Chapter 4
by Trom1806
Will you be able to knew something useful during the conversation?
Drink plenty of ale. You're a little tipsy. But you managed to find out something...
For a couple of hours you participate in a friendly feast. Your generous offer to pay for the drinks attracted many peasants. You drink with the peasants and socialize with them. Drunk conversations cover a variety of topics.
Trips…
Prices for food and agricultural implements…
The charms of the female body in terms of sexual pleasures...
Family troubles...
Individual abilities of the feast participants...
You listen to this whole stream of incoherent conversations, drunken inarticulate mumbling, boasting and vows of mutual respect.
After a couple of hours of your participation in the feast, you feel that your head is spinning from these conversations and from the large amount of ale you have drunk.
However, you managed to remember bits of useful information from the stream of drunken chatter that you were **** to listen to.
In particular, you have discovered an alarming fact: eyewitness accounts differ radically from each other. Some of the peasants (as well as the innkeeper) claim that they saw an ordinary large wolf with white fur. Another group of peasants claim to have seen a monster with black fur that walked on its hind legs.
In addition, you learned about the places where you saw the monster.
First: a mountainous area two hours east of the village - Old Ditmar's Gorge (this place is named after the innkeeper's great-grandfather; his great-grandfather was a skilled herbalist-healer; while you were drinking ale, Durlen's boastful tales on this topic had become boring to you) .
Secondly: the monster was seen north of the village, in a wooded area. One of the drunks said that among the pine trees in this place there is a landmark in the form of a large cobblestone (the cobblestone is almost the size of an adult), which depicts a strange figure (bas-relief on a cobblestone in the wilderness; this is strange...). This landmark can be reached in three hours.
Third: the monster was attacking people near the western road. This is the only road that leads out of the village towards more populated areas. You came to the village along this road. A week ago, one of the peasant families tried to escape from the village along this road. The result was sad. Torn, bloody bodies on the road. Judging by the stories, these were not exactly bodies... The term “bloody pieces of meat” is more appropriate. The vile monster killed everyone: a peasant man, his wife, three children...
You remember that one of your interlocutors mentions that there was something strange in this place and in these corpses. When the peasants found the corpses and brought them to the village cemetery to bury them, one of them noticed something unusual. What exactly?
Your drunk interlocutor does not remember this.
He only told you the name of the peasant who noticed something suspicious when examining the corpses. The peasant's name is Jacob. Perhaps tomorrow you will need to find him and talk to him, since he is not in the tavern right now (you were told that Jacob dislikes Durlen; you are straining your memory... Jacob... This is the red-haired guy who insulted the innkeeper! That's why Jacob was **** to leave the inn shortly after your arrival...).
Fourth: there was one of this monster's attack in the south. In the area of an abandoned mine, a monster killed one local resident. This local resident was a hunter. His name was Rolf. This hunter tried to trap the monster, but he failed. But why in an old abandoned mine? Does this abandoned mine have any special significance in the context of this monster's attacks?
These thoughts arise in your mind during your interactions with the peasants.
Finally, you say it's time for you to go to bed.
You give Durlen Gruy your drink fee (it's a significant amount of money; after that, you don't have many silver coins left).
The innkeeper then takes you to your room on the second floor. You walk staggering from intoxication.
In the room you undress with difficulty and lie down in bed.
You fall asleep almost immediately.
What will you do tomorrow based on the information received?
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Xadana
Fantasy world.
A world of wars, intrigue and magic. The world is full of contradictions and conflicts. Try to survive and rise from the bottom of the social pyramid. In this world, there are no simple solutions, no unambiguous persons, no independence from society, and often... there are no serious chances to survive...
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Updated on Jun 24, 2025
by Trom1806
Created on Sep 8, 2023
by Trom1806
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