere in the room is poor.
Benches. Altar and pulpit for delivering sermons.
You will also notice several doors that lead to the interior of this temple.
It is logical to assume that the local priest Bernard lives in these interior spaces.
You go towards the door, which is located to the left of the altar.
This door turns out to be locked.
You check the door that is to the right of the altar.
This door is not locked.
You open this door and you go into the interior of this temple.
Small corridor. A couple more doors.
However, something catches your attention.
Strange noise.
You move closer to one of the doors that are located in the corridor.
This door is slightly open.
You listen. That strange noise again. It's like sobbing. Or a mixture of sobs and laughter.
You think: “I don’t like what I’m hearing...”
Sounds come from this small room.
You clench your fists.
You nervously think: “If I have to fight now, it will be very risky... After all, my weapon is still with the blacksmith...”
Strange sounds are heard again.
Damn.
This room could be dangerous.
You have neither an axe, nor a sword, nor arrows, nor even a dagger with you. The memory of your silver dagger, which someone stole from you, affects your consciousness. You feel growing anxiety and fear.
You sigh quietly.
Then, you quickly go inside the small room, opening the door wide with a kick.
What do you see inside?
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Xadana
Fantasy world.
A world of wars, intrigue and magic. The world is full of contradictions and conflicts. Try to survive and rise from the bottom of the social pyramid. In this world, there are no simple solutions, no unambiguous persons, no independence from society, and often... there are no serious chances to survive...
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Updated on Jun 24, 2025
by Trom1806
Created on Sep 8, 2023
by Trom1806
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