Chapter 23
by
uthervierdragon
Pirates!
To Arms
A speckle of tiny islets, rocky and close to the coast, dot the waters near Barenhaven. Mutton Head, Fisher’s Isle, Whorsey, Greater and Lower Poondicherry. The Navy patrols the shipping lanes this close to the capital, but rumours of smuggling and piracy abound. Craggy caves and dangerous reefs offer perfidious shelter to captains bold or mad enough to brave the treacherous tides. A small enough ship will never be caught by the Navy’s ponderous ironclads. And the pirate schooner hounding you is certainly small enough. It is also wicked fast.
Neither the Demeter nor the approaching vessel is equipped with guns, but you can see their crew on deck, wielding grapnels. You will not outrun them. The Captain appears and then hurries down to the engine room. You fire your pistols, then duck low to dodge the return fire.
Your ship jerks to a sudden halt, and the schooner is too fast. The enemy vessel cannot reduce its speed in time, crashing into you. The wood of their bow splinters and combat is joined.
Defend the Demeter!
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Sea of Mists
Sail the Fey Seas in this whale-oil punk weird fantasy RPG [Game Mode suggested]
The Lord of Light has died and the Empire is in its throes. Fey currents rule the Sea of Mists, and only the brave and the foolish dare navigate the treasonous waters. You are one of them. Do your part to keep humanity's fire burning, defy the Foe and the elements, and meet alluring people in wonderous ports. [GAME MODE IS HIGHLY SUGGESTED]
Updated on Apr 6, 2025
by uthervierdragon
Created on Feb 20, 2023
by uthervierdragon
You can customize this story. Simply enter the following details about the main characters.
With every decision at the end of a chapter your game state can change. Here are your current variables.
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