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Chapter 5 by TheBestofSome TheBestofSome

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Act 3 Characters & Stats (may contain spoilers for Act 3)

You guessed it. Act 3 character summaries in order of appearance and Fenrir's stats below.

Elmeria Levantine

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(Image taken from chapter one)

Elmeria Levantine
(Branded: Mark of Submission)
Female Dark Elf
Messiah Lvl 85, Inquisitor of the Dragon Lvl 55, Heavenly Songstress Lvl 50
Abilities: Divine Song, Holy Rain, Mass Heal, Grand Inspire, Mass Ward, Righteous Denunciation, [Cont.] (Disallowed)
Kinks/Fetishes:
prefers gentle lovemaking - pleasing Fenrir brings her pleasure
Disposition Towards User:
nurses a growing love for him - is deeply grateful to him for the acceptance and kindness he has shown her - wonders what he intends for her in the future

The Archbishop of the Church of Marstolle and one of the Saintesses of the Light, Elmeria is outwardly an extremely disagreeable and arrogant woman, but under her thorny exterior she desperately craves affection and friendship. As a child, she was orphaned and **** to **** measures in order to survive, and now that she has risen to a position of respect, her greatest fear is having the secrets of her past be discovered. The extremes of her nature have rebuffed any relationships except those she shares with the other Saintesses, and now that the war has been won, she sees them only infrequently, leading her to become increasingly lonely.

At first, she hated Fenrir for causing her to be stranded in Apollyon and for the lack of respect with which he treated her, as well as how helpless she was compared to him. That helplessness, however, combined with the kindness he showed her and her (repeatedly and vociferously denied) attraction to him brought her to care for him despite herself. Thus, when it all came to a head, she chose to submit and serve him rather than lose him and now bears his Mark of Submission, finding to her own surprise that doing so makes her happy.

Chief Shazrak

An unusually large and intelligent goblin and the leader of the city dubbed Goblintown by its inhabitants, Chief Shazrak welcomed Fenrir almost immediately. He seemed particularly interested in Fenrir's claim that he was from Ruyanei, and invited him to a feast where they could talk at length. He speaks almost perfect Kharovian, unusual among the goblins of his tribe who, when they do speak it, tend to talk in broken sentences. The two planned a raid on the White Horror's hoard together, and while it did not go exactly as planned, it was still a resounding success. Fenrir's showdown with the White Horror solidified the chief's respect for him, something which his quiet, astute manner had already gone a long way towards procuring. Shazrak was not slow to attribute to Fenrir his deserved share of the credit for their successful raid, and was happy to enter into a trade agreement with the direwolf with the intent of maintaining their amicable relations.

Mitzi

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(Image by Maewix)

Mitzi
Female Goblin
Unclassed
Abilities: N/A
Kinks/Fetishes:
loves cumplay – like all goblins, responds to power - like all female goblins, loves being pregnant
Disposition Towards User:
ravenously curious about what he is and where he came from – fully trusts in his ability to keep her safe – really liked it when he patted her on the head

One of the many children of Chief Shazrak, Mitzi was assigned to be Fenrir's servant while he stayed with the goblin tribe at his own request. She is only just past maturity, and since goblin female attractiveness is largely measured by the size of their various assets, her slim frame is considered rather plain for a goblin. Thus, his interest in and preference for the young goblin astonished her, particularly since by virtue of his own attractiveness he could have had his pick of the tribe's finest females. She became very quickly attached to the direwolf and was overjoyed when he allowed her to return with him to Ruyanei, though it must be said that remaining with Fenrir was not her only reason for wanting to come along.

Marstolle

The Goddess of Light, Beauty, and Love, Marstolle intercepted Fenrir's return to Ruyanei in order to speak with him. She explained that he was a potential turning point for the world as a whole due to his unique nature, and besides answering many of his questions on multiple subjects, left him with two gifts, the purposes of which he was promised he would understand later. She also stated they would meet again in the future before she allowed him to continue on to Ruyanei.




Fenrir

A large black wolf-like creature, he stands slightly over 8 feet tall, weighing around 500 pounds. He is well muscled, but sleek, built for speed as much as strength. He is covered in a dense coat of jet black fur, somewhat shorter and softer on the belly, but thickening and lengthening significantly around his neck and up the back of his spine. The outer guard hairs are tipped in silver, lending him a silvery sheen when in motion. His eyes are a piercing, commanding gold, and seem to glow slightly in the black fur of his face. His muzzle is long and slim, his tongue slightly rough, but strong, and longer than one would expect. His fangs too are long and strong, just barely hidden when his mouth is closed.

His arms are strong enough to tear humans limb from limb. His hands are not dissimilar from those of a human, aside from three factors. Being covered in a layer of fine fur, possessing claws instead of fingernails which can be extended at will to a length of about a foot, and having thickened skin on his fingers which allow him to take a quadrupedal stance, thereby greatly increasing his speed and agility. His legs are similarly powerful, and are digitigrade in nature, meaning he naturally walks on his toes. In contrast to his hands, his feet are shaped like a very large wolf's paw. His tail is thick and shaggy, and provides an excellent counterbalance to his movements.

Core: Powerful (Lvl 48)

Perk: Alpha (Humans (or humanlike beings) in your presence will slowly begin to become submissive towards you, eventually obeying your every order. Sexual domination, consensual or otherwise, speeds up the process significantly. Also grants a 25% boost to all physical attacks and defense.)

Size: Huge (8 feet 2 inches, or 2.5 meters, roughly 500 pounds)

Perk: Blessing of the Black Night (This size is favored by Melanoche, allowing her powers to take stronger root within your body, letting you gain a second Monster Power, and giving you a 100% boost to Monster Race Experience.)

Family: Therionic: Direwolf (Giant Anthropomorphic Wolf)

Perk: Load of Bull (Your beastly strength augments your physical strength and defense by 200%. You also gain a 50% increase in magic resistance. This strength also provides a small boost to virility, allowing you to impregnate even notoriously infertile races such as elves. Your children have a strong pack bond, and obey your every order.)

Package: Standard, Breeding Addon, Mindbreak Addon

One cock: 16 inches long (2.8 inch diameter) (Knotted, Ribbed) Precum is an elasticizing agent as well as being an aphrodisiac. Saliva is also an aphrodisiac, albeit weaker. Semen has mild addictive qualities. Mindbreak qualities allow you to provide so much pleasure to your partners that their minds cannot cope with it, and all higher thought is temporarily subsumed. Breeding addon allows impregnation of anything which can be impregnated, speeds pregnancy such that most pregnancies take only one month, allows you to control the amount of semen expelled upon ejaculation, and allows you to modify your semen to sire any kind of monster you wish, if your partner is strong enough to sustain them. If not, a lesser monster of your chosen type will be born.

Monster Powers: Status Effects, Sand in the Hourglass (aka Timefruit Juice) (Via Size: Huge)

Status Effects provides immunity to all hazardous non-direct effects such as paralysis, poisons, slow, and mind control effects. Additionally, you gain the ability to inflict those effects on others, though at the cost of mana. Several flesh shaping spells are also included. Sand in the Hourglass allows limited control over time, allowing the slowing of time by 75% for up to 5 realtime minutes, recharging over a period of 24 hours. This scales with Monster Race levels. Additionally, once a month you can rewind time by 5 minutes but yourself remain unaffected by the reversal.

Class: Lvl 38 Barbarian, Lvl 45 Spectre (Via Cheat: Hero's Soul)

Class Abilities: Berserk, Spirit Attunement (Serpent, Jackal, Shark), Howl of Fury, Shroud, Target Mark, Concoct Toxin

Berserk: Triples your physical attack, but halves your defense, and renders you incapable of using magic.

Spirit Attunement: Attune your spirit with the ancient spirits of Ruyanei, granting you various buffs; The Serpent enhances your health regeneration significantly, The Jackal bestows the Confusion status to your claws or weapons, and The Shark increases your physical strength by 50%. These effects last 1 minute, and only one can be active at once.

Howl of Fury: Give voice to a howl which frenzies enemies weaker than you, forcing them to attack indiscriminately for 5 minutes and decreasing their physical defense by 25%. This effect has a 30 minute cooldown.

Shroud: Become shrouded in magical shadow for up to 2 hours, becoming entirely silent, and nearly undetectable. Additionally, doubles your physical strength for 5 minutes. Cooldown of up to 4 hours.

Target Mark: Allows you to mark any living being in line of sight, gaining the ability to know instinctually exactly where that being is at all times. Mark lasts 24 hours before fading. Can be refreshed without restriction. Only 1 target allowed at once.

Concoct Toxin: Allows you to create and apply lethal toxins to your claws or weapons. Also renders you immune to your own toxins.

Cheat: Hero's Soul

Grants an extra Class (Assassin), and 400% Class experience gain.

Divine Oath: Respect Sacred Ground

Perk: Templar (When you fight to protect a consecrated place or the followers of a god, you gain a 50% boost to all stats.)

Angel Blessings: God's Eye, Warmth

God's Eye: Allows you to see the true Stats of any creature you look at, as well as sexual fetishes (if applicable), and even what the target thinks of you. Pierces magical concealment.

Warmth: Holy Aura which assuages the instinctual fears of humans (or humanlike beings), making you seem like less of a threat. Can be deactivated; however, requires constant intent to remain deactivated. Additionally allows toggling fertility.

Divine Miracle: Mark of Submission

When applied to a target, will seal their powers and **** them to do the bidding of the caster, while by default not allowing them to harm the caster or themselves. Can only be used on mentally defeated targets. Unique appearance for each caster.

Curse of Apollyon (Temporary) (Negated by Key of Apollyon)

Unable to access or use magic or most abilities. Passive effects are unaffected.

Equipment

Steel Dagger

A simple but masterfully crafted steel dagger Fenrir took from Elmeria after she attempted to stab him with it. It is long and slim with minimal decoration.

Leather Belt

A broad, thick leather belt adorned with small, cunningly engraved metal plates, given to him by Chief Shazrak as a gift. Fenrir has paired it with a length of red fabric he has fashioned into a sash, worn underneath the belt. The belt has a medium sized pouch attached.

Safara's Diary

The personal diary of Safara, taken from her by Elmeria Levantine and later procured from the Saintess by Fenrir. It details some of her life before meeting Fenrir and her thoughts and feelings since. She wrote in it frequently up until it was taken from her.

Key of Apollyon x2

An artifact whose origins remain unknown, it allows its holder to enter and leave the realm of Apollyon as well as use magic and special abilities while there, the latter act of which is otherwise impossible. It is shaped much like a ward or skeleton key, though with obvious eldritch features such as the lidless eye which makes up most of the head, the many small eyes and mouths along the shaft, the heatless flame burning at the end of the blade, and the wards which constantly change in shape.

Worn Doll

A patched and frayed child's doll which has obviously seen much use. It has a badly misshapen snout and pointed ears at the top of its head, one of which is nearly torn off.

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